Player Matchup

Gilgamesh
Gilgamesh
Amiller5485
Gilgamesh
Level 66
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Stedjee--
Baron Samedi
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
godofwar980
Skadi
Level 123
God Stats
3W - 1L
1,756 SR
Queue Stats
81W - 71L
1,500 Elo+
Solo
Team Averages
Level 102
1,664 SR
1,500 Elo+

VS

Team Averages
Level 77
1,500 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
OB CaXA
Nemesis
Level 28
God Stats
83W - 68L
1,500 SR
Queue Stats
221W - 245L
1,500 Elo+
Party 2
Horus
Horus
SGL Selyrium
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amiller5485
Gilgamesh
8
1 / 0 / 4
4,834
967
965
3,449
2,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Stedjee--
Baron Samedi
9
1 / 0 / 4
5,022
1,004
3,139
2,879
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
3 / 2 / 1
5,205
1,041
3,054
5,290
1,722
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 1 / 0
4,824
965
4,578
2,991
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
OB CaXA
Nemesis
5
0 / 2 / 1
3,893
779
495
2,333
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
3,677
735
366
3,058
1,521
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
0
2
W
Gilgamesh
Amiller5485
Gilgamesh
1
0
4
3
L
Nemesis
OB CaXA
Nemesis
0
2
1
0.25
L
0
2
0
0
W
Baron Samedi
Stedjee--
Baron Samedi
1
0
4
3
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,158
Damage
5,439
11,618
Taken
8,382
5,542
Mitigated
3,405
2,904
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,578
226
0
875
2,991
981
0
1,280
1,628
18,594
0
W
Gilgamesh
Amiller5485
Gilgamesh
965
165
0
180
3,449
2,366
48
1,195
2,254
0
5,794
L
Nemesis
OB CaXA
Nemesis
495
233
0
0
2,333
903
0
319
1,972
0
2,300
L
366
300
89
288
3,058
1,521
0
1,286
1,617
0
779
W
Baron Samedi
Stedjee--
Baron Samedi
3,139
214
628
1,022
2,879
1,454
850
1,587
1,292
11,958
0
W
3,054
1,232
0
1,074
5,290
1,722
381
1,828
3,462
0
16,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,061
Gold Earned
12,394
71
Minions Killed
37
0
Camps Cleared
0
266,942
Distance Traveled
199,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,824
965
32
6
0
91,569
0
W
Gilgamesh
4,834
967
18
4
0
91,117
1
L
Nemesis
3,893
779
3
1
0
63,355
0
L
Horus
3,677
735
2
0
0
44,891
0
W
Baron Samedi
5,022
1,004
29
6
0
89,398
0
W
Skadi
5,205
1,041
24
5
0
86,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role