Player Matchup

King Arthur
King Arthur
Silver IV
ItzOnikisu
King Arthur
Silver IV
Level 131
God Stats
3W - 3L
1,364 SR
Queue Stats
9W - 14L
1,193 MMR
Party 3
Ishtar
Ishtar
Silver III
KidPrestigious
Ishtar
Silver III
Level 123
God Stats
1W - 0L
1,286 SR
Queue Stats
20W - 25L
1,172 MMR
Party 2
Thanatos
Thanatos
Silver III
PJStevens1
Thanatos
Silver III
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 33L
1,085 MMR
Solo
Sobek
Sobek
Silver IV
TheSquidwardo
Sobek
Silver IV
Level 125
God Stats
3W - 5L
1,386 SR
Queue Stats
23W - 37L
1,034 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
ianmtz09
Baron Samedi
Silver II
Level 122
God Stats
1W - 1L
1,212 SR
Queue Stats
6W - 9L
1,267 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,350 SR
1,150 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,479 SR
1,182 MMR
Chiron
Chiron
Bronze III
FugacityFreak
Chiron
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
TrestlePG
Khepri
Bronze III
Level 128
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Silver IV
death_riot_
Yu Huang
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 137L
1,021 MMR
Solo
Achilles
Achilles
Silver II
dementedkoala24
Achilles
Silver II
Level 149
God Stats
37W - 31L
1,642 SR
Queue Stats
280W - 314L
986 MMR
Solo
Awilix
Awilix
Silver IV
theretrogamer777
Awilix
Silver IV
Level 121
God Stats
4W - 7L
1,623 SR
Queue Stats
269W - 314L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItzOnikisu
King Arthur
15
3 / 0 / 5
9,433
590
12,919
16,702
16,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
0 / 0 / 4
9,596
600
4,790
5,844
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
PJStevens1
Thanatos
17
13 / 2 / 1
10,120
633
9,193
12,874
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 6
7,593
475
2,160
13,585
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
ianmtz09
Baron Samedi
14
4 / 3 / 8
9,025
564
10,265
9,897
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
RavanaAthenaAresJanusKukulkan

VS

Bans
MulanHachimanArachneKaliBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,465
467
2,951
8,204
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
TrestlePG
Khepri
12
1 / 3 / 0
7,391
462
4,031
9,187
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
death_riot_
Yu Huang
15
4 / 5 / 1
8,825
552
8,740
10,190
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
12
0 / 4 / 0
6,961
435
7,288
18,815
13,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 1
6,713
420
3,982
15,122
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
6
6
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
King Arthur
ItzOnikisu
King Arthur
3
0
5
5.5
W
0
0
4
2
W
Thanatos
PJStevens1
Thanatos
13
2
1
6.75
W
0
1
6
3
L
Khepri
TrestlePG
Khepri
1
3
0
0.33
L
Yu Huang
death_riot_
Yu Huang
4
5
1
0.9
L
Achilles
0
4
0
0
W
Baron Samedi
ianmtz09
Baron Samedi
4
3
8
2.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
26,992
58,902
Taken
61,518
42,268
Mitigated
35,509
26,835
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,951
889
312
2,313
8,204
3,164
0
313
7,891
0
63,217
W
King Arthur
ItzOnikisu
King Arthur
12,919
808
0
4,200
16,702
16,342
288
1,267
15,435
0
80,986
W
4,790
3,108
0
2,643
5,844
2,805
582
704
5,140
0
95,910
W
Thanatos
PJStevens1
Thanatos
9,193
1,991
0
11,735
12,874
6,390
997
1,985
10,889
0
77,163
W
2,160
131
163
4,279
13,585
11,982
105
3,072
10,513
19,626
2,342
L
Khepri
TrestlePG
Khepri
4,031
475
136
1,378
9,187
8,236
0
3,631
5,556
26,920
0
L
Yu Huang
death_riot_
Yu Huang
8,740
780
0
2,964
10,190
4,269
124
3,053
7,137
68,521
3,338
L
Achilles
7,288
1,628
0
6,159
18,815
13,604
0
1,108
17,707
534
48,084
W
Baron Samedi
ianmtz09
Baron Samedi
10,265
1,357
813
3,002
9,897
4,749
444
5,827
4,070
56,277
3,756
L
3,982
1,510
0
3,239
15,122
6,236
151
3,306
11,816
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
37,355
518
Minions Killed
411
0
Camps Cleared
0
1,540,502
Distance Traveled
1,458,626
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,465
467
117
7
0
267,827
1
W
King Arthur
9,433
590
116
7
0
301,088
1
W
Ishtar
9,596
600
169
11
0
282,190
2
W
Thanatos
10,120
633
103
6
0
357,585
0
W
Sobek
7,593
475
22
1
0
314,062
4
L
Khepri
7,391
462
33
2
0
332,611
2
L
Yu Huang
8,825
552
130
8
0
278,054
0
L
Achilles
6,961
435
74
5
0
250,594
0
W
Baron Samedi
9,025
564
108
7
0
285,577
0
L
Awilix
6,713
420
57
4
0
329,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role