Player Matchup

Aphrodite
Aphrodite
BadNameGoesHere
Aphrodite
Level 61
God Stats
28W - 21L
1,516 SR
Queue Stats
43W - 54L
1,458 Elo+
Solo
Anubis
Anubis
BennyTron
Anubis
Level 102
God Stats
8W - 5L
1,811 SR
Queue Stats
51W - 48L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
Coo1erkey3358
Cernunnos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,350 Elo+
Solo
Fenrir
Fenrir
DROBODAN
Fenrir
Level 105
God Stats
53W - 52L
1,554 SR
Queue Stats
466W - 447L
1,470 Elo+
Solo
Surtr
Surtr
somelostcause
Surtr
Level 68
God Stats
15W - 5L
1,500 SR
Queue Stats
466W - 426L
1,533 Elo+
Party 1
Team Averages
Level 78
1,576 SR
1,461 Elo+

VS

Team Averages
Level 117
1,618 SR
1,488 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CROWSOAA
Tsukuyomi
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,374 Elo+
Solo
Merlin
Merlin
KyvotheCrow
Merlin
Level 155
God Stats
17W - 7L
1,945 SR
Queue Stats
181W - 164L
1,575 Elo+
Solo
Vamana
Vamana
LoRd_FaRqUaAd0w0
Vamana
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 120L
1,499 Elo+
Solo
Izanami
Izanami
vosteal
Izanami
Level 125
God Stats
31W - 28L
1,644 SR
Queue Stats
106W - 106L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadNameGoesHere
Aphrodite
11
2 / 1 / 2
6,960
535
2,351
8,190
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
BennyTron
Anubis
14
2 / 0 / 0
7,860
605
4,324
3,508
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Coo1erkey3358
Cernunnos
11
0 / 1 / 3
5,793
446
6,055
9,492
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
DROBODAN
Fenrir
14
1 / 0 / 2
7,283
560
2,262
8,394
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 0
7,737
595
8,663
13,907
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 2
6,956
535
2,888
8,556
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
CROWSOAA
Tsukuyomi
12
1 / 1 / 1
6,484
499
2,186
10,297
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
0 / 2 / 0
6,793
523
1,700
5,239
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 0
7,656
589
9,593
13,085
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
vosteal
Izanami
13
1 / 1 / 1
7,184
553
8,924
9,351
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Aphrodite
BadNameGoesHere
Aphrodite
2
1
2
3
W
Anubis
BennyTron
Anubis
2
0
0
2
L
Tsukuyomi
CROWSOAA
Tsukuyomi
1
1
1
1.5
W
Cernunnos
Coo1erkey3358
Cernunnos
0
1
3
1.5
W
Fenrir
DROBODAN
Fenrir
1
0
2
2
L
Merlin
0
2
0
0
L
0
0
0
0
W
1
0
0
1
L
Izanami
vosteal
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
25,291
43,491
Taken
46,528
22,429
Mitigated
30,309
23,653
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,888
307
2,844
4,308
8,556
5,777
220
1,799
6,757
20,804
0
W
Aphrodite
BadNameGoesHere
Aphrodite
2,351
302
5,030
5,338
8,190
3,821
64
1,635
6,555
24,987
0
W
Anubis
BennyTron
Anubis
4,324
134
0
1,819
3,508
1,705
56
1,445
2,063
58,992
1,533
L
Tsukuyomi
CROWSOAA
Tsukuyomi
2,186
967
0
1,593
10,297
4,642
230
757
9,493
0
50,381
W
Cernunnos
Coo1erkey3358
Cernunnos
6,055
2,075
0
1,237
9,492
3,429
570
1,194
8,298
0
37,497
W
Fenrir
DROBODAN
Fenrir
2,262
507
0
5,037
8,394
3,966
0
401
7,900
0
59,821
L
Merlin
1,700
43
0
1,047
5,239
1,982
0
3,076
2,163
52,540
913
L
9,593
3,854
0
3,824
13,085
14,045
0
322
11,710
753
72,610
W
8,663
3,790
0
5,192
13,907
9,508
48
127
12,715
1,513
58,301
L
Izanami
vosteal
Izanami
8,924
5,898
0
3,276
9,351
3,863
3,209
1,128
8,223
0
82,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
35,073
415
Minions Killed
465
0
Camps Cleared
0
1,316,549
Distance Traveled
1,215,770
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,956
535
33
3
0
246,951
4
W
Aphrodite
6,960
535
32
2
0
255,918
0
W
Anubis
7,860
605
107
8
0
251,149
1
L
Tsukuyomi
6,484
499
74
6
0
306,022
0
W
Cernunnos
5,793
446
66
5
0
248,027
0
W
Fenrir
7,283
560
99
8
0
290,696
0
L
Merlin
6,793
523
90
7
0
246,846
3
L
Vamana
7,656
589
137
11
0
225,054
1
W
Surtr
7,737
595
111
9
0
270,759
0
L
Izanami
7,184
553
131
10
0
190,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role