Player Matchup

Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
Aly0n
Bacchus
Silver I
Level 104
God Stats
7W - 13L
1,393 SR
Queue Stats
198W - 225L
1,412 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Bendi35
Gilgamesh
Silver IV
Level 52
God Stats
8W - 7L
1,590 SR
Queue Stats
18W - 24L
1,445 MMR
Party 1
Bastet
Bastet
Bronze III
ELLOBLAZERS
Bastet
Bronze III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,361 MMR
Party 2
Tiamat
Tiamat
Bronze III
Sétänta
Tiamat
Bronze III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,497 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,460 SR
1,409 MMR
Rama
Rama
Gold V
McArska50
Rama
Gold V
Level 116
God Stats
12W - 13L
1,038 SR
Queue Stats
165W - 164L
1,435 MMR
Solo
Ares
Ares
Gold IV
TragicSenseii
Ares
Gold IV
Level 151
God Stats
7W - 5L
1,802 SR
Queue Stats
100W - 101L
1,374 MMR
Solo
Merlin
Merlin
Gold V
UncleRuckus1
Merlin
Gold V
Level 140
God Stats
0W - 2L
1,460 SR
Queue Stats
118W - 123L
1,405 MMR
Solo
Pele
Pele
Silver II
Witolino
Pele
Silver II
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 51L
1,432 MMR
Solo
Surtr
Surtr
Bronze III
miltonyeco
Surtr
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 2 / 8
7,172
552
7,805
9,838
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Aly0n
Bacchus
11
1 / 1 / 8
6,785
522
4,893
8,371
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Bendi35
Gilgamesh
13
5 / 0 / 4
8,136
626
11,374
12,674
12,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
14
9 / 1 / 3
8,216
632
10,473
12,459
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Sétänta
Tiamat
13
4 / 2 / 5
7,941
611
5,528
8,303
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
BellonaThanatosAwilix

VS

Bans
Bake KujiraSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 3 / 0
7,427
571
5,170
9,081
3,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 4 / 2
5,657
435
6,250
11,479
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
1 / 4 / 0
6,956
535
5,557
6,971
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
1 / 3 / 1
6,155
473
6,062
12,823
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
10
0 / 6 / 0
5,928
456
6,749
12,809
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
5
6
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
8
2.5
W
Bacchus
Aly0n
Bacchus
1
1
8
5
W
Gilgamesh
Bendi35
Gilgamesh
5
0
4
7
W
Bastet
9
1
3
10.5
L
Rama
3
3
0
1
W
Tiamat
Sétänta
Tiamat
4
2
5
3.25
L
0
4
2
0.25
L
Merlin
1
4
0
0.25
L
Pele
1
3
1
0.5
L
Surtr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
29,788
51,645
Taken
53,163
33,459
Mitigated
30,191
19,850
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,805
4,362
0
5,206
9,838
3,762
1,203
1,465
8,373
0
62,563
W
Bacchus
Aly0n
Bacchus
4,893
661
0
3,007
8,371
7,201
16
1,961
6,410
21,843
0
W
Gilgamesh
Bendi35
Gilgamesh
11,374
4,471
0
4,762
12,674
12,790
0
1,341
10,699
0
64,010
W
Bastet
10,473
2,721
0
5,123
12,459
5,571
0
3,122
9,296
0
65,169
L
Rama
5,170
3,684
0
2,448
9,081
3,356
0
1,527
7,554
0
59,730
W
Tiamat
Sétänta
Tiamat
5,528
432
0
1,752
8,303
4,135
0
4,223
4,080
50,121
1,628
L
6,250
176
0
1,467
11,479
9,797
0
2,297
9,108
17,020
0
L
Merlin
5,557
40
0
592
6,971
2,303
0
3,060
3,867
58,071
261
L
Pele
6,062
818
0
3,029
12,823
5,514
0
2,881
9,862
0
56,946
L
Surtr
6,749
3,131
0
1,482
12,809
9,221
0
622
11,349
1,033
35,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
32,123
428
Minions Killed
383
0
Camps Cleared
0
1,267,122
Distance Traveled
1,301,640
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,172
552
96
7
0
226,594
0
W
Bacchus
6,785
522
25
2
0
283,288
0
W
Gilgamesh
8,136
626
116
9
0
223,067
0
W
Bastet
8,216
632
73
6
0
301,530
2
L
Rama
7,427
571
119
9
0
233,915
4
W
Tiamat
7,941
611
118
9
0
232,643
0
L
Ares
5,657
435
13
1
0
267,118
0
L
Merlin
6,956
535
106
8
0
238,643
0
L
Pele
6,155
473
86
7
0
312,882
2
L
Surtr
5,928
456
59
5
0
249,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role