Player Matchup

Mulan
Mulan
GagaProdigy
Mulan
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
226W - 214L
1,558 Elo+
Solo
Nu Wa
Nu Wa
JoeNLO89
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 191L
1,686 Elo+
Party 2
Ishtar
Ishtar
KSAYZA
Ishtar
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 61L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
SerenityTurnedCh
Cthulhu
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 195L
1,457 Elo+
Solo
Thanatos
Thanatos
StipularSauce77
Thanatos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,493 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,551 Elo+

VS

Team Averages
Level 56
1,514 SR
1,461 Elo+
Nike
Nike
GrimesGamer
Nike
Level 68
God Stats
5W - 4L
1,616 SR
Queue Stats
202W - 186L
1,425 Elo+
Party 1
Anhur
Anhur
MrDipperly
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Roberthvpm
Hun Batz
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 15L
1,430 Elo+
Solo
Raijin
Raijin
Stamos-_-
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,612 Elo+
Solo
Hachiman
Hachiman
UwUEgirlAlexis
Hachiman
Level 32
God Stats
2W - 9L
1,239 SR
Queue Stats
193W - 203L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
9,828
756
10,481
14,010
12,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
JoeNLO89
Nu Wa
18
13 / 2 / 7
11,475
883
21,132
8,845
4,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
KSAYZA
Ishtar
15
0 / 4 / 10
9,117
701
4,952
10,233
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 12
9,764
751
8,373
19,637
18,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
16
6 / 5 / 4
9,986
768
10,806
12,588
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
10,235
787
18,543
19,723
21,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
15
6 / 4 / 4
9,156
704
10,167
9,472
3,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Roberthvpm
Hun Batz
12
0 / 6 / 6
7,583
583
6,317
10,437
4,885
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Stamos-_-
Raijin
19
6 / 2 / 7
10,537
811
14,224
11,944
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
0 / 5 / 9
8,200
631
4,817
9,498
3,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
22
Kills
18
18
Deaths
22
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
6
5
10
2.2
W
Nu Wa
JoeNLO89
Nu Wa
13
2
7
8.25
W
Ishtar
KSAYZA
Ishtar
0
4
10
1.25
L
Anhur
6
4
4
2
L
Hun Batz
Roberthvpm
Hun Batz
0
6
6
0.5
W
1
5
12
1.4
L
Raijin
Stamos-_-
Raijin
6
2
7
4.75
W
Thanatos
6
5
4
1.6
L
Hachiman
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,744
Damage
54,068
65,313
Taken
61,074
44,585
Mitigated
37,622
19,483
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,481
912
462
3,514
14,010
12,279
676
3,459
10,551
0
18,591
L
18,543
1,067
813
2,802
19,723
21,349
0
6,640
13,083
7,611
26,741
W
Nu Wa
JoeNLO89
Nu Wa
21,132
6,146
2,319
1,210
8,845
4,041
2,042
2,031
6,814
42,882
653
W
Ishtar
KSAYZA
Ishtar
4,952
1,705
896
733
10,233
4,271
480
2,670
7,563
0
11,708
L
Anhur
10,167
3,482
1,169
586
9,472
3,023
36
5,426
4,046
0
18,215
L
Hun Batz
Roberthvpm
Hun Batz
6,317
690
384
513
10,437
4,885
0
5,002
5,435
0
13,947
W
8,373
401
2,737
1,994
19,637
18,924
400
6,285
13,352
18,777
855
L
Raijin
Stamos-_-
Raijin
14,224
1,745
862
1,942
11,944
5,348
111
6,287
5,657
39,916
0
W
Thanatos
10,806
936
1,092
4,526
12,588
5,070
473
4,082
8,506
0
15,913
L
Hachiman
4,817
1,858
1,032
1,024
9,498
3,017
0
5,034
4,464
0
15,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
45,711
134
Minions Killed
144
0
Camps Cleared
0
1,199,009
Distance Traveled
1,139,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,828
756
23
2
0
259,261
0
L
Nike
10,235
787
21
2
0
259,366
0
W
Nu Wa
11,475
883
40
3
0
220,178
0
W
Ishtar
9,117
701
22
2
0
239,266
0
L
Anhur
9,156
704
23
2
0
228,541
0
L
Hun Batz
7,583
583
15
1
0
201,078
0
W
Cthulhu
9,764
751
30
2
0
240,901
0
L
Raijin
10,537
811
63
5
0
210,630
0
W
Thanatos
9,986
768
19
1
0
239,403
0
L
Hachiman
8,200
631
22
2
0
239,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role