Player Matchup

Baba Yaga
Baba Yaga
Andvars
Baba Yaga
Level 112
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 43L
1,462 Elo+
Party 4
Shiva
Shiva
mîké
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,468 Elo+
Party 1
Anhur
Anhur
salkîn
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 1
Sobek
Sobek
sanchey
Sobek
Level 125
God Stats
6W - 9L
1,812 SR
Queue Stats
177W - 192L
1,462 Elo+
Party 4
Chiron
Chiron
stëllÂ
Chiron
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 1
Team Averages
Level 128
1,519 SR
1,479 Elo+

VS

Team Averages
Level 117
1,435 SR
1,563 Elo+
Camazotz
Camazotz
Oliffe
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,591 Elo+
Party 3
Ullr
Ullr
RedReaper27
Ullr
Level 145
God Stats
0W - 6L
1,500 SR
Queue Stats
388W - 400L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
RisingPheonix45
Hou Yi
Level 69
God Stats
2W - 6L
1,285 SR
Queue Stats
261W - 266L
1,593 Elo+
Party 3
Da Ji
Da Ji
TheHoody
Da Ji
Level 128
God Stats
2W - 4L
1,298 SR
Queue Stats
135W - 123L
1,591 Elo+
Party 3
Bacchus
Bacchus
whiteshadow2332
Bacchus
Level 156
God Stats
6W - 11L
1,594 SR
Queue Stats
449W - 463L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Andvars
Baba Yaga
18
3 / 2 / 15
10,682
763
14,769
11,280
6,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
mîké
Shiva
18
5 / 1 / 14
10,782
770
14,839
16,638
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
salkîn
Anhur
16
3 / 5 / 11
10,181
727
10,525
12,586
5,862
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sobek
sanchey
Sobek
17
6 / 3 / 12
11,464
819
8,298
21,512
30,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
stëllÂ
Chiron
17
4 / 4 / 11
10,648
761
20,249
14,193
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Oliffe
Camazotz
16
4 / 5 / 7
9,274
662
11,077
17,358
12,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 7
9,124
652
13,908
11,564
5,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 3 / 10
8,942
639
10,217
11,444
5,252
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
TheHoody
Da Ji
15
4 / 5 / 5
8,804
629
10,437
13,603
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 5 / 9
8,618
616
12,463
21,040
24,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
21
Kills
15
15
Deaths
21
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Andvars
Baba Yaga
3
2
15
5.25
L
Camazotz
Oliffe
Camazotz
4
5
7
1.5
L
4
3
7
2.5
L
2
3
10
2.33
L
Da Ji
TheHoody
Da Ji
4
5
5
1.3
W
Shiva
mîké
Shiva
5
1
14
12
W
Anhur
salkîn
Anhur
3
5
11
1.7
W
Sobek
sanchey
Sobek
6
3
12
4
W
Chiron
stëllÂ
Chiron
4
4
11
2.38
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,680
Damage
58,102
76,209
Taken
75,009
67,311
Mitigated
56,318
25,145
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Andvars
Baba Yaga
14,769
852
1,287
2,632
11,280
6,366
1,596
2,183
9,097
31,964
753
L
Camazotz
Oliffe
Camazotz
11,077
932
1,481
3,446
17,358
12,413
0
4,139
12,907
0
17,620
L
13,908
5,233
914
2,429
11,564
5,783
0
3,810
7,563
0
34,376
L
10,217
5,775
0
1,600
11,444
5,252
781
3,925
7,519
0
24,309
L
Da Ji
TheHoody
Da Ji
10,437
1,791
0
0
13,603
8,085
0
4,298
9,102
0
12,930
W
Shiva
mîké
Shiva
14,839
1,331
4,585
3,805
16,638
17,511
952
2,172
14,466
0
26,657
W
Anhur
salkîn
Anhur
10,525
4,704
904
2,186
12,586
5,862
2,955
1,757
10,829
0
25,167
W
Sobek
sanchey
Sobek
8,298
624
854
4,024
21,512
30,433
429
1,652
19,860
16,060
0
W
Chiron
stëllÂ
Chiron
20,249
5,972
1,760
3,108
14,193
7,139
2,365
4,389
9,804
0
41,501
L
12,463
308
533
5,167
21,040
24,785
0
6,482
13,896
21,153
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
44,762
152
Minions Killed
108
0
Camps Cleared
0
1,317,736
Distance Traveled
1,253,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,682
763
30
2
0
277,252
0
L
Camazotz
9,274
662
14
1
0
260,531
0
L
Ullr
9,124
652
43
3
0
247,802
0
L
Hou Yi
8,942
639
28
2
0
231,253
0
L
Da Ji
8,804
629
8
1
0
252,453
0
W
Shiva
10,782
770
32
2
0
274,704
0
W
Anhur
10,181
727
30
2
0
215,284
0
W
Sobek
11,464
819
7
1
0
307,051
0
W
Chiron
10,648
761
53
4
0
243,445
0
L
Bacchus
8,618
616
15
1
0
261,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role