Player Matchup

Da Ji
Da Ji
JotaBellota
Da Ji
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 107L
1,478 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 140
God Stats
528W - 465L
1,600 SR
Queue Stats
565W - 524L
1,542 Elo+
Solo
Amaterasu
Amaterasu
ZesterHD
Amaterasu
Level 116
God Stats
8W - 5L
1,309 SR
Queue Stats
161W - 172L
1,411 Elo+
Party 1
Ra
Ra
bansusano
Ra
Level 104
God Stats
54W - 42L
1,529 SR
Queue Stats
163W - 138L
1,556 Elo+
Solo
Sobek
Sobek
zedricdiggery
Sobek
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
177W - 205L
1,357 Elo+
Party 1
Team Averages
Level 123
1,488 SR
1,469 Elo+

VS

Team Averages
Level 123
1,529 SR
1,454 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TriangleWTophat
Zeus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZeroKS2195
Kumbhakarna
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
23W - 27L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
aarkine
Ratatoskr
Level 123
God Stats
12W - 8L
1,413 SR
Queue Stats
37W - 26L
1,207 Elo+
Solo
Bellona
Bellona
xDoomDaY
Bellona
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 135L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,786
522
3,979
11,790
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
4 / 1 / 1
8,440
649
8,854
9,430
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ZesterHD
Amaterasu
13
0 / 1 / 0
7,868
605
10,312
15,088
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 2
8,538
657
6,782
4,685
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 2 / 4
6,748
519
3,565
6,329
5,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 4 / 1
6,724
517
5,366
10,886
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 2
6,781
522
4,948
8,799
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
ZeroKS2195
Kumbhakarna
10
2 / 0 / 3
6,842
526
3,910
8,821
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
aarkine
Ratatoskr
12
1 / 2 / 5
6,497
500
3,552
9,905
4,280
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xDoomDaY
Bellona
12
1 / 0 / 0
6,812
524
8,469
12,996
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
6
7
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
1
0.38
W
1
3
4
1
W
Ullr
4
1
1
4.5
L
1
3
2
0.67
L
Kumbhakarna
ZeroKS2195
Kumbhakarna
2
0
3
3.5
W
Amaterasu
ZesterHD
Amaterasu
0
1
0
0
L
Ratatoskr
aarkine
Ratatoskr
1
2
5
1.75
W
2
0
2
3
L
Bellona
xDoomDaY
Bellona
1
0
0
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
26,245
47,322
Taken
51,407
32,043
Mitigated
35,809
13,930
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,366
4,161
0
3,111
10,886
3,999
0
541
10,345
0
49,719
W
3,979
837
0
701
11,790
5,789
134
3,712
8,078
0
46,565
W
Ullr
8,854
3,379
0
2,622
9,430
4,414
1,070
575
8,855
0
72,157
L
4,948
217
0
1,224
8,799
3,269
0
3,927
4,788
58,834
4,424
L
Kumbhakarna
ZeroKS2195
Kumbhakarna
3,910
279
0
2,091
8,821
7,348
0
3,826
4,862
20,639
1,166
W
Amaterasu
ZesterHD
Amaterasu
10,312
6,320
0
6,363
15,088
14,116
0
327
13,922
0
72,014
L
Ratatoskr
aarkine
Ratatoskr
3,552
1,126
0
250
9,905
4,280
0
1,884
7,941
0
48,751
W
6,782
509
48
2,589
4,685
2,320
0
2,285
2,400
83,034
0
L
Bellona
xDoomDaY
Bellona
8,469
3,844
0
3,726
12,996
16,913
0
0
12,196
0
48,078
W
3,565
421
0
1,607
6,329
5,404
0
1,603
4,726
10,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
33,656
493
Minions Killed
399
0
Camps Cleared
0
1,337,903
Distance Traveled
1,256,590
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,724
517
108
8
0
224,238
2
W
Da Ji
6,786
522
71
5
0
281,711
0
W
Ullr
8,440
649
122
9
0
243,468
0
L
Zeus
6,781
522
123
9
0
247,932
3
L
Kumbhakarna
6,842
526
19
1
0
249,335
5
W
Amaterasu
7,868
605
140
11
0
271,295
3
L
Ratatoskr
6,497
500
74
6
0
303,755
0
W
Ra
8,538
657
147
11
0
295,101
0
L
Bellona
6,812
524
75
6
0
231,330
1
W
Sobek
6,748
519
13
1
0
246,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role