Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hatafayabun
Ymir
Level 85
God Stats
30W - 39L
1,560 SR
Queue Stats
264W - 278L
1,537 Elo+
Party 1
Anhur
Anhur
Shivaya74
Anhur
Level 122
God Stats
19W - 31L
1,343 SR
Queue Stats
165W - 173L
1,409 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,482 Elo+

VS

Team Averages
Level 101
1,496 SR
1,440 Elo+
Discordia
Discordia
Pandii39
Discordia
Level 89
God Stats
54W - 38L
1,489 SR
Queue Stats
593W - 602L
1,434 Elo+
Solo
Izanami
Izanami
UselessMerc2687
Izanami
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 40L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
Warstag4623
Xing Tian
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 3 / 0
7,407
741
5,337
9,367
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 3 / 1
6,689
669
4,786
12,288
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Shivaya74
Anhur
11
1 / 4 / 1
6,997
700
5,074
7,327
2,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pandii39
Discordia
14
3 / 0 / 6
8,152
815
7,801
2,638
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 5
8,155
816
7,810
8,162
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Warstag4623
Xing Tian
14
4 / 0 / 6
8,424
842
5,662
8,750
7,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
L
0
3
1
0.17
W
Discordia
Pandii39
Discordia
3
0
6
6
L
Anhur
Shivaya74
Anhur
1
4
1
0.38
W
3
2
5
2.75
W
Xing Tian
Warstag4623
Xing Tian
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
21,273
28,982
Taken
19,550
18,261
Mitigated
11,748
4,122
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,337
496
0
847
9,367
5,099
0
2,791
6,533
0
26,854
L
4,786
848
0
3,015
12,288
10,464
0
6,365
5,873
15,588
2,202
W
Discordia
Pandii39
Discordia
7,801
733
0
272
2,638
1,033
611
909
1,608
31,912
0
L
Anhur
Shivaya74
Anhur
5,074
3,237
0
260
7,327
2,698
372
4,061
3,249
0
19,415
W
7,810
4,860
0
2,179
8,162
2,847
1,591
866
6,940
0
33,650
W
Xing Tian
Warstag4623
Xing Tian
5,662
450
0
343
8,750
7,868
270
1,553
6,531
7,522
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,093
Gold Earned
24,731
110
Minions Killed
118
0
Camps Cleared
0
547,259
Distance Traveled
555,227
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,407
741
46
5
0
201,405
0
L
Ymir
6,689
669
24
2
0
179,243
1
W
Discordia
8,152
815
61
6
0
199,242
0
L
Anhur
6,997
700
40
4
0
166,611
3
W
Izanami
8,155
816
55
6
0
170,181
0
W
Xing Tian
8,424
842
2
0
0
185,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role