Player Matchup

Olorun
Olorun
Bronze III
TheIvan05
Olorun
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,490 MMR
Solo
Ne Zha
Ne Zha
Gold V
Tiffmastaer
Ne Zha
Gold V
Level 163
God Stats
23W - 22L
1,612 SR
Queue Stats
441W - 523L
1,494 MMR
Solo
Khepri
Khepri
Bronze III
auzx95
Khepri
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,537 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,500 SR
1,458 MMR
Thor
Thor
Bronze III
Kappasura
Thor
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
Quintinus
Tiamat
Bronze III
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold V
ti123
Charon
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
TheIvan05
Olorun
10
0 / 2 / 1
6,506
651
3,255
6,551
2,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
11
1 / 3 / 0
6,581
658
8,086
11,779
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
auzx95
Khepri
11
0 / 3 / 1
6,446
645
2,495
8,206
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Bake KujiraAresHelMercuryLoki

VS

Bans
BacchusHeraPoseidonAchillesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 0 / 2
8,167
817
7,089
6,735
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Quintinus
Tiamat
14
3 / 0 / 5
8,084
808
10,187
4,366
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
ti123
Charon
12
0 / 1 / 7
6,972
697
5,874
7,781
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
2
6
W
Tiamat
Quintinus
Tiamat
3
0
5
5.5
L
Olorun
TheIvan05
Olorun
0
2
1
0.25
L
Ne Zha
1
3
0
0.33
L
Khepri
auzx95
Khepri
0
3
1
0.17
W
Charon
ti123
Charon
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
23,150
26,536
Taken
18,882
17,672
Mitigated
12,911
4,126
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,089
2,199
0
1,182
6,735
3,505
616
2,096
4,639
0
24,287
W
Tiamat
Quintinus
Tiamat
10,187
1,702
0
1,530
4,366
2,519
720
717
3,619
38,065
1,327
L
Olorun
TheIvan05
Olorun
3,255
1,891
100
812
6,551
2,502
88
3,827
2,507
21,225
1,748
L
Ne Zha
8,086
1,410
0
2,754
11,779
9,603
0
6,306
4,914
0
24,294
L
Khepri
auzx95
Khepri
2,495
118
0
460
8,206
5,567
0
4,936
2,998
16,736
698
W
Charon
ti123
Charon
5,874
618
0
1,031
7,781
6,887
532
2,435
5,331
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,533
Gold Earned
23,223
128
Minions Killed
129
0
Camps Cleared
0
535,561
Distance Traveled
566,677
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,167
817
34
3
0
192,422
0
W
Tiamat
8,084
808
83
8
0
188,527
0
L
Olorun
6,506
651
60
6
0
164,744
0
L
Ne Zha
6,581
658
24
2
0
199,039
0
L
Khepri
6,446
645
44
4
0
171,778
0
W
Charon
6,972
697
12
1
0
185,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role