Player Matchup

Morgan Le Fay
Morgan Le Fay
Battmanzz
Morgan Le Fay
Level 136
God Stats
1W - 2L
1,649 SR
Queue Stats
45W - 28L
1,688 Elo+
Party 1
Nemesis
Nemesis
Holy Sniper IV
Nemesis
Level 99
God Stats
1W - 7L
1,227 SR
Queue Stats
90W - 107L
1,493 Elo+
Party 1
Nike
Nike
TerminusEst6430
Nike
Level 107
God Stats
4W - 1L
1,931 SR
Queue Stats
42W - 25L
1,759 Elo+
Party 1
Osiris
Osiris
TimDaDino
Osiris
Level 23
God Stats
1W - 2L
1,358 SR
Queue Stats
4W - 10L
1,149 Elo+
Party 1
Hachiman
Hachiman
burgess_bobby
Hachiman
Level 22
God Stats
0W - 3L
1,236 SR
Queue Stats
1W - 4L
1,175 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,453 Elo+

VS

Team Averages
Level 140
1,386 SR
1,534 Elo+
Osiris
Osiris
AskForHeaven
Osiris
Level 85
God Stats
3W - 2L
1,299 SR
Queue Stats
146W - 136L
1,605 Elo+
Party 2
Ix Chel
Ix Chel
Bwolf4556
Ix Chel
Level 143
God Stats
20W - 19L
1,332 SR
Queue Stats
495W - 502L
1,436 Elo+
Solo
Bakasura
Bakasura
LaMuffin
Bakasura
Level 171
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 153L
1,541 Elo+
Party 2
Janus
Janus
NicoVillan20
Janus
Level 157
God Stats
8W - 5L
1,529 SR
Queue Stats
549W - 522L
1,606 Elo+
Solo
Hercules
Hercules
SHAD RADICAL
Hercules
Level 142
God Stats
1W - 2L
1,270 SR
Queue Stats
76W - 72L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Battmanzz
Morgan Le Fay
12
1 / 1 / 0
6,250
568
5,486
5,127
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,532
412
3,475
7,220
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,197
472
4,107
5,793
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
TimDaDino
Osiris
9
0 / 2 / 0
5,169
470
3,384
10,535
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
burgess_bobby
Hachiman
9
0 / 2 / 0
5,228
475
3,072
5,890
1,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 0 / 3
6,333
576
4,069
7,788
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Bwolf4556
Ix Chel
11
0 / 0 / 0
6,200
564
3,687
4,601
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LaMuffin
Bakasura
14
4 / 1 / 2
8,022
729
9,339
11,046
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 2
6,225
566
1,378
4,688
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SHAD RADICAL
Hercules
10
2 / 0 / 1
5,896
536
2,520
8,281
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
9
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
0
3
3.5
L
Morgan Le Fay
Battmanzz
Morgan Le Fay
1
1
0
1
W
Ix Chel
Bwolf4556
Ix Chel
0
0
0
0
L
0
4
1
0.13
W
Bakasura
LaMuffin
Bakasura
4
1
2
5
W
1
0
2
2
W
Hercules
SHAD RADICAL
Hercules
2
0
1
2.5
L
0
0
1
0.5
L
Osiris
TimDaDino
Osiris
0
2
0
0
L
Hachiman
burgess_bobby
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
20,993
34,565
Taken
36,404
20,500
Mitigated
20,231
5,319
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,069
1,889
0
730
7,788
5,040
0
1,225
6,411
0
49,089
L
Morgan Le Fay
Battmanzz
Morgan Le Fay
5,486
615
0
1,284
5,127
2,126
0
862
4,031
57,348
0
W
Ix Chel
Bwolf4556
Ix Chel
3,687
309
185
1,111
4,601
1,902
140
0
4,601
44,794
2,903
L
3,475
953
0
228
7,220
2,791
0
188
6,167
0
16,241
W
Bakasura
LaMuffin
Bakasura
9,339
5,263
0
4,721
11,046
6,029
48
1,169
9,361
0
57,982
W
1,378
50
0
1,470
4,688
1,755
0
1,511
3,021
43,170
1,503
W
Hercules
SHAD RADICAL
Hercules
2,520
439
0
3,012
8,281
5,505
0
1,139
7,032
0
15,776
L
4,107
283
0
1,682
5,793
3,668
0
1,028
4,717
0
24,803
L
Osiris
TimDaDino
Osiris
3,384
1,666
0
1,688
10,535
10,024
0
0
8,872
0
29,120
L
Hachiman
burgess_bobby
Hachiman
3,072
1,670
0
437
5,890
1,891
0
2,829
3,061
0
34,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
32,676
287
Minions Killed
417
0
Camps Cleared
0
1,110,219
Distance Traveled
1,179,037
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,333
576
80
7
0
271,593
0
L
Morgan Le Fay
6,250
568
119
11
0
223,468
5
W
Ix Chel
6,200
564
86
8
0
197,776
0
L
Nemesis
4,532
412
24
2
0
246,165
0
W
Bakasura
8,022
729
132
12
0
240,910
0
W
Janus
6,225
566
93
8
0
229,516
2
W
Hercules
5,896
536
26
2
0
239,242
3
L
Nike
5,197
472
28
3
0
248,321
2
L
Osiris
5,169
470
50
5
0
183,633
0
L
Hachiman
5,228
475
66
6
0
208,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role