Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HellishEarth
Scylla
Level 128
God Stats
5W - 5L
1,522 SR
Queue Stats
62W - 69L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Phoenix37967
Jormungandr
Level 121
God Stats
28W - 22L
1,583 SR
Queue Stats
30W - 26L
1,525 Elo+
Solo
Shiva
Shiva
menandsweets
Shiva
Level 146
God Stats
11W - 2L
1,906 SR
Queue Stats
423W - 362L
1,531 Elo+
Solo
Danzaburou
Danzaburou
money304
Danzaburou
Level 148
God Stats
1W - 0L
1,348 SR
Queue Stats
5W - 3L
1,555 Elo+
Solo
Team Averages
Level 140
1,572 SR
1,509 Elo+

VS

Team Averages
Level 133
1,545 SR
1,484 Elo+
Persephone
Persephone
MoonKnight3295
Persephone
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 206L
1,488 Elo+
Solo
Charon
Charon
NosoyGabito
Charon
Level 141
God Stats
1W - 2L
1,725 SR
Queue Stats
451W - 445L
1,518 Elo+
Solo
Chaac
Chaac
Some_Rojin
Chaac
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
430W - 418L
1,530 Elo+
Solo
Fenrir
Fenrir
frits-bien
Fenrir
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 91L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lego_jeroen2004
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 3
5,620
511
5,160
6,827
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
2 / 1 / 1
5,948
541
4,977
3,854
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Phoenix37967
Jormungandr
10
1 / 1 / 3
5,970
543
3,159
7,484
5,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 0
7,871
716
8,871
8,629
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
money304
Danzaburou
11
0 / 0 / 1
5,880
535
3,860
4,602
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MoonKnight3295
Persephone
9
0 / 2 / 0
5,359
487
2,327
5,635
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 0 / 2
5,717
520
1,654
9,101
6,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
11
0 / 1 / 0
5,643
513
2,642
11,398
7,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
frits-bien
Fenrir
10
1 / 4 / 0
5,210
474
3,659
10,247
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
lego_jeroen2004
Ah Muzen Cab
10
0 / 0 / 0
5,586
508
1,601
4,815
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
3
3.5
W
Scylla
2
1
1
2.5
L
Persephone
MoonKnight3295
Persephone
0
2
0
0
L
Charon
0
0
2
1
W
Jormungandr
Phoenix37967
Jormungandr
1
1
3
2.5
L
Chaac
0
1
0
0
L
Fenrir
frits-bien
Fenrir
1
4
0
0.25
L
Ah Muzen Cab
lego_jeroen2004
Ah Muzen Cab
0
0
0
0
W
2
0
0
2
W
Danzaburou
money304
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
11,883
31,396
Taken
41,196
16,658
Mitigated
22,215
7,246
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,160
1,193
0
810
6,827
2,620
0
640
6,187
0
39,636
W
Scylla
4,977
918
0
1,475
3,854
1,038
123
1,305
2,549
45,307
0
L
Persephone
MoonKnight3295
Persephone
2,327
194
0
1,525
5,635
1,699
0
2,259
3,373
36,122
0
L
Charon
1,654
156
46
2,697
9,101
6,534
0
3,851
5,250
19,941
0
W
Jormungandr
Phoenix37967
Jormungandr
3,159
855
0
1,402
7,484
5,453
88
2,036
5,448
18,081
2,749
L
Chaac
2,642
83
0
3,350
11,398
7,719
0
194
10,402
0
40,796
L
Fenrir
frits-bien
Fenrir
3,659
875
0
1,191
10,247
4,535
0
1,463
8,637
0
32,542
L
Ah Muzen Cab
lego_jeroen2004
Ah Muzen Cab
1,601
338
0
659
4,815
1,728
110
234
4,581
0
47,278
W
8,871
2,035
0
2,296
8,629
5,822
0
0
8,629
705
68,783
W
Danzaburou
money304
Danzaburou
3,860
654
0
1,263
4,602
1,725
225
0
4,602
0
46,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
27,515
356
Minions Killed
322
0
Camps Cleared
0
1,100,001
Distance Traveled
1,053,274
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,620
511
54
5
0
234,629
0
W
Scylla
5,948
541
66
6
0
179,998
0
L
Persephone
5,359
487
62
6
0
186,930
1
L
Charon
5,717
520
43
4
0
231,581
0
W
Jormungandr
5,970
543
37
3
0
237,916
0
L
Chaac
5,643
513
82
7
0
209,370
4
L
Fenrir
5,210
474
56
5
0
212,775
0
L
Ah Muzen Cab
5,586
508
79
7
0
212,618
2
W
Shiva
7,871
716
117
11
0
221,493
0
W
Danzaburou
5,880
535
82
7
0
225,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role