Player Matchup

Baba Yaga
Baba Yaga
Asaph01
Baba Yaga
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,477 Elo+
Solo
Hachiman
Hachiman
Fcety
Hachiman
Level 126
God Stats
7W - 7L
1,500 SR
Queue Stats
152W - 145L
1,627 Elo+
Solo
Anubis
Anubis
Felipetga
Anubis
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
188W - 200L
1,431 Elo+
Solo
Guan Yu
Guan Yu
KarmaRain
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,573 Elo+
Solo
Vamana
Vamana
Pomberito777OMG
Vamana
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,347 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,491 Elo+

VS

Team Averages
Level 123
1,457 SR
1,511 Elo+
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fabrii7xD
Apollo
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 24L
1,486 Elo+
Solo
Maui
Maui
ademorcimo
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,625 Elo+
Solo
Guan Yu
Guan Yu
texma13
Guan Yu
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 106L
1,515 Elo+
Solo
Fenrir
Fenrir
wonlas
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Asaph01
Baba Yaga
15
6 / 1 / 11
8,859
886
15,248
6,921
4,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Fcety
Hachiman
16
6 / 2 / 14
9,547
955
19,624
9,291
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
Felipetga
Anubis
15
6 / 1 / 13
8,712
871
8,205
7,432
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
KarmaRain
Guan Yu
13
1 / 3 / 11
7,943
794
7,000
11,300
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 15
9,969
997
12,246
12,586
10,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 5 / 2
6,781
678
4,959
11,331
4,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
Fabrii7xD
Apollo
13
3 / 5 / 2
7,692
769
13,275
12,896
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
7,308
731
4,489
13,057
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
texma13
Guan Yu
11
0 / 6 / 3
6,886
689
5,647
14,719
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
wonlas
Fenrir
12
0 / 4 / 4
6,429
643
6,778
18,029
13,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
23
Kills
5
8
Deaths
23
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
2
0.6
W
Baba Yaga
Asaph01
Baba Yaga
6
1
11
11.5
L
Apollo
Fabrii7xD
Apollo
3
5
2
0.8
W
Hachiman
Fcety
Hachiman
6
2
14
6.5
W
Anubis
Felipetga
Anubis
6
1
13
12.5
W
Guan Yu
KarmaRain
Guan Yu
1
3
11
2.17
W
4
1
15
11.5
L
0
3
4
0.67
L
Guan Yu
texma13
Guan Yu
0
6
3
0.25
L
Fenrir
wonlas
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,323
Damage
35,148
47,530
Taken
70,032
37,284
Mitigated
47,438
20,215
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,959
1,145
1,389
2,321
11,331
4,281
0
3,942
7,176
0
9,395
W
Baba Yaga
Asaph01
Baba Yaga
15,248
1,531
2,067
2,540
6,921
4,160
975
546
6,375
22,365
0
L
Apollo
Fabrii7xD
Apollo
13,275
4,997
0
2,225
12,896
5,504
0
4,334
8,469
0
32,716
W
Hachiman
Fcety
Hachiman
19,624
12,149
0
0
9,291
4,937
1,972
1,275
8,016
0
41,077
W
Anubis
Felipetga
Anubis
8,205
143
2,757
1,838
7,432
4,316
691
58
7,374
14,636
0
W
Guan Yu
KarmaRain
Guan Yu
7,000
1,165
4,843
3,023
11,300
13,595
264
1,983
9,317
0
9,203
W
12,246
6,256
469
2,678
12,586
10,276
1,197
627
11,959
0
23,290
L
4,489
589
1,424
1,526
13,057
14,713
0
4,205
8,622
10,302
0
L
Guan Yu
texma13
Guan Yu
5,647
324
5,264
3,021
14,719
9,670
0
5,420
9,136
0
8,771
L
Fenrir
wonlas
Fenrir
6,778
1,871
717
4,376
18,029
13,270
0
5,552
12,276
0
10,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
35,096
122
Minions Killed
79
0
Camps Cleared
0
1,019,730
Distance Traveled
929,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,781
678
8
1
0
190,700
0
W
Baba Yaga
8,859
886
12
1
0
225,918
0
L
Apollo
7,692
769
48
5
0
161,699
0
W
Hachiman
9,547
955
51
5
0
169,195
0
W
Anubis
8,712
871
19
2
0
189,354
0
W
Guan Yu
7,943
794
15
2
0
203,677
0
W
Vamana
9,969
997
25
3
0
231,586
0
L
Maui
7,308
731
11
1
0
184,210
0
L
Guan Yu
6,886
689
6
1
0
203,869
0
L
Fenrir
6,429
643
6
1
0
189,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role