Player Matchup

Surtr
Surtr
Nahuel2005
Surtr
Level 65
God Stats
9W - 4L
1,854 SR
Queue Stats
134W - 128L
1,486 Elo+
Party 2
Fenrir
Fenrir
Riluk_Y-lime
Fenrir
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 185L
1,549 Elo+
Party 3
Ares
Ares
SEBASTIANJSC
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 179L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
jjmacarena
Nu Wa
Level 91
God Stats
8W - 7L
1,500 SR
Queue Stats
122W - 170L
1,561 Elo+
Party 3
Artemis
Artemis
lulii2
Artemis
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 99L
1,617 Elo+
Party 2
Team Averages
Level 91
1,571 SR
1,551 Elo+

VS

Team Averages
Level 91
1,467 SR
1,495 Elo+
Susano
Susano
 
Susano
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Alt772air
Bellona
Level 55
God Stats
2W - 5L
1,337 SR
Queue Stats
148W - 159L
1,408 Elo+
Solo
Heimdallr
Heimdallr
DuMistake
Heimdallr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
SGTRonald
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 2 / 0
6,276
628
6,790
7,789
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
3 / 6 / 0
5,718
572
4,746
10,102
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
5,228
523
3,862
9,862
8,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
9
0 / 3 / 3
5,215
522
4,536
5,735
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lulii2
Artemis
10
1 / 1 / 0
5,483
548
3,857
5,240
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
9 / 1 / 3
6,802
680
9,236
8,372
3,135
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
 
King Arthur
9
3 / 0 / 4
5,269
527
5,058
7,487
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Alt772air
Bellona
12
1 / 0 / 0
6,288
629
3,214
9,792
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DuMistake
Heimdallr
11
1 / 2 / 2
5,832
583
3,174
8,239
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SGTRonald
Zhong Kui
11
2 / 1 / 5
6,219
622
5,219
6,645
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
16
16
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
3
10.5
W
King Arthur
 
King Arthur
3
0
4
5
W
Bellona
Alt772air
Bellona
1
0
0
1
W
Heimdallr
DuMistake
Heimdallr
1
2
2
1
L
Surtr
0
2
0
0
L
Fenrir
3
6
0
0.5
L
0
4
2
0.25
W
Zhong Kui
SGTRonald
Zhong Kui
2
1
5
4.5
L
Nu Wa
0
3
3
0.5
L
Artemis
lulii2
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
25,901
38,728
Taken
40,535
22,525
Mitigated
22,588
5,112
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,236
3,898
0
3,940
8,372
3,135
19
1,881
6,455
0
43,453
W
King Arthur
 
King Arthur
5,058
279
0
2,119
7,487
4,043
0
2,473
5,014
0
24,294
W
Bellona
Alt772air
Bellona
3,214
1,322
0
4,532
9,792
5,907
0
594
8,514
0
46,592
W
Heimdallr
DuMistake
Heimdallr
3,174
1,157
0
2,962
8,239
3,699
0
1,441
6,798
0
38,138
L
Surtr
6,790
2,223
0
1,858
7,789
5,333
0
0
7,789
932
47,002
L
Fenrir
4,746
1,572
0
1,066
10,102
4,611
0
1,791
8,311
0
27,874
L
3,862
929
88
1,855
9,862
8,768
0
1,457
8,405
18,670
1,293
W
Zhong Kui
SGTRonald
Zhong Kui
5,219
769
0
3,131
6,645
5,804
0
2,225
4,420
36,087
1,693
L
Nu Wa
4,536
1,488
0
245
5,735
1,948
0
1,835
3,900
29,195
0
L
Artemis
lulii2
Artemis
3,857
1,330
0
0
5,240
1,865
0
0
5,240
0
32,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
30,410
253
Minions Killed
321
0
Camps Cleared
0
1,002,005
Distance Traveled
1,006,887
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,802
680
65
7
0
238,103
0
W
King Arthur
5,269
527
27
3
0
200,811
0
W
Bellona
6,288
629
104
10
0
203,390
2
W
Heimdallr
5,832
583
64
6
0
185,236
1
L
Surtr
6,276
628
75
8
0
204,703
0
L
Fenrir
5,718
572
39
4
0
202,505
0
L
Ares
5,228
523
20
2
0
183,008
2
W
Zhong Kui
6,219
622
61
6
0
179,347
1
L
Nu Wa
5,215
522
57
6
0
204,915
1
L
Artemis
5,483
548
62
6
0
206,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role