Player Matchup

Anubis
Anubis
CuteBoyChris
Anubis
Level 128
God Stats
3W - 3L
1,656 SR
Queue Stats
106W - 116L
1,514 Elo+
Solo
Hachiman
Hachiman
KivixLTU
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Lo1a
Aphrodite
Level 149
God Stats
13W - 11L
1,603 SR
Queue Stats
212W - 202L
1,790 Elo+
Solo
Thanatos
Thanatos
PointBrak
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 1
Sol
Sol
alexveliki101
Sol
Level 125
God Stats
31W - 9L
1,754 SR
Queue Stats
51W - 32L
1,637 Elo+
Solo
Team Averages
Level 91
1,603 SR
1,581 Elo+

VS

Team Averages
Level 138
1,536 SR
1,563 Elo+
Maui
Maui
FemboySmasher
Maui
Level 149
God Stats
6W - 3L
1,267 SR
Queue Stats
31W - 35L
1,542 Elo+
Party 2
Apollo
Apollo
GreatestCuqkLord
Apollo
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 74L
1,621 Elo+
Party 2
Arachne
Arachne
Ira Sancti02
Arachne
Level 160
God Stats
17W - 7L
1,835 SR
Queue Stats
78W - 88L
1,621 Elo+
Party 2
Osiris
Osiris
Rival Razer
Osiris
Level 104
God Stats
9W - 7L
1,580 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo
Vulcan
Vulcan
SeyiRen
Vulcan
Level 182
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 101L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 5 / 0
7,863
463
6,249
12,732
7,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
KivixLTU
Hachiman
13
1 / 6 / 0
7,572
445
6,206
14,031
5,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lo1a
Aphrodite
11
0 / 3 / 1
7,118
419
4,220
13,376
11,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
PointBrak
Thanatos
10
0 / 8 / 3
6,873
404
3,812
15,658
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,533
443
6,041
12,316
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
10,040
591
5,987
9,729
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 7
9,627
566
7,077
9,493
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Ira Sancti02
Arachne
17
14 / 0 / 2
11,138
655
11,424
16,760
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
2 / 1 / 3
11,302
665
11,949
16,735
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SeyiRen
Vulcan
17
3 / 1 / 11
10,547
620
12,560
7,887
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
24
24
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
0
0.4
W
1
0
14
8
W
4
1
7
7.5
W
Arachne
Ira Sancti02
Arachne
14
0
2
15
L
Hachiman
KivixLTU
Hachiman
1
6
0
0.17
L
Aphrodite
Lo1a
Aphrodite
0
3
1
0.17
L
Thanatos
PointBrak
Thanatos
0
8
3
0.19
W
Osiris
2
1
3
3.5
W
Vulcan
SeyiRen
Vulcan
3
1
11
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
48,997
68,113
Taken
60,604
37,551
Mitigated
42,803
21,108
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,249
237
85
2,257
12,732
7,983
0
7,307
5,425
64,551
0
W
5,987
992
2,917
3,176
9,729
8,676
147
3,204
6,525
21,907
2,684
W
7,077
4,721
0
1,393
9,493
3,820
1,027
2,049
7,444
0
84,363
W
Arachne
Ira Sancti02
Arachne
11,424
6,914
0
11,022
16,760
6,666
198
4,251
12,509
0
93,262
L
Hachiman
KivixLTU
Hachiman
6,206
3,902
0
2,802
14,031
5,810
0
2,314
11,552
0
49,668
L
Aphrodite
Lo1a
Aphrodite
4,220
682
2,900
3,722
13,376
11,659
0
5,214
8,049
25,872
0
L
Thanatos
PointBrak
Thanatos
3,812
1,821
0
4,317
15,658
7,674
0
2,861
12,688
0
44,671
W
Osiris
11,949
3,299
0
4,313
16,735
20,276
89
5,438
11,297
0
100,575
W
Vulcan
SeyiRen
Vulcan
12,560
3,898
0
1,440
7,887
3,365
658
4,115
3,772
93,062
0
L
6,041
2,005
0
5,025
12,316
4,425
0
774
10,642
47,589
12,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
52,654
413
Minions Killed
518
0
Camps Cleared
0
1,541,098
Distance Traveled
1,767,038
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,863
463
125
7
0
313,335
7
W
Maui
10,040
591
23
1
0
352,600
0
W
Apollo
9,627
566
89
5
0
328,265
2
W
Arachne
11,138
655
116
7
0
400,594
1
L
Hachiman
7,572
445
89
5
0
330,210
0
L
Aphrodite
7,118
419
34
2
0
326,140
8
L
Thanatos
6,873
404
70
4
0
309,537
0
W
Osiris
11,302
665
149
9
0
307,550
0
W
Vulcan
10,547
620
141
8
0
378,029
2
L
Sol
7,533
443
95
6
0
261,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role