Player Matchup

Mercury
Mercury
Platinum V
BurgerTrash
Mercury
Platinum V
Level 108
God Stats
8W - 3L
1,800 SR
Queue Stats
48W - 27L
1,839 MMR
Party 3
Rama
Rama
Gold II
ChaseAlex
Rama
Gold II
Level 166
God Stats
2W - 1L
1,652 SR
Queue Stats
46W - 35L
1,774 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Issa j0k3
Baron Samedi
Platinum III
Level 221
God Stats
12W - 12L
1,456 SR
Queue Stats
187W - 172L
1,811 MMR
Solo
Sylvanus
Sylvanus
Gold III
Léssonz
Sylvanus
Gold III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,730 MMR
Party 3
Bellona
Bellona
Gold II
salesman
Bellona
Gold II
Level 146
God Stats
15W - 11L
1,618 SR
Queue Stats
46W - 36L
1,774 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,605 SR
1,786 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,571 SR
1,729 MMR
Horus
Horus
Platinum II
 
Horus
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Aftermorrow
Ah Muzen Cab
Platinum V
Level 192
God Stats
11W - 5L
1,531 SR
Queue Stats
48W - 34L
1,801 MMR
Solo
Charon
Charon
Gold II
Rosls
Charon
Gold II
Level 37
God Stats
3W - 6L
1,518 SR
Queue Stats
117W - 106L
1,801 MMR
Solo
Kali
Kali
Platinum IV
lilbigdoom
Kali
Platinum IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 83L
1,871 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
lilbigswag
Erlang Shen
Gold IV
Level 146
God Stats
7W - 4L
1,803 SR
Queue Stats
46W - 20L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BurgerTrash
Mercury
11
1 / 0 / 6
5,763
576
4,719
6,251
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
3 / 0 / 0
7,007
701
5,645
5,952
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Issa j0k3
Baron Samedi
11
1 / 0 / 1
5,929
593
1,902
3,679
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Léssonz
Sylvanus
9
2 / 0 / 3
5,764
576
1,835
6,921
3,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
salesman
Bellona
10
3 / 1 / 2
5,784
578
6,092
7,399
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanSusanoAthena

VS

Bans
ThorThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 0
4,550
455
3,171
6,379
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Aftermorrow
Ah Muzen Cab
11
0 / 2 / 0
5,436
544
3,928
8,159
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
Rosls
Charon
9
0 / 1 / 0
4,965
497
1,752
4,327
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,203
520
860
8,454
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
lilbigswag
Erlang Shen
8
0 / 3 / 1
4,806
481
5,078
10,907
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Ah Muzen Cab
Aftermorrow
Ah Muzen Cab
0
2
0
0
W
Mercury
BurgerTrash
Mercury
1
0
6
4
W
Rama
3
0
0
3
W
Baron Samedi
Issa j0k3
Baron Samedi
1
0
1
1.5
W
Sylvanus
Léssonz
Sylvanus
2
0
3
3.5
L
Charon
Rosls
Charon
0
1
0
0
L
1
2
0
0.5
L
Erlang Shen
lilbigswag
Erlang Shen
0
3
1
0.17
W
Bellona
salesman
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,193
Damage
14,789
30,202
Taken
38,226
17,340
Mitigated
20,662
12,711
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,171
1,478
565
1,797
6,379
3,807
0
1,077
5,263
0
18,394
L
Ah Muzen Cab
Aftermorrow
Ah Muzen Cab
3,928
1,394
0
1,520
8,159
2,853
0
829
7,330
0
46,851
W
Mercury
BurgerTrash
Mercury
4,719
2,507
0
548
6,251
2,532
0
396
5,826
0
44,816
W
Rama
5,645
4,727
0
2,636
5,952
2,285
0
0
5,952
0
60,350
W
Baron Samedi
Issa j0k3
Baron Samedi
1,902
338
0
1,562
3,679
1,439
0
755
2,786
47,332
2,589
W
Sylvanus
Léssonz
Sylvanus
1,835
488
1,883
3,286
6,921
3,642
0
395
6,503
15,533
2,161
L
Charon
Rosls
Charon
1,752
258
0
805
4,327
2,042
0
996
3,331
36,824
3,011
L
860
459
0
2,596
8,454
3,319
0
201
8,168
0
38,601
L
Erlang Shen
lilbigswag
Erlang Shen
5,078
2,629
0
3,699
10,907
8,641
0
578
9,679
0
26,896
W
Bellona
salesman
Bellona
6,092
1,494
0
2,796
7,399
7,442
0
0
7,399
0
33,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
24,960
365
Minions Killed
318
0
Camps Cleared
0
1,044,243
Distance Traveled
959,407
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,550
455
47
5
0
199,732
0
L
Ah Muzen Cab
5,436
544
85
9
0
178,404
2
W
Mercury
5,763
576
72
7
0
259,701
0
W
Rama
7,007
701
130
13
0
197,525
0
W
Baron Samedi
5,929
593
87
9
0
182,266
0
W
Sylvanus
5,764
576
27
3
0
199,757
5
L
Charon
4,965
497
71
7
0
183,645
0
L
Kali
5,203
520
80
8
0
210,039
0
L
Erlang Shen
4,806
481
35
4
0
187,587
0
W
Bellona
5,784
578
49
5
0
204,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role