Player Matchup

Skadi
Skadi
Bunniebun40
Skadi
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
398W - 388L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
JewishViking15
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 1
Athena
Athena
LingLingGNC
Athena
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,803 Elo+
Solo
Yemoja
Yemoja
ProbablyClamped
Yemoja
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
460W - 452L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteHegemon
Tsukuyomi
Level 148
God Stats
7W - 5L
1,719 SR
Queue Stats
297W - 308L
1,511 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,585 Elo+

VS

Team Averages
Level 87
1,500 SR
1,552 Elo+
Charon
Charon
BoneMeowster
Charon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,628 Elo+
Solo
Chiron
Chiron
Catsanatick
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,675 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuicyMang0
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,496 Elo+
Solo
Anhur
Anhur
LøRez
Anhur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 371L
1,452 Elo+
Solo
Hel
Hel
ReizenZA
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 173L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
9,747
812
11,441
16,066
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jing Wei
18
5 / 3 / 6
9,487
791
12,455
15,373
7,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
5
0 / 0 / 0
6,092
508
0
0
0
16
3 / 2 / 6
8,704
725
10,540
13,995
10,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
WhiteHegemon
Tsukuyomi
14
1 / 7 / 6
7,808
651
13,533
16,934
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
0 / 4 / 15
10,019
835
9,114
16,746
18,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chiron
18
9 / 2 / 8
11,022
919
20,219
13,171
6,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
JuicyMang0
Morgan Le Fay
16
2 / 3 / 10
9,503
792
13,564
11,447
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
LøRez
Anhur
18
6 / 2 / 8
10,615
885
11,132
11,579
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
0 / 3 / 12
8,770
731
2,997
10,389
4,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
13
Kills
17
17
Deaths
14
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charon
0
4
15
1.88
L
4
5
6
1.4
W
Chiron
9
2
8
6.5
L
Jing Wei
5
3
6
2.67
W
Morgan Le Fay
JuicyMang0
Morgan Le Fay
2
3
10
2.33
L
Athena
0
0
0
0
W
Anhur
LøRez
Anhur
6
2
8
5
L
3
2
6
3
W
0
3
12
2
L
Tsukuyomi
WhiteHegemon
Tsukuyomi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
57,026
62,368
Taken
63,332
32,127
Mitigated
41,243
23,121
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,114
575
747
2,114
16,746
18,621
634
2,436
14,310
20,226
1,027
L
11,441
3,026
1,822
2,625
16,066
6,562
0
5,460
10,606
0
30,695
W
Chiron
20,219
6,117
1,808
2,325
13,171
6,884
2,644
1,685
11,486
0
34,400
L
Jing Wei
12,455
7,295
519
4,300
15,373
7,319
1,041
6,675
8,698
0
31,581
W
Morgan Le Fay
JuicyMang0
Morgan Le Fay
13,564
1,247
589
623
11,447
5,552
1,347
2,727
8,720
24,177
1,073
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
LøRez
Anhur
11,132
6,300
1,067
1,365
11,579
5,515
3,353
1,917
9,662
0
36,735
L
10,540
578
6,653
3,325
13,995
10,806
0
6,248
7,747
21,638
0
W
2,997
62
12,250
4,099
10,389
4,671
126
1,775
8,614
10,382
0
L
Tsukuyomi
WhiteHegemon
Tsukuyomi
13,533
3,154
1,236
2,641
16,934
7,440
183
6,037
10,897
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
49,929
105
Minions Killed
147
0
Camps Cleared
0
834,424
Distance Traveled
1,106,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,019
835
22
2
0
243,103
0
L
Skadi
9,747
812
32
3
0
211,635
0
W
Chiron
11,022
919
36
3
0
215,480
0
L
Jing Wei
9,487
791
45
4
0
195,374
0
W
Morgan Le Fay
9,503
792
21
2
0
231,453
0
L
Athena
6,092
508
0
0
0
0
0
W
Anhur
10,615
885
54
5
0
198,495
0
L
Yemoja
8,704
725
19
2
0
208,710
0
W
Hel
8,770
731
14
1
0
218,242
0
L
Tsukuyomi
7,808
651
9
1
0
218,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role