Player Matchup

Tsukuyomi
Tsukuyomi
Hi its Dylan
Tsukuyomi
Level 48
God Stats
6W - 5L
1,324 SR
Queue Stats
165W - 170L
1,310 Elo+
Solo
Anubis
Anubis
Pathseeker098
Anubis
Level 67
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 2
Xing Tian
Xing Tian
SheCallsMeFel
Xing Tian
Level 47
God Stats
5W - 2L
1,905 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 2
Team Averages
Level 54
1,588 SR
1,443 Elo+

VS

Team Averages
Level 91
1,357 SR
1,512 Elo+
Danzaburou
Danzaburou
GameOver2s2p
Danzaburou
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
390W - 379L
1,405 Elo+
Party 1
Merlin
Merlin
Js-ERRY-DAY
Merlin
Level 89
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 9L
1,725 Elo+
Solo
Ares
Ares
Sk8er502Ville
Ares
Level 54
God Stats
0W - 2L
1,289 SR
Queue Stats
137W - 131L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hi its Dylan
Tsukuyomi
13
6 / 1 / 6
8,115
812
6,864
7,644
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 12
8,359
836
11,871
7,066
3,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
SheCallsMeFel
Xing Tian
12
6 / 1 / 7
8,326
833
6,040
7,761
5,029
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GameOver2s2p
Danzaburou
10
0 / 6 / 2
6,408
641
3,917
8,556
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
1 / 3 / 1
6,810
681
5,351
7,261
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
0 / 6 / 0
5,597
560
3,325
13,752
9,483
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
1
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GameOver2s2p
Danzaburou
0
6
2
0.17
W
Tsukuyomi
Hi its Dylan
Tsukuyomi
6
1
6
9
L
Merlin
1
3
1
0.5
W
3
0
12
9
W
Xing Tian
SheCallsMeFel
Xing Tian
6
1
7
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
12,593
22,471
Taken
29,569
12,378
Mitigated
15,058
6,164
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GameOver2s2p
Danzaburou
3,917
625
249
651
8,556
3,070
0
5,517
3,016
0
11,630
W
Tsukuyomi
Hi its Dylan
Tsukuyomi
6,864
1,087
197
2,088
7,644
3,622
145
1,842
5,564
0
22,707
L
Merlin
5,351
178
0
1,724
7,261
2,505
0
3,616
3,627
32,232
0
W
11,871
604
0
3,750
7,066
3,727
579
3,312
3,517
41,139
0
W
Xing Tian
SheCallsMeFel
Xing Tian
6,040
352
0
129
7,761
5,029
322
2,858
4,682
13,575
820
L
3,325
491
189
1,032
13,752
9,483
0
8,686
5,036
7,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
18,815
122
Minions Killed
90
0
Camps Cleared
0
507,646
Distance Traveled
443,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,408
641
16
2
0
154,232
0
W
Tsukuyomi
8,115
812
26
3
0
186,132
0
L
Merlin
6,810
681
64
6
0
157,208
0
W
Anubis
8,359
836
73
7
0
148,811
0
W
Xing Tian
8,326
833
23
2
0
172,703
0
L
Ares
5,597
560
10
1
0
132,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role