Player Matchup

Ah Puch
Ah Puch
Andypants09
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,603 Elo+
Solo
Aphrodite
Aphrodite
Vampses
Aphrodite
Level 125
God Stats
18W - 18L
1,493 SR
Queue Stats
909W - 1,005L
1,396 Elo+
Solo
Ne Zha
Ne Zha
XxChuckstyl3xX
Ne Zha
Level 193
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 169L
1,514 Elo+
Solo
Cabrakan
Cabrakan
l Sundin x 13 l
Cabrakan
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 200L
1,469 Elo+
Solo
Heimdallr
Heimdallr
xFuturisticz
Heimdallr
Level 133
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 3L
1,689 Elo+
Solo
Team Averages
Level 144
1,547 SR
1,534 Elo+

VS

Team Averages
Level 99
1,506 SR
1,508 Elo+
Medusa
Medusa
DALEYboyz
Medusa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 44L
1,530 Elo+
Solo
Serqet
Serqet
MrNimbus3sm
Serqet
Level 158
God Stats
7W - 14L
1,748 SR
Queue Stats
872W - 925L
1,448 Elo+
Solo
Yemoja
Yemoja
PrimalForceX
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,542 Elo+
Party 1
Achilles
Achilles
Trabca
Achilles
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
seeker2k8
Cernunnos
Level 156
God Stats
4W - 4L
1,285 SR
Queue Stats
249W - 287L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andypants09
Ah Puch
18
6 / 1 / 10
10,609
884
15,898
7,941
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Vampses
Aphrodite
14
0 / 2 / 9
8,601
717
4,101
9,541
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 15
9,383
782
13,306
19,654
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
17
4 / 4 / 15
10,690
891
12,414
23,239
43,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
xFuturisticz
Heimdallr
17
9 / 2 / 9
10,813
901
17,686
12,864
8,281
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DALEYboyz
Medusa
13
0 / 8 / 9
7,676
640
15,202
14,499
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
17
5 / 1 / 7
8,837
736
9,896
19,491
15,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Yemoja
15
1 / 4 / 8
8,275
690
3,925
14,226
12,041
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Trabca
Achilles
16
5 / 3 / 4
9,267
772
12,845
13,886
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
seeker2k8
Cernunnos
15
2 / 5 / 7
8,852
738
11,597
11,162
4,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
21
Kills
13
13
Deaths
21
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Andypants09
Ah Puch
6
1
10
11
L
Medusa
DALEYboyz
Medusa
0
8
9
0.56
L
Serqet
5
1
7
8.5
L
Yemoja
1
4
8
1.25
L
Achilles
Trabca
Achilles
5
3
4
2.33
W
Aphrodite
Vampses
Aphrodite
0
2
9
2.25
W
2
4
15
2.38
W
Cabrakan
4
4
15
2.88
L
Cernunnos
seeker2k8
Cernunnos
2
5
7
1.1
W
Heimdallr
xFuturisticz
Heimdallr
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,405
Damage
53,465
73,239
Taken
73,264
79,995
Mitigated
55,789
28,450
Healing
26,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Andypants09
Ah Puch
15,898
301
1,464
1,123
7,941
4,486
1,386
597
7,052
31,409
1,025
L
Medusa
DALEYboyz
Medusa
15,202
7,133
775
940
14,499
6,339
0
6,791
7,550
0
21,516
L
Serqet
9,896
615
686
8,884
19,491
15,042
0
6,624
12,442
223
11,930
L
Yemoja
3,925
1,200
5,117
3,023
14,226
12,041
182
6,922
6,865
13,664
0
L
Achilles
Trabca
Achilles
12,845
1,547
1,753
3,759
13,886
17,499
0
6,352
7,449
0
20,512
W
Aphrodite
Vampses
Aphrodite
4,101
329
8,486
4,300
9,541
6,474
433
470
8,506
13,235
471
W
13,306
2,959
614
5,044
19,654
17,173
838
1,082
17,527
944
18,619
W
Cabrakan
12,414
786
1,247
3,067
23,239
43,581
420
1,516
20,621
23,303
480
L
Cernunnos
seeker2k8
Cernunnos
11,597
3,188
674
1,010
11,162
4,868
1,101
5,448
5,613
0
27,946
W
Heimdallr
xFuturisticz
Heimdallr
17,686
5,326
737
2,368
12,864
8,281
3,758
483
11,970
0
35,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
42,907
132
Minions Killed
110
0
Camps Cleared
0
1,142,768
Distance Traveled
1,210,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,609
884
38
3
0
225,126
0
L
Medusa
7,676
640
29
2
0
244,327
0
L
Serqet
8,837
736
12
1
0
278,036
0
L
Yemoja
8,275
690
14
1
0
230,419
0
L
Achilles
9,267
772
20
2
0
249,268
0
W
Aphrodite
8,601
717
16
1
0
241,928
0
W
Ne Zha
9,383
782
10
1
0
218,887
0
W
Cabrakan
10,690
891
24
2
0
223,779
0
L
Cernunnos
8,852
738
35
3
0
208,830
0
W
Heimdallr
10,813
901
44
4
0
233,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role