Player Matchup

Ah Puch
Ah Puch
Haagsbeest_070
Ah Puch
Level 81
God Stats
18W - 11L
1,479 SR
Queue Stats
60W - 58L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Shiboro230
Sun Wukong
Level 39
God Stats
1W - 3L
1,073 SR
Queue Stats
17W - 33L
1,241 Elo+
Party 1
Neith
Neith
petie170
Neith
Level 44
God Stats
7W - 9L
1,449 SR
Queue Stats
132W - 167L
1,345 Elo+
Party 1
Team Averages
Level 55
1,334 SR
1,334 Elo+

VS

Team Averages
Level 44
1,509 SR
1,339 Elo+
Yu Huang
Yu Huang
Shyva88
Yu Huang
Level 39
God Stats
2W - 3L
1,387 SR
Queue Stats
8W - 15L
1,683 Elo+
Solo
Artemis
Artemis
TDGstany
Artemis
Level 63
God Stats
36W - 45L
1,489 SR
Queue Stats
48W - 93L
1,168 Elo+
Party 2
Thanatos
Thanatos
narco-trafic83
Thanatos
Level 29
God Stats
2W - 2L
1,651 SR
Queue Stats
110W - 146L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
12,692
747
22,257
13,605
5,331
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Shiboro230
Sun Wukong
18
5 / 0 / 9
12,539
738
10,263
17,182
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
petie170
Neith
18
3 / 1 / 11
11,787
693
7,966
8,253
3,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Shyva88
Yu Huang
15
0 / 6 / 1
10,104
594
9,573
18,628
7,599
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Artemis
TDGstany
Artemis
16
2 / 5 / 0
10,270
604
10,223
13,647
5,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
1 / 5 / 1
9,820
578
8,158
17,628
7,065
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Sun Wukong
Shiboro230
Sun Wukong
5
0
9
9.5
L
Yu Huang
Shyva88
Yu Huang
0
6
1
0.08
L
Artemis
TDGstany
Artemis
2
5
0
0.4
L
Thanatos
1
5
1
0.3
W
Neith
petie170
Neith
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
27,954
39,040
Taken
49,903
22,294
Mitigated
20,655
10,199
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,257
559
0
4,214
13,605
5,331
504
2,178
11,427
65,298
276
W
Sun Wukong
Shiboro230
Sun Wukong
10,263
2,282
0
3,780
17,182
13,051
1,030
4,727
12,455
0
53,869
L
Yu Huang
Shyva88
Yu Huang
9,573
1,185
170
4,062
18,628
7,599
469
8,240
9,784
38,300
1,129
L
Artemis
TDGstany
Artemis
10,223
3,641
0
0
13,647
5,991
659
6,653
6,674
0
52,698
L
Thanatos
8,158
1,423
35
5,021
17,628
7,065
242
7,113
10,104
0
19,229
W
Neith
petie170
Neith
7,966
3,181
0
2,205
8,253
3,912
551
3,074
5,179
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
30,194
192
Minions Killed
175
0
Camps Cleared
0
922,765
Distance Traveled
856,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,692
747
70
4
0
305,073
3
W
Sun Wukong
12,539
738
80
5
0
330,953
0
L
Yu Huang
10,104
594
67
4
0
260,217
0
L
Artemis
10,270
604
85
5
0
270,952
0
L
Thanatos
9,820
578
23
1
0
325,069
0
W
Neith
11,787
693
42
2
0
286,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role