Player Matchup

Hun Batz
Hun Batz
Arturo_manz5
Hun Batz
Level 63
God Stats
2W - 0L
1,694 SR
Queue Stats
62W - 83L
1,442 Elo+
Party 1
Anubis
Anubis
andreesitosaez
Anubis
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 62L
1,481 Elo+
Party 1
Mulan
Mulan
kiikezeitor_3
Mulan
Level 102
God Stats
2W - 2L
1,593 SR
Queue Stats
47W - 51L
1,439 Elo+
Party 1
Team Averages
Level 75
1,596 SR
1,454 Elo+

VS

Team Averages
Level 56
1,482 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Dimivandjys
Erlang Shen
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 2
Zeus
Zeus
Débardelol
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 2
Anhur
Anhur
xDani_415
Anhur
Level 75
God Stats
35W - 34L
1,447 SR
Queue Stats
747W - 745L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arturo_manz5
Hun Batz
14
5 / 2 / 6
9,260
772
9,787
9,653
4,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 7
8,973
748
6,207
8,046
4,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 5
9,513
793
9,553
11,081
8,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dimivandjys
Erlang Shen
12
1 / 4 / 1
7,772
648
9,147
12,870
10,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 2
7,415
618
6,165
10,914
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
xDani_415
Anhur
14
3 / 1 / 1
8,636
720
7,643
8,892
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arturo_manz5
Hun Batz
5
2
6
4
L
Erlang Shen
Dimivandjys
Erlang Shen
1
4
1
0.38
L
0
6
2
0.17
W
1
1
7
4.5
W
5
1
5
7.5
L
Anhur
xDani_415
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
22,955
28,780
Taken
32,676
16,632
Mitigated
17,247
5,392
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arturo_manz5
Hun Batz
9,787
2,146
0
864
9,653
4,304
751
1,515
8,087
0
25,114
L
Erlang Shen
Dimivandjys
Erlang Shen
9,147
5,068
0
2,552
12,870
10,775
57
2,790
10,055
0
22,079
L
6,165
1,508
0
352
10,914
3,260
0
2,233
8,627
17,143
0
W
6,207
166
0
1,535
8,046
4,045
0
1,531
6,486
55,774
0
W
9,553
1,344
0
2,993
11,081
8,283
357
3,067
7,934
0
21,910
L
Anhur
xDani_415
Anhur
7,643
2,258
0
876
8,892
3,212
152
1,214
7,639
0
31,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
23,823
152
Minions Killed
104
0
Camps Cleared
0
690,371
Distance Traveled
614,573
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,260
772
33
3
0
237,561
0
L
Erlang Shen
7,772
648
25
2
0
218,223
0
L
Zeus
7,415
618
28
2
0
186,368
0
W
Anubis
8,973
748
95
8
0
223,365
0
W
Mulan
9,513
793
24
2
0
229,445
3
L
Anhur
8,636
720
51
4
0
209,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role