Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Persivalj
Bacchus
Gold III
Level 219
God Stats
2W - 1L
1,616 SR
Queue Stats
14W - 11L
1,724 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
RippersNightmare
Heimdallr
Platinum IV
Level 180
God Stats
32W - 30L
1,566 SR
Queue Stats
159W - 161L
1,744 MMR
Solo
Mercury
Mercury
Silver I
Rodders2105
Mercury
Silver I
Level 125
God Stats
6W - 3L
1,815 SR
Queue Stats
13W - 12L
1,642 MMR
Party 1
Hercules
Hercules
Gold II
anonymosoctopus
Hercules
Gold II
Level 166
God Stats
3W - 0L
1,727 SR
Queue Stats
49W - 45L
1,777 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 179
1,645 SR
1,677 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,687 SR
1,638 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
BePe
Cerberus
Platinum II
Level 191
God Stats
8W - 4L
1,854 SR
Queue Stats
129W - 123L
1,701 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Entropic0
Ah Muzen Cab
Platinum V
Level 155
God Stats
31W - 16L
1,806 SR
Queue Stats
89W - 86L
1,739 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
iFeeLPaiN
Ao Kuang
Platinum I
Level 165
God Stats
48W - 48L
1,777 SR
Queue Stats
289W - 315L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 2
6,553
655
3,115
4,446
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Persivalj
Bacchus
10
4 / 0 / 3
6,434
643
6,148
7,937
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
13
3 / 0 / 3
6,743
674
5,442
4,414
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rodders2105
Mercury
11
1 / 2 / 3
5,541
554
3,965
8,405
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
1 / 3 / 0
5,453
545
6,720
10,958
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothKukulkan

VS

Bans
Bake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 0
5,638
564
3,494
7,898
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
 
Hachiman
9
0 / 4 / 0
4,987
499
2,420
7,157
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BePe
Cerberus
11
2 / 0 / 2
6,378
638
6,664
10,017
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Entropic0
Ah Muzen Cab
12
0 / 2 / 1
6,476
648
2,948
8,250
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
iFeeLPaiN
Ao Kuang
11
2 / 2 / 1
6,037
604
4,210
9,190
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
2
2
L
Ares
 
Ares
2
2
0
1
L
Hachiman
 
Hachiman
0
4
0
0
L
Cerberus
BePe
Cerberus
2
0
2
3
L
Ah Muzen Cab
Entropic0
Ah Muzen Cab
0
2
1
0.25
W
Bacchus
Persivalj
Bacchus
4
0
3
5.5
W
Heimdallr
3
0
3
4.5
W
Mercury
Rodders2105
Mercury
1
2
3
1.25
W
Hercules
1
3
0
0.33
L
Ao Kuang
iFeeLPaiN
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
19,736
36,160
Taken
42,512
21,655
Mitigated
21,905
9,520
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,115
1,054
0
750
4,446
1,711
0
641
3,805
60,538
0
L
Ares
 
Ares
3,494
599
0
1,226
7,898
4,983
0
1,392
6,462
22,380
103
L
Hachiman
 
Hachiman
2,420
1,588
0
1,525
7,157
2,220
0
1,570
5,587
0
33,102
L
Cerberus
BePe
Cerberus
6,664
726
0
5,087
10,017
8,039
0
289
9,105
41,332
1,350
L
Ah Muzen Cab
Entropic0
Ah Muzen Cab
2,948
535
0
743
8,250
3,280
0
3,606
4,486
0
65,258
W
Bacchus
Persivalj
Bacchus
6,148
648
0
1,986
7,937
6,744
0
2,182
5,742
18,220
779
W
Heimdallr
5,442
2,600
0
2,620
4,414
1,917
0
908
3,506
0
58,359
W
Mercury
Rodders2105
Mercury
3,965
1,975
0
719
8,405
2,897
0
3,092
5,219
0
39,623
W
Hercules
6,720
3,501
0
3,445
10,958
8,386
0
6,640
3,860
0
37,527
L
Ao Kuang
iFeeLPaiN
Ao Kuang
4,210
1,011
0
5,028
9,190
3,383
0
2,163
6,954
41,277
2,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
29,516
386
Minions Killed
376
0
Camps Cleared
0
1,120,346
Distance Traveled
1,059,764
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,553
655
136
14
0
220,133
1
L
Ares
5,638
564
31
3
0
213,732
1
L
Hachiman
4,987
499
55
6
0
205,497
0
L
Cerberus
6,378
638
104
10
0
202,850
0
L
Ah Muzen Cab
6,476
648
109
11
0
204,152
0
W
Bacchus
6,434
643
19
2
0
233,700
6
W
Heimdallr
6,743
674
105
11
0
199,840
0
W
Mercury
5,541
554
63
6
0
261,729
3
W
Hercules
5,453
545
63
6
0
204,944
1
L
Ao Kuang
6,037
604
77
8
0
233,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role