Player Matchup

Rama
Rama
Gold IV
B4ZTH3G04T
Rama
Gold IV
Level 103
God Stats
2W - 1L
1,864 SR
Queue Stats
23W - 28L
1,690 MMR
Solo
Thor
Thor
Gold V
Iroh2000
Thor
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,684 MMR
Solo
Khepri
Khepri
Gold II
Leapedparrot
Khepri
Gold II
Level 180
God Stats
9W - 9L
1,709 SR
Queue Stats
197W - 188L
1,689 MMR
Solo
Thoth
Thoth
Platinum V
Studsi
Thoth
Platinum V
Level 106
God Stats
5W - 6L
1,735 SR
Queue Stats
258W - 234L
1,720 MMR
Solo
Vamana
Vamana
Gold I
blazek1ller
Vamana
Gold I
Level 105
God Stats
0W - 1L
1,326 SR
Queue Stats
357W - 359L
1,687 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,627 SR
1,694 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,629 SR
1,653 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
HobieOutback
Kukulkan
Silver I
Level 142
God Stats
3W - 0L
1,743 SR
Queue Stats
43W - 22L
1,684 MMR
Solo
Xbalanque
Xbalanque
Gold II
King xD3adSh0tx
Xbalanque
Gold II
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 144L
1,682 MMR
Solo
Geb
Geb
Platinum IV
Pqhw
Geb
Platinum IV
Level 158
God Stats
74W - 50L
1,627 SR
Queue Stats
176W - 155L
1,719 MMR
Solo
Bakasura
Bakasura
Gold I
gumbο
Bakasura
Gold I
Level 155
God Stats
3W - 1L
1,774 SR
Queue Stats
257W - 224L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 3
11,117
505
7,260
20,346
8,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
18
3 / 4 / 3
10,345
470
8,644
23,659
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
0 / 6 / 4
9,088
413
4,106
23,604
24,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Studsi
Thoth
17
2 / 7 / 3
10,328
469
9,823
15,428
6,486
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
16
0 / 2 / 3
10,010
455
11,049
16,909
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosHachimanBellonaDa Ji

VS

Bans
Bake KujiraMaman BrigitteAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 1 / 8
12,360
562
13,259
22,856
29,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
HobieOutback
Kukulkan
20
3 / 2 / 7
13,312
605
19,757
10,001
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
King xD3adSh0tx
Xbalanque
19
6 / 3 / 9
13,380
608
13,375
13,883
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Pqhw
Geb
17
1 / 1 / 13
11,910
541
5,591
23,450
25,828
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
gumbο
Bakasura
20
12 / 0 / 2
14,259
648
26,483
19,631
12,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
7
Kills
25
25
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
8
7
L
2
6
3
0.58
W
Kukulkan
HobieOutback
Kukulkan
3
2
7
3.25
L
Thor
3
4
3
1.13
W
Xbalanque
King xD3adSh0tx
Xbalanque
6
3
9
3.5
L
Khepri
0
6
4
0.33
W
Geb
Pqhw
Geb
1
1
13
7.5
L
Thoth
Studsi
Thoth
2
7
3
0.5
L
Vamana
0
2
3
0.75
W
Bakasura
gumbο
Bakasura
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
78,465
99,946
Taken
89,821
64,026
Mitigated
79,013
15,861
Healing
32,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,259
4,374
0
5,738
22,856
29,232
1,322
1,405
20,693
318
89,738
L
7,260
5,446
0
3,987
20,346
8,514
2,292
6,098
13,402
0
100,335
W
Kukulkan
HobieOutback
Kukulkan
19,757
2,595
0
2,843
10,001
4,758
4,395
3,184
6,772
136,227
2,024
L
Thor
8,644
2,830
0
6,784
23,659
10,014
0
5,307
16,737
0
98,925
W
Xbalanque
King xD3adSh0tx
Xbalanque
13,375
7,313
0
5,971
13,883
6,382
6,525
3,530
10,259
0
140,275
L
Khepri
4,106
530
0
2,131
23,604
24,743
0
5,566
16,420
23,210
307
W
Geb
Pqhw
Geb
5,591
1,022
2,913
6,921
23,450
25,828
1,409
5,373
18,028
29,583
113
L
Thoth
Studsi
Thoth
9,823
502
0
865
15,428
6,486
0
6,043
8,286
97,707
0
L
Vamana
11,049
5,125
0
2,094
16,909
14,269
0
2,015
13,135
0
92,910
W
Bakasura
gumbο
Bakasura
26,483
16,289
0
8,101
19,631
12,813
3,239
2,594
16,902
0
144,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
65,221
658
Minions Killed
736
0
Camps Cleared
0
2,126,983
Distance Traveled
2,218,538
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,360
562
130
6
0
428,187
2
L
Rama
11,117
505
163
7
0
403,573
2
W
Kukulkan
13,312
605
204
9
0
424,225
4
L
Thor
10,345
470
157
7
0
485,462
1
W
Xbalanque
13,380
608
173
8
0
389,870
8
L
Khepri
9,088
413
28
1
0
408,543
6
W
Geb
11,910
541
10
0
0
452,530
7
L
Thoth
10,328
469
163
7
0
402,144
3
L
Vamana
10,010
455
147
7
0
427,261
2
W
Bakasura
14,259
648
219
10
0
523,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role