Player Matchup

Loki
Loki
CrazyCosta29
Loki
Level 89
God Stats
6W - 2L
1,711 SR
Queue Stats
128W - 108L
1,503 Elo+
Solo
Sol
Sol
IBeSchmoovin
Sol
Level 120
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo
Geb
Geb
asanubhuti28
Geb
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 106L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
knayam
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
prasanna123
Sun Wukong
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 115L
1,479 Elo+
Party 2
Team Averages
Level 115
1,591 SR
1,441 Elo+

VS

Team Averages
Level 90
1,540 SR
1,468 Elo+
Scylla
Scylla
BPT_NINJA_JW
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,560 Elo+
Party 1
Surtr
Surtr
KennerSuttow
Surtr
Level 115
God Stats
0W - 1L
1,702 SR
Queue Stats
37W - 30L
1,500 Elo+
Solo
Merlin
Merlin
KidStrives
Merlin
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 328L
1,488 Elo+
Solo
Maui
Maui
M4sf2tAng0l
Maui
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 111L
1,239 Elo+
Solo
Bakasura
Bakasura
x K1NGZ KR0wn x
Bakasura
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
8,790
879
5,824
6,932
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 1 / 4
8,587
859
9,262
5,580
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 2 / 5
8,361
836
2,999
9,635
9,266
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
knayam
Cernunnos
14
1 / 1 / 3
8,109
811
4,241
5,844
2,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
prasanna123
Sun Wukong
14
3 / 2 / 5
8,856
886
5,762
11,929
12,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 1 / 7
7,156
716
9,224
6,365
2,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 2
8,380
838
4,688
8,892
10,900
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
KidStrives
Merlin
15
0 / 2 / 4
7,672
767
6,211
6,344
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,580
258
0
0
0
Bakasura
15
3 / 4 / 3
8,043
804
3,892
13,540
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
9
Kills
7
8
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
7
3.5
W
3
2
1
1.75
W
2
1
4
4
L
4
2
2
2.5
L
Merlin
KidStrives
Merlin
0
2
4
1
L
0
0
0
0
W
0
2
5
1.25
W
Cernunnos
knayam
Cernunnos
1
1
3
2.5
W
Sun Wukong
prasanna123
Sun Wukong
3
2
5
2.75
L
Bakasura
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
24,015
39,920
Taken
35,141
30,324
Mitigated
24,401
15,058
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,224
313
632
442
6,365
2,620
0
1,462
4,903
17,133
425
W
5,824
488
1,530
1,615
6,932
3,266
112
2,336
4,436
0
18,847
W
9,262
2,127
728
1,750
5,580
2,641
2,569
2,163
3,397
23,010
610
L
4,688
1,015
408
1,267
8,892
10,900
22
3,654
5,238
2,030
9,901
L
Merlin
KidStrives
Merlin
6,211
246
1,249
2,065
6,344
2,853
0
1,800
4,544
25,150
111
L
0
0
0
0
0
0
0
0
0
0
0
W
2,999
0
1,191
2,393
9,635
9,266
140
3,942
5,573
16,337
0
W
Cernunnos
knayam
Cernunnos
4,241
891
1,022
1,612
5,844
2,848
1,232
3,095
2,554
0
17,169
W
Sun Wukong
prasanna123
Sun Wukong
5,762
280
750
2,467
11,929
12,303
0
4,977
6,932
0
10,761
L
Bakasura
3,892
2,631
1,371
5,599
13,540
8,028
48
5,331
8,209
0
9,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
33,831
148
Minions Killed
101
0
Camps Cleared
0
987,380
Distance Traveled
759,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,156
716
12
1
0
187,370
0
W
Loki
8,790
879
29
3
0
212,544
0
W
Sol
8,587
859
40
4
0
195,051
0
L
Surtr
8,380
838
18
2
0
194,455
0
L
Merlin
7,672
767
43
4
0
183,513
0
L
Maui
2,580
258
0
0
0
0
0
W
Geb
8,361
836
19
2
0
195,374
0
W
Cernunnos
8,109
811
40
4
0
166,180
0
W
Sun Wukong
8,856
886
20
2
0
218,231
0
L
Bakasura
8,043
804
28
3
0
194,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role