Player Matchup

Xbalanque
Xbalanque
Brntnf
Xbalanque
Level 125
God Stats
5W - 2L
1,700 SR
Queue Stats
268W - 262L
1,567 Elo+
Solo
Terra
Terra
ForgottonNobody
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo
Hera
Hera
Rogue_Warloc
Hera
Level 60
God Stats
1W - 0L
1,308 SR
Queue Stats
243W - 223L
1,486 Elo+
Solo
Ravana
Ravana
jfcc69
Ravana
Level 147
God Stats
3W - 3L
1,184 SR
Queue Stats
16W - 13L
1,546 Elo+
Solo
Thor
Thor
xB3RZ3RKERx
Thor
Level 143
God Stats
3W - 5L
1,690 SR
Queue Stats
93W - 79L
1,567 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,528 Elo+

VS

Team Averages
Level 123
1,673 SR
1,564 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dagnabbit90
Erlang Shen
Level 109
God Stats
13W - 20L
1,633 SR
Queue Stats
158W - 145L
1,570 Elo+
Solo
Surtr
Surtr
EliteAlpha209
Surtr
Level 114
God Stats
4W - 4L
1,662 SR
Queue Stats
74W - 73L
1,636 Elo+
Solo
Bacchus
Bacchus
Gurnkle8332
Bacchus
Level 154
God Stats
1W - 1L
1,718 SR
Queue Stats
29W - 19L
1,576 Elo+
Party 1
Ishtar
Ishtar
KawaiiNoodz_
Ishtar
Level 132
God Stats
14W - 16L
1,850 SR
Queue Stats
313W - 327L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brntnf
Xbalanque
15
3 / 2 / 5
8,656
541
10,714
12,399
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 5
8,262
516
4,862
11,777
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 4
7,864
492
4,855
10,268
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
jfcc69
Ravana
17
8 / 1 / 2
10,639
665
16,978
10,279
8,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 2 / 5
9,235
577
10,996
13,277
7,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 5 / 2
7,376
461
3,864
11,499
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Dagnabbit90
Erlang Shen
16
6 / 2 / 1
8,810
551
11,425
17,136
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
7,872
492
3,436
13,247
9,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Gurnkle8332
Bacchus
13
3 / 3 / 2
8,394
525
8,963
14,816
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
12
1 / 6 / 2
7,348
459
8,515
12,289
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
10
10
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
2
0.2
W
Xbalanque
Brntnf
Xbalanque
3
2
5
2.75
L
Erlang Shen
Dagnabbit90
Erlang Shen
6
2
1
3.25
L
0
4
2
0.25
W
2
0
5
4.5
L
Bacchus
Gurnkle8332
Bacchus
3
3
2
1.33
L
Ishtar
1
6
2
0.33
W
0
5
4
0.4
W
Ravana
jfcc69
Ravana
8
1
2
9
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
36,203
58,000
Taken
68,987
36,524
Mitigated
47,242
14,363
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,864
109
248
984
11,499
3,873
333
3,267
8,232
45,048
0
W
Xbalanque
Brntnf
Xbalanque
10,714
5,124
0
1,847
12,399
5,509
825
2,818
9,581
0
65,504
L
Erlang Shen
Dagnabbit90
Erlang Shen
11,425
6,045
0
2,961
17,136
10,509
0
1,471
15,665
0
84,976
L
3,436
2,085
0
3,798
13,247
9,828
337
0
13,247
1,962
43,648
W
4,862
885
1,713
4,350
11,777
11,347
39
2,606
9,171
25,542
1,124
L
Bacchus
Gurnkle8332
Bacchus
8,963
1,323
407
2,976
14,816
18,221
37
3,392
11,424
32,595
2,072
L
Ishtar
8,515
5,057
0
1,561
12,289
4,811
0
1,355
10,934
0
50,135
W
4,855
2,307
0
2,312
10,268
3,594
572
4,236
5,702
52,916
1,804
W
Ravana
jfcc69
Ravana
16,978
5,247
0
3,509
10,279
8,443
0
936
9,343
0
85,641
W
10,996
3,100
0
632
13,277
7,631
0
2,006
11,263
0
86,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
39,800
486
Minions Killed
397
0
Camps Cleared
0
1,543,381
Distance Traveled
1,441,547
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,376
461
80
5
0
261,720
1
W
Xbalanque
8,656
541
103
6
0
303,862
0
L
Erlang Shen
8,810
551
113
7
0
360,004
2
L
Surtr
7,872
492
78
5
0
258,304
0
W
Terra
8,262
516
54
3
0
344,884
0
L
Bacchus
8,394
525
54
3
0
291,331
0
L
Ishtar
7,348
459
72
5
0
270,188
2
W
Hera
7,864
492
81
5
0
272,030
2
W
Ravana
10,639
665
134
8
0
302,989
2
W
Thor
9,235
577
114
7
0
319,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role