Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Commet123123
Ix Chel
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 92L
1,443 Elo+
Solo
Ares
Ares
JULSAN23
Ares
Level 63
God Stats
1W - 1L
1,716 SR
Queue Stats
50W - 46L
1,373 Elo+
Solo
Thanatos
Thanatos
Thuijs_
Thanatos
Level 107
God Stats
1W - 1L
1,787 SR
Queue Stats
20W - 24L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youngtrigga420
Cu Chulainn
Level 102
God Stats
6W - 14L
1,247 SR
Queue Stats
43W - 51L
1,481 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,456 Elo+

VS

Team Averages
Level 82
1,540 SR
1,430 Elo+
Chaac
Chaac
HickyMonsoon
Chaac
Level 64
God Stats
4W - 4L
1,444 SR
Queue Stats
32W - 46L
1,318 Elo+
Solo
Discordia
Discordia
Pabloescabar186
Discordia
Level 67
God Stats
2W - 1L
1,716 SR
Queue Stats
249W - 228L
1,487 Elo+
Solo
Izanami
Izanami
SlySneakyBear
Izanami
Level 108
God Stats
11W - 8L
1,517 SR
Queue Stats
200W - 190L
1,468 Elo+
Solo
Surtr
Surtr
WoodRow69err
Surtr
Level 104
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Nemesis
Nemesis
xXAnth0nyXx
Nemesis
Level 65
God Stats
5W - 1L
1,517 SR
Queue Stats
52W - 43L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 3 / 0
4,851
485
5,406
5,614
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Commet123123
Ix Chel
9
0 / 7 / 1
5,347
535
3,466
8,422
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 1 / 1
5,100
510
2,437
9,753
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Thuijs_
Thanatos
8
1 / 4 / 0
5,038
504
2,435
8,599
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
youngtrigga420
Cu Chulainn
10
2 / 2 / 0
5,690
569
4,311
10,973
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,839
584
5,523
6,297
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Pabloescabar186
Discordia
11
4 / 1 / 7
6,665
667
7,677
5,548
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
0 / 1 / 5
6,024
602
2,963
4,711
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 1
6,245
625
8,805
10,929
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Nemesis
xXAnth0nyXx
Nemesis
13
8 / 1 / 2
7,354
735
4,599
7,896
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
17
17
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Ix Chel
Commet123123
Ix Chel
0
7
1
0.07
W
0
1
3
1.5
L
Ares
0
1
1
0.5
W
Discordia
Pabloescabar186
Discordia
4
1
7
7.5
W
Izanami
0
1
5
2.5
L
Thanatos
Thuijs_
Thanatos
1
4
0
0.25
W
5
0
1
5.5
W
Nemesis
xXAnth0nyXx
Nemesis
8
1
2
9
L
Cu Chulainn
youngtrigga420
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
29,567
43,361
Taken
35,381
21,369
Mitigated
18,464
6,842
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,406
3,307
0
625
5,614
2,079
0
105
5,216
0
35,877
L
Ix Chel
Commet123123
Ix Chel
3,466
343
50
823
8,422
2,893
0
4,489
3,539
29,295
962
W
5,523
746
0
2,169
6,297
3,840
0
113
6,184
0
35,552
L
Ares
2,437
290
0
1,171
9,753
5,857
0
199
9,192
16,456
0
W
Discordia
Pabloescabar186
Discordia
7,677
992
0
797
5,548
1,788
94
2,675
2,873
34,340
0
W
Izanami
2,963
2,300
0
734
4,711
1,552
1,124
613
4,098
0
48,137
L
Thanatos
Thuijs_
Thanatos
2,435
885
0
2,669
8,599
3,294
0
1,435
6,990
0
24,378
W
8,805
3,858
167
3,739
10,929
7,813
338
1,865
9,064
648
30,330
W
Nemesis
xXAnth0nyXx
Nemesis
4,599
2,253
0
930
7,896
3,471
0
523
7,373
0
59,090
L
Cu Chulainn
youngtrigga420
Cu Chulainn
4,311
645
0
1,504
10,973
7,246
0
1,203
9,616
0
31,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
32,127
221
Minions Killed
345
0
Camps Cleared
0
973,807
Distance Traveled
1,082,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,851
485
59
6
0
177,297
0
L
Ix Chel
5,347
535
48
5
0
192,402
2
W
Chaac
5,839
584
56
6
0
208,358
0
L
Ares
5,100
510
22
2
0
204,107
0
W
Discordia
6,665
667
61
6
0
181,465
0
W
Izanami
6,024
602
80
8
0
195,551
0
L
Thanatos
5,038
504
38
4
0
192,563
0
W
Surtr
6,245
625
51
5
0
231,354
0
W
Nemesis
7,354
735
97
10
0
266,147
0
L
Cu Chulainn
5,690
569
54
5
0
207,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role