Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lulufarci
Charybdis
Level 43
God Stats
2W - 7L
1,434 SR
Queue Stats
86W - 91L
1,382 Elo+
Party 2
Cliodhna
Cliodhna
Thenightore
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
gameslogic
Kukulkan
Level 66
God Stats
14W - 9L
1,464 SR
Queue Stats
80W - 54L
1,464 Elo+
Party 2
Thor
Thor
zncll
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,502 Elo+
Solo
Team Averages
Level 78
1,480 SR
1,484 Elo+

VS

Team Averages
Level 61
1,484 SR
1,503 Elo+
Ymir
Ymir
BigBobby69
Ymir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 63L
1,399 Elo+
Party 3
Serqet
Serqet
FurryWabbit
Serqet
Level 116
God Stats
3W - 4L
1,666 SR
Queue Stats
137W - 110L
1,609 Elo+
Party 1
Anhur
Anhur
HybridZander
Anhur
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 47L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
Macpherson1874
Sun Wukong
Level 40
God Stats
7W - 11L
1,256 SR
Queue Stats
142W - 144L
1,595 Elo+
Party 1
Merlin
Merlin
jeviweiker
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 0
4,962
451
2,373
7,982
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Lulufarci
Charybdis
11
0 / 5 / 0
5,522
502
3,815
7,613
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Thenightore
Cliodhna
10
1 / 2 / 0
5,564
506
4,098
8,439
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
gameslogic
Kukulkan
11
1 / 3 / 0
6,304
573
1,217
6,170
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
zncll
Thor
9
0 / 5 / 1
5,373
488
3,269
11,274
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
6,850
623
4,502
7,065
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
7 / 1 / 3
6,879
625
6,796
9,434
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 2
7,113
647
6,309
5,792
2,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Macpherson1874
Sun Wukong
10
2 / 1 / 2
6,418
583
5,000
7,327
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
jeviweiker
Merlin
12
0 / 1 / 3
6,505
591
3,746
4,571
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
3
0
6
6
W
Serqet
7
1
3
8.5
W
6
0
2
7
L
Charybdis
Lulufarci
Charybdis
0
5
0
0
W
Sun Wukong
Macpherson1874
Sun Wukong
2
1
2
3
L
Cliodhna
Thenightore
Cliodhna
1
2
0
0.5
L
Kukulkan
gameslogic
Kukulkan
1
3
0
0.33
W
Merlin
jeviweiker
Merlin
0
1
3
1.5
L
Thor
zncll
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
26,353
41,478
Taken
34,189
17,572
Mitigated
19,081
5,292
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,373
416
0
1,725
7,982
5,655
0
1,880
6,061
9,982
0
W
4,502
1,274
0
2,293
7,065
5,191
58
725
6,340
27,034
3,972
W
Serqet
6,796
1,434
0
860
9,434
4,419
0
1,177
8,257
0
47,777
W
6,309
3,516
0
4,236
5,792
2,208
263
423
5,369
0
50,816
L
Charybdis
Lulufarci
Charybdis
3,815
2,131
0
687
7,613
1,844
0
813
6,800
0
41,439
W
Sun Wukong
Macpherson1874
Sun Wukong
5,000
1,254
0
2,388
7,327
5,675
0
325
7,002
0
37,936
L
Cliodhna
Thenightore
Cliodhna
4,098
906
0
670
8,439
3,530
0
1,773
6,539
0
40,538
L
Kukulkan
gameslogic
Kukulkan
1,217
246
0
20
6,170
2,601
0
2,932
3,238
54,464
819
W
Merlin
jeviweiker
Merlin
3,746
80
0
1,216
4,571
1,588
0
867
3,704
50,067
705
L
Thor
zncll
Thor
3,269
619
0
2,190
11,274
3,942
0
483
9,954
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
33,765
300
Minions Killed
368
0
Camps Cleared
0
1,075,768
Distance Traveled
1,077,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,962
451
16
1
0
226,373
2
W
Ymir
6,850
623
56
5
0
212,090
0
W
Serqet
6,879
625
77
7
0
252,306
3
W
Anhur
7,113
647
77
7
0
197,733
0
L
Charybdis
5,522
502
77
7
0
191,730
0
W
Sun Wukong
6,418
583
53
5
0
195,837
0
L
Cliodhna
5,564
506
70
6
0
263,191
2
L
Kukulkan
6,304
573
96
9
0
211,954
0
W
Merlin
6,505
591
105
10
0
219,757
0
L
Thor
5,373
488
41
4
0
182,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role