Player Matchup

Surtr
Surtr
NRG_ArmandoTG
Surtr
Level 46
God Stats
1W - 0L
1,378 SR
Queue Stats
79W - 83L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
Wolv3zz_AdrY
Ne Zha
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 73L
1,373 Elo+
Party 1
Anubis
Anubis
izan40-izancluac
Anubis
Level 118
God Stats
1W - 0L
1,262 SR
Queue Stats
8W - 6L
1,531 Elo+
Party 1
Team Averages
Level 62
1,380 SR
1,418 Elo+

VS

Team Averages
Level 43
1,580 SR
1,417 Elo+
Da Ji
Da Ji
PîxelSynth
Da Ji
Level 42
God Stats
3W - 2L
1,741 SR
Queue Stats
231W - 229L
1,327 Elo+
Solo
Hou Yi
Hou Yi
Tudazovich
Hou Yi
Level 60
God Stats
4W - 8L
1,500 SR
Queue Stats
56W - 66L
1,423 Elo+
Party 2
Bacchus
Bacchus
Wereledid
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
11,452
763
13,835
18,555
18,545
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
4 / 4 / 9
11,046
736
8,151
12,346
5,243
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
9 / 1 / 8
12,752
850
22,517
15,001
9,039
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,741
649
10,504
14,576
6,917
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tudazovich
Hou Yi
14
1 / 6 / 2
9,851
657
9,444
15,828
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bacchus
Wereledid
Bacchus
15
0 / 4 / 4
9,093
606
10,470
22,895
23,394
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
3
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
2
8
2
0.38
L
Hou Yi
Tudazovich
Hou Yi
1
6
2
0.33
L
Bacchus
Wereledid
Bacchus
0
4
4
0.5
W
Ne Zha
4
4
9
2.13
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
30,418
45,902
Taken
53,299
32,827
Mitigated
35,440
9,817
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,835
4,073
0
1,809
18,555
18,545
957
2,921
15,619
1,251
39,574
L
10,504
3,024
407
438
14,576
6,917
0
6,453
7,978
0
23,407
L
Hou Yi
Tudazovich
Hou Yi
9,444
5,179
0
0
15,828
5,129
0
9,354
6,169
0
48,761
L
Bacchus
Wereledid
Bacchus
10,470
1,717
868
3,195
22,895
23,394
0
6,860
15,715
32,601
2,110
W
Ne Zha
8,151
3,091
0
728
12,346
5,243
162
2,745
9,571
0
29,826
W
22,517
1,641
0
7,280
15,001
9,039
1,381
4,431
10,525
73,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
28,685
192
Minions Killed
169
0
Camps Cleared
0
766,372
Distance Traveled
722,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,452
763
42
3
0
305,247
0
L
Da Ji
9,741
649
41
3
0
228,843
0
L
Hou Yi
9,851
657
99
7
0
225,852
0
L
Bacchus
9,093
606
29
2
0
267,382
0
W
Ne Zha
11,046
736
34
2
0
218,042
0
W
Anubis
12,752
850
116
8
0
243,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role