Player Matchup

Cernunnos
Cernunnos
FiniteHeroz
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 210L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Theonlydk2
Baron Samedi
Level 145
God Stats
12W - 17L
1,546 SR
Queue Stats
549W - 647L
1,418 Elo+
Solo
Tyr
Tyr
xA11DAYAP28x
Tyr
Level 64
God Stats
26W - 20L
1,623 SR
Queue Stats
34W - 31L
1,585 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,494 Elo+

VS

Team Averages
Level 123
1,645 SR
1,544 Elo+
Baron Samedi
Baron Samedi
SuicidalRapture
Baron Samedi
Level 149
God Stats
28W - 23L
1,817 SR
Queue Stats
523W - 555L
1,488 Elo+
Solo
Ishtar
Ishtar
TonelessHook458
Ishtar
Level 159
God Stats
11W - 11L
1,481 SR
Queue Stats
508W - 514L
1,587 Elo+
Party 1
Awilix
Awilix
iNkip
Awilix
Level 62
God Stats
8W - 4L
1,637 SR
Queue Stats
11W - 8L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FiniteHeroz
Cernunnos
20
4 / 0 / 8
13,102
690
17,143
17,324
7,976
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Theonlydk2
Baron Samedi
18
2 / 2 / 11
12,714
669
11,988
12,009
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
7 / 3 / 6
13,467
709
14,034
19,694
17,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SuicidalRapture
Baron Samedi
18
3 / 4 / 2
12,387
652
14,451
15,280
9,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 3
11,135
586
10,990
21,214
9,574
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
iNkip
Awilix
17
1 / 2 / 4
11,015
580
9,724
13,327
6,702
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FiniteHeroz
Cernunnos
4
0
8
8
L
Baron Samedi
SuicidalRapture
Baron Samedi
3
4
2
1
W
Baron Samedi
Theonlydk2
Baron Samedi
2
2
11
3.75
L
1
7
3
0.36
L
Awilix
iNkip
Awilix
1
2
4
1.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,165
Damage
35,165
49,027
Taken
49,821
32,232
Mitigated
25,360
9,985
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FiniteHeroz
Cernunnos
17,143
7,520
0
2,274
17,324
7,976
1,716
6,043
11,268
0
81,533
L
Baron Samedi
SuicidalRapture
Baron Samedi
14,451
573
952
3,927
15,280
9,084
687
3,520
11,679
70,947
844
W
Baron Samedi
Theonlydk2
Baron Samedi
11,988
153
2,284
4,268
12,009
7,040
679
3,456
8,540
40,993
0
L
10,990
6,300
211
3,194
21,214
9,574
123
5,453
15,671
0
45,084
L
Awilix
iNkip
Awilix
9,724
2,225
0
1,810
13,327
6,702
0
3,014
10,289
0
36,838
W
14,034
446
0
1,159
19,694
17,216
75
4,970
14,654
0
42,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
34,537
200
Minions Killed
203
0
Camps Cleared
0
1,033,898
Distance Traveled
924,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,102
690
109
6
0
326,332
0
L
Baron Samedi
12,387
652
101
5
0
303,932
0
W
Baron Samedi
12,714
669
52
3
0
324,661
0
L
Ishtar
11,135
586
62
3
0
280,230
1
L
Awilix
11,015
580
40
2
0
340,354
0
W
Tyr
13,467
709
39
2
0
382,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role