Player Matchup

Discordia
Discordia
Clemmiecloo3
Discordia
Level 22
God Stats
15W - 10L
1,626 SR
Queue Stats
20W - 13L
1,615 Elo+
Party 1
Ymir
Ymir
NebV2
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,538 Elo+
Party 1
Mercury
Mercury
O Moisturised O
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,403 Elo+
Party 1
Team Averages
Level 87
1,542 SR
1,519 Elo+

VS

Team Averages
Level 143
1,479 SR
1,513 Elo+
Cupid
Cupid
Hufu77
Cupid
Level 127
God Stats
5W - 5L
1,445 SR
Queue Stats
320W - 284L
1,518 Elo+
Solo
Ra
Ra
KatilBalina
Ra
Level 172
God Stats
17W - 6L
1,500 SR
Queue Stats
405W - 397L
1,461 Elo+
Solo
Bellona
Bellona
Yaveh
Bellona
Level 129
God Stats
17W - 15L
1,493 SR
Queue Stats
23W - 29L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clemmiecloo3
Discordia
16
4 / 5 / 1
10,136
780
9,889
10,689
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NebV2
Ymir
13
2 / 5 / 6
8,605
662
9,823
18,026
19,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 4
9,774
752
5,918
13,410
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hufu77
Cupid
16
9 / 3 / 5
11,253
866
13,392
11,792
5,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 7
10,536
810
12,538
12,221
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Yaveh
Bellona
16
3 / 1 / 13
10,321
794
11,961
14,085
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Clemmiecloo3
Discordia
4
5
1
0.9
W
Cupid
Hufu77
Cupid
9
3
5
3.83
W
4
5
7
1.5
L
Ymir
NebV2
Ymir
2
5
6
1
L
3
6
4
0.83
W
Bellona
Yaveh
Bellona
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
37,891
42,125
Taken
38,098
30,489
Mitigated
28,171
2,514
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Clemmiecloo3
Discordia
9,889
0
0
928
10,689
4,561
0
1,782
8,469
40,189
0
W
Cupid
Hufu77
Cupid
13,392
9,438
356
1,467
11,792
5,632
1,141
6,527
4,902
0
29,651
W
12,538
1,579
1,581
2,916
12,221
6,537
903
6,605
5,334
66,140
795
L
Ymir
NebV2
Ymir
9,823
1,230
0
1,028
18,026
19,759
0
6,514
10,638
16,126
627
L
5,918
1,760
0
558
13,410
6,169
0
3,889
9,118
0
20,771
W
Bellona
Yaveh
Bellona
11,961
2,179
0
2,059
14,085
16,002
620
5,025
8,756
132
34,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
32,110
110
Minions Killed
187
0
Camps Cleared
0
665,420
Distance Traveled
704,384
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,136
780
65
5
0
225,334
0
W
Cupid
11,253
866
46
4
0
230,761
4
W
Ra
10,536
810
96
7
0
213,371
0
L
Ymir
8,605
662
11
1
0
196,677
0
L
Mercury
9,774
752
34
3
0
243,409
0
W
Bellona
10,321
794
45
3
0
260,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role