Player Matchup

Chaac
Chaac
Daniel8450
Chaac
Level 101
God Stats
13W - 12L
1,566 SR
Queue Stats
294W - 273L
1,525 Elo+
Solo
Bacchus
Bacchus
JoTheMagicDragon
Bacchus
Level 80
God Stats
4W - 6L
1,417 SR
Queue Stats
13W - 22L
1,388 Elo+
Solo
Anhur
Anhur
Strim14
Anhur
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 97L
1,485 Elo+
Solo
Susano
Susano
f4b1o_lol123
Susano
Level 114
God Stats
0W - 2L
1,305 SR
Queue Stats
68W - 71L
1,350 Elo+
Solo
Ix Chel
Ix Chel
marcelo08033
Ix Chel
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 248L
1,537 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,457 Elo+

VS

Team Averages
Level 122
1,334 SR
1,458 Elo+
Arachne
Arachne
AdrianPark5
Arachne
Level 92
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 1
Athena
Athena
SHAD RADICAL
Athena
Level 142
God Stats
1W - 4L
1,283 SR
Queue Stats
76W - 72L
1,508 Elo+
Solo
Chang'e
Chang'e
Thirst4morE
Chang'e
Level 175
God Stats
2W - 2L
1,382 SR
Queue Stats
251W - 240L
1,494 Elo+
Solo
Skadi
Skadi
ares_0399
Skadi
Level 106
God Stats
2W - 2L
1,235 SR
Queue Stats
18W - 22L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
jarevie
Cu Chulainn
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 1 / 0
8,895
494
6,488
19,802
16,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
7,016
390
6,066
14,777
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Strim14
Anhur
15
3 / 5 / 2
8,932
496
9,597
15,035
6,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
3 / 4 / 1
7,922
440
10,160
16,922
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
marcelo08033
Ix Chel
15
2 / 4 / 2
8,949
497
8,691
11,960
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdrianPark5
Arachne
18
7 / 0 / 1
9,839
547
6,231
11,697
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
2 / 3 / 7
8,423
468
7,107
15,949
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Thirst4morE
Chang'e
15
4 / 2 / 6
9,601
533
15,795
15,133
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
ares_0399
Skadi
15
1 / 3 / 9
8,909
495
9,914
12,500
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
jarevie
Cu Chulainn
17
2 / 0 / 2
10,387
577
16,895
12,484
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
16
16
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdrianPark5
Arachne
7
0
1
7.5
L
Chaac
0
1
0
0
L
0
2
2
0.5
W
Athena
2
3
7
1.83
L
Anhur
Strim14
Anhur
3
5
2
0.8
W
Chang'e
Thirst4morE
Chang'e
4
2
6
3.5
W
Skadi
ares_0399
Skadi
1
3
9
1.83
L
Susano
3
4
1
0.88
W
Cu Chulainn
jarevie
Cu Chulainn
2
0
2
3
L
Ix Chel
marcelo08033
Ix Chel
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
55,942
78,496
Taken
67,763
50,623
Mitigated
47,195
26,908
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdrianPark5
Arachne
6,231
3,697
0
3,391
11,697
6,310
0
695
11,002
0
90,817
L
Chaac
6,488
766
0
8,398
19,802
16,148
0
3,576
14,698
0
78,420
L
6,066
601
0
3,312
14,777
15,454
0
5,530
8,882
19,924
0
W
Athena
7,107
2,139
0
2,765
15,949
16,122
0
5,596
10,353
22,066
1,865
L
Anhur
Strim14
Anhur
9,597
4,127
263
4,968
15,035
6,286
324
4,638
10,313
0
70,726
W
Chang'e
Thirst4morE
Chang'e
15,795
521
1,842
5,841
15,133
6,449
378
5,275
9,858
78,221
2,097
W
Skadi
ares_0399
Skadi
9,914
2,994
0
1,730
12,500
3,780
217
2,264
10,236
0
63,347
L
Susano
10,160
1,478
0
5,812
16,922
7,599
0
4,257
12,385
0
68,134
W
Cu Chulainn
jarevie
Cu Chulainn
16,895
2,382
0
4,647
12,484
14,534
0
761
11,723
9,995
94,188
L
Ix Chel
marcelo08033
Ix Chel
8,691
1,061
917
3,238
11,960
5,136
0
6,345
5,355
76,335
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
47,159
494
Minions Killed
542
0
Camps Cleared
0
1,716,950
Distance Traveled
1,836,676
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,839
547
137
8
0
449,891
0
L
Chaac
8,895
494
141
8
0
364,605
6
L
Bacchus
7,016
390
18
1
0
353,237
6
W
Athena
8,423
468
26
1
0
341,160
7
L
Anhur
8,932
496
108
6
0
290,710
0
W
Chang'e
9,601
533
121
7
0
350,927
2
W
Skadi
8,909
495
90
5
0
342,564
0
L
Susano
7,922
440
90
5
0
400,467
4
W
Cu Chulainn
10,387
577
168
9
0
352,134
2
L
Ix Chel
8,949
497
137
8
0
307,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role