Player Matchup

Nike
Nike
BermudaSqaureXD
Nike
Level 102
God Stats
1W - 7L
1,173 SR
Queue Stats
8W - 28L
1,105 Elo+
Party 1
Sobek
Sobek
GrimSyther
Sobek
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
35W - 67L
1,270 Elo+
Party 1
Bakasura
Bakasura
LegitGamerKidPie
Bakasura
Level 105
God Stats
20W - 9L
1,636 SR
Queue Stats
162W - 140L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
gemstone02
Baron Samedi
Level 128
God Stats
6W - 4L
1,303 SR
Queue Stats
62W - 83L
1,286 Elo+
Party 1
Charybdis
Charybdis
xxphilxx
Charybdis
Level 157
God Stats
24W - 30L
1,634 SR
Queue Stats
271W - 261L
1,385 Elo+
Solo
Team Averages
Level 124
1,449 SR
1,307 Elo+

VS

Team Averages
Level 106
1,533 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
Crazy-_-Diamondx
Tsukuyomi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,502 Elo+
Solo
Athena
Athena
MR-0_0-3MAR
Athena
Level 126
God Stats
8W - 4L
1,580 SR
Queue Stats
346W - 335L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
OscarLRDA
Amaterasu
Level 128
God Stats
24W - 15L
1,586 SR
Queue Stats
398W - 377L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Q-ohg
Sylvanus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 156L
1,487 Elo+
Party 2
Freya
Freya
ShenLong91
Freya
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,435
437
6,596
12,457
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
12
0 / 2 / 4
7,502
441
6,795
17,532
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 2
8,021
472
5,299
20,060
11,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
gemstone02
Baron Samedi
13
2 / 5 / 1
7,959
468
8,298
10,246
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xxphilxx
Charybdis
14
1 / 4 / 0
7,827
460
7,413
14,879
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
0 / 1 / 4
6,179
363
5,013
5,773
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
15
1 / 1 / 8
7,322
431
9,709
12,188
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
OscarLRDA
Amaterasu
17
3 / 1 / 3
10,615
624
9,104
16,107
15,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Q-ohg
Sylvanus
16
6 / 0 / 3
9,095
535
10,834
8,384
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
15
5 / 1 / 4
8,840
520
12,757
10,919
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
15
15
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Tsukuyomi
0
1
4
2
L
Sobek
0
2
4
1
L
1
3
2
0.67
W
Athena
1
1
8
5
W
Amaterasu
OscarLRDA
Amaterasu
3
1
3
4.5
W
Sylvanus
Q-ohg
Sylvanus
6
0
3
7.5
W
Freya
5
1
4
7
L
Baron Samedi
gemstone02
Baron Samedi
2
5
1
0.5
L
Charybdis
xxphilxx
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
47,417
75,174
Taken
53,371
49,674
Mitigated
35,195
22,749
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
957
0
1,893
12,457
11,516
0
1,986
10,389
1,822
51,085
W
Tsukuyomi
5,013
990
0
2,589
5,773
2,192
0
684
4,974
0
27,645
L
Sobek
6,795
435
0
4,411
17,532
16,116
0
10,523
6,319
22,601
1,592
L
5,299
3,972
0
7,504
20,060
11,271
0
5,358
14,396
0
55,567
W
Athena
9,709
2,320
50
2,652
12,188
6,146
145
4,673
6,824
35,767
0
W
Amaterasu
OscarLRDA
Amaterasu
9,104
3,401
0
7,006
16,107
15,694
165
2,850
12,188
0
101,689
W
Sylvanus
Q-ohg
Sylvanus
10,834
3,380
2,844
3,862
8,384
6,316
48
1,568
6,767
63,015
13,098
W
Freya
12,757
3,525
0
2,636
10,919
4,847
0
5,035
5,431
63,627
883
L
Baron Samedi
gemstone02
Baron Samedi
8,298
533
861
1,922
10,246
5,349
0
5,304
4,490
49,944
1,480
L
Charybdis
xxphilxx
Charybdis
7,413
3,693
0
6,158
14,879
5,422
0
7,528
7,074
0
75,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
42,051
450
Minions Killed
527
0
Camps Cleared
0
1,533,931
Distance Traveled
1,584,561
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,435
437
87
5
0
322,931
7
W
Tsukuyomi
6,179
363
51
3
0
189,129
0
L
Sobek
7,502
441
39
2
0
338,467
2
L
Bakasura
8,021
472
109
6
0
308,425
0
W
Athena
7,322
431
50
3
0
368,528
4
W
Amaterasu
10,615
624
174
10
0
354,233
2
W
Sylvanus
9,095
535
123
7
0
320,922
0
W
Freya
8,840
520
129
8
0
351,749
0
L
Baron Samedi
7,959
468
83
5
0
288,210
7
L
Charybdis
7,827
460
132
8
0
275,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role