Player Matchup

Anubis
Anubis
LinseaLou
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 2
Bastet
Bastet
Valkiriyan
Bastet
Level 151
God Stats
1W - 0L
1,907 SR
Queue Stats
26W - 14L
1,696 Elo+
Party 2
Sun Wukong
Sun Wukong
youKSme
Sun Wukong
Level 127
God Stats
7W - 1L
1,839 SR
Queue Stats
14W - 6L
1,535 Elo+
Party 2
Team Averages
Level 134
1,749 SR
1,631 Elo+

VS

Team Averages
Level 135
1,500 SR
1,551 Elo+
Bacchus
Bacchus
 
Bacchus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
GreatOrkKrax
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KnIgHt_pReDaToR4
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 87L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LinseaLou
Anubis
14
3 / 3 / 8
8,891
808
7,955
10,546
5,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Valkiriyan
Bastet
14
6 / 1 / 5
8,759
796
11,038
10,927
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
youKSme
Sun Wukong
13
4 / 2 / 8
8,406
764
10,270
12,735
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 6
7,611
692
7,307
13,747
14,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
11
0 / 6 / 4
7,140
649
4,025
9,185
3,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KnIgHt_pReDaToR4
Morgan Le Fay
15
6 / 2 / 0
9,649
877
13,268
8,913
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
6
0.6
L
Ishtar
0
6
4
0.33
L
Morgan Le Fay
KnIgHt_pReDaToR4
Morgan Le Fay
6
2
0
3
W
Anubis
LinseaLou
Anubis
3
3
8
2.33
W
Bastet
Valkiriyan
Bastet
6
1
5
8.5
W
Sun Wukong
youKSme
Sun Wukong
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
24,600
34,208
Taken
31,845
29,557
Mitigated
22,607
8,348
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,307
803
0
1,023
13,747
14,889
0
4,356
8,490
20,749
0
L
Ishtar
4,025
2,212
0
632
9,185
3,469
0
1,806
6,795
0
19,239
L
Morgan Le Fay
KnIgHt_pReDaToR4
Morgan Le Fay
13,268
1,404
0
3,113
8,913
4,249
0
1,687
6,612
45,736
0
W
Anubis
LinseaLou
Anubis
7,955
350
0
4,436
10,546
5,616
423
8,808
1,636
39,986
1,278
W
Bastet
Valkiriyan
Bastet
11,038
1,288
0
2,042
10,927
9,122
108
5,056
5,846
0
29,592
W
Sun Wukong
youKSme
Sun Wukong
10,270
904
0
1,870
12,735
14,819
0
6,587
6,097
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
24,400
142
Minions Killed
141
0
Camps Cleared
0
690,848
Distance Traveled
592,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,611
692
30
3
0
197,067
0
L
Ishtar
7,140
649
43
4
0
185,751
0
L
Morgan Le Fay
9,649
877
68
6
0
209,547
0
W
Anubis
8,891
808
75
7
0
191,548
0
W
Bastet
8,759
796
29
3
0
259,691
0
W
Sun Wukong
8,406
764
38
3
0
239,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role