Player Matchup

Sylvanus
Sylvanus
BRUMOTTE
Sylvanus
Level 127
God Stats
2W - 6L
1,405 SR
Queue Stats
11W - 20L
1,420 Elo+
Party 1
Thanatos
Thanatos
Kotal2505
Thanatos
Level 93
God Stats
1W - 3L
1,389 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 3
Charon
Charon
LampshadeRhys
Charon
Level 29
God Stats
0W - 1L
1,878 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 3
Chaac
Chaac
taurenpowa
Chaac
Level 86
God Stats
7W - 4L
1,719 SR
Queue Stats
19W - 35L
1,456 Elo+
Party 1
Loki
Loki
tijizup
Loki
Level 34
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,589 SR
1,459 Elo+

VS

Team Averages
Level 119
1,500 SR
1,452 Elo+
Hera
Hera
 
Hera
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dead01
Gilgamesh
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Izanami
Izanami
twitchPiruGamer
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRUMOTTE
Sylvanus
9
0 / 1 / 0
4,390
439
1,513
4,596
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Kotal2505
Thanatos
9
1 / 1 / 0
4,963
496
3,677
7,521
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,115
512
2,625
7,064
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
9
1 / 2 / 0
5,400
540
4,859
7,708
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Loki
tijizup
Loki
5
0 / 1 / 0
4,008
401
1,067
4,055
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 0 / 1
5,666
567
4,237
4,692
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
 
Cliodhna
10
2 / 0 / 2
5,351
535
4,358
7,367
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
5,238
524
1,220
4,848
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Dead01
Gilgamesh
11
2 / 1 / 1
6,135
614
5,149
10,082
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,145
515
1,647
3,669
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
1
2.5
W
Cliodhna
 
Cliodhna
2
0
2
3
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Sylvanus
BRUMOTTE
Sylvanus
0
1
0
0
W
Gilgamesh
Dead01
Gilgamesh
2
1
1
2.5
L
Thanatos
Kotal2505
Thanatos
1
1
0
1
L
0
2
0
0
L
Chaac
1
2
0
0.5
L
Loki
tijizup
Loki
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
16,611
30,944
Taken
30,658
15,968
Mitigated
19,493
10,502
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,237
926
0
929
4,692
1,507
0
1,479
3,178
27,915
1,580
W
Cliodhna
 
Cliodhna
4,358
1,012
0
3,537
7,367
2,500
141
1,290
6,039
0
31,857
W
Kuzenbo
 
Kuzenbo
1,220
471
0
675
4,848
3,407
124
853
3,995
11,581
2,078
L
Sylvanus
BRUMOTTE
Sylvanus
1,513
165
0
1,130
4,596
2,799
0
675
3,921
19,029
0
W
Gilgamesh
Dead01
Gilgamesh
5,149
1,604
0
1,752
10,082
10,821
0
0
9,863
0
41,574
L
Thanatos
Kotal2505
Thanatos
3,677
403
0
4,986
7,521
3,383
0
1,059
6,392
0
40,154
L
2,625
275
0
1,568
7,064
3,201
0
2,794
4,000
38,128
3,346
L
Chaac
4,859
1,029
0
2,622
7,708
3,831
0
0
7,287
0
29,567
L
Loki
tijizup
Loki
1,067
100
0
196
4,055
2,754
0
357
3,478
0
8,144
W
1,647
871
0
1,231
3,669
1,258
201
509
3,160
0
42,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
27,535
226
Minions Killed
285
0
Camps Cleared
0
961,507
Distance Traveled
989,710
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,666
567
60
6
0
198,427
4
W
Cliodhna
5,351
535
56
6
0
239,512
0
W
Kuzenbo
5,238
524
32
3
0
191,751
2
L
Sylvanus
4,390
439
19
2
0
148,002
2
W
Gilgamesh
6,135
614
70
7
0
182,203
1
L
Thanatos
4,963
496
65
7
0
234,915
0
L
Charon
5,115
512
66
7
0
177,570
0
L
Chaac
5,400
540
58
6
0
183,853
0
L
Loki
4,008
401
18
2
0
217,167
0
W
Izanami
5,145
515
67
7
0
177,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role