Player Matchup

Vulcan
Vulcan
Ghost62522
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,412 Elo+
Party 1
Ymir
Ymir
HitmanSC
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
KWPClueless
Kumbhakarna
Level 58
God Stats
2W - 1L
1,296 SR
Queue Stats
17W - 16L
1,536 Elo+
Party 1
He Bo
He Bo
RAMPAGEGOD77
He Bo
Level 85
God Stats
2W - 3L
1,523 SR
Queue Stats
176W - 163L
1,529 Elo+
Solo
Achilles
Achilles
Scwreck
Achilles
Level 124
God Stats
1W - 3L
1,350 SR
Queue Stats
45W - 60L
1,456 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,473 Elo+

VS

Team Averages
Level 126
1,364 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
ConfiMedina
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,639 Elo+
Solo
Cliodhna
Cliodhna
DEADLY_SPECTR533
Cliodhna
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
8W - 10L
1,473 Elo+
Solo
Athena
Athena
Kudozz
Athena
Level 121
God Stats
3W - 2L
1,291 SR
Queue Stats
350W - 339L
1,550 Elo+
Solo
Martichoras
Martichoras
LunchLine94
Martichoras
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 140L
1,476 Elo+
Solo
Discordia
Discordia
mgood93
Discordia
Level 146
God Stats
1W - 3L
1,262 SR
Queue Stats
155W - 141L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ghost62522
Vulcan
19
5 / 2 / 13
11,781
785
22,004
9,658
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
17
1 / 2 / 12
10,898
727
4,310
16,545
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
KWPClueless
Kumbhakarna
17
3 / 4 / 16
11,258
751
8,589
21,218
28,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 3 / 13
12,072
805
19,427
11,290
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Scwreck
Achilles
20
10 / 1 / 16
12,911
861
19,429
21,145
31,930
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ConfiMedina
Morgan Le Fay
17
3 / 7 / 4
9,799
653
12,711
15,047
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 8
8,899
593
11,362
15,363
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Kudozz
Athena
17
4 / 4 / 4
10,082
672
7,792
23,728
28,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
LunchLine94
Martichoras
14
1 / 5 / 7
8,783
586
14,077
14,056
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
mgood93
Discordia
18
3 / 4 / 5
10,237
682
15,468
9,489
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
28
Kills
12
12
Deaths
28
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ConfiMedina
Morgan Le Fay
3
7
4
0.71
L
1
8
8
0.63
W
Vulcan
Ghost62522
Vulcan
5
2
13
5.75
W
Ymir
1
2
12
3.5
W
Kumbhakarna
KWPClueless
Kumbhakarna
3
4
16
2.75
L
Athena
Kudozz
Athena
4
4
4
1.5
L
Martichoras
LunchLine94
Martichoras
1
5
7
0.9
W
9
3
13
5.17
W
Achilles
Scwreck
Achilles
10
1
16
18
L
Discordia
mgood93
Discordia
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,759
Damage
61,410
79,856
Taken
77,683
90,559
Mitigated
52,127
30,673
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ConfiMedina
Morgan Le Fay
12,711
1,135
159
1,051
15,047
6,395
0
10,625
4,422
30,991
0
L
11,362
652
44
779
15,363
6,594
0
11,348
4,015
0
27,143
W
Vulcan
Ghost62522
Vulcan
22,004
9,126
5,775
2,504
9,658
5,048
1,691
6,110
3,548
54,549
88
W
Ymir
4,310
503
583
2,105
16,545
19,203
705
7,636
8,909
9,899
0
W
Kumbhakarna
KWPClueless
Kumbhakarna
8,589
987
1,277
2,085
21,218
28,843
657
8,802
12,416
14,663
425
L
Athena
Kudozz
Athena
7,792
1,904
748
8,163
23,728
28,051
0
16,962
6,766
10,380
0
L
Martichoras
LunchLine94
Martichoras
14,077
2,124
661
2,473
14,056
6,634
0
10,093
3,963
0
25,137
W
19,427
1,482
962
1,486
11,290
5,535
1,656
5,606
5,684
29,430
0
W
Achilles
Scwreck
Achilles
19,429
2,507
6,025
7,871
21,145
31,930
680
7,817
13,328
5,444
31,308
L
Discordia
mgood93
Discordia
15,468
559
2,109
1,559
9,489
4,453
0
6,699
2,790
39,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,920
Gold Earned
47,800
175
Minions Killed
163
0
Camps Cleared
0
1,395,217
Distance Traveled
1,070,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,799
653
25
2
0
225,080
0
L
Cliodhna
8,899
593
39
3
0
222,477
0
W
Vulcan
11,781
785
81
5
0
295,790
0
W
Ymir
10,898
727
15
1
0
275,598
0
W
Kumbhakarna
11,258
751
23
2
0
260,417
0
L
Athena
10,082
672
8
1
0
218,504
0
L
Martichoras
8,783
586
26
2
0
178,268
0
W
He Bo
12,072
805
26
2
0
269,792
0
W
Achilles
12,911
861
30
2
0
293,620
0
L
Discordia
10,237
682
65
4
0
226,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role