Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Drawaknife
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,333 Elo+
Party 1
Anubis
Anubis
LeiMarr
Anubis
Level 20
God Stats
3W - 1L
1,752 SR
Queue Stats
5W - 5L
1,335 Elo+
Party 1
Thanatos
Thanatos
ShukeBeita
Thanatos
Level 66
God Stats
5W - 6L
1,274 SR
Queue Stats
15W - 15L
1,405 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,415 Elo+

VS

Team Averages
Level 77
1,673 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BEHELITx03
Nike
Level 58
God Stats
8W - 3L
1,974 SR
Queue Stats
124W - 120L
1,528 Elo+
Party 2
Lancelot
Lancelot
K1LLERx17
Lancelot
Level 84
God Stats
15W - 13L
1,503 SR
Queue Stats
67W - 66L
1,518 Elo+
Party 2
Fafnir
Fafnir
TheTJKid2006
Fafnir
Level 60
God Stats
13W - 8L
1,703 SR
Queue Stats
170W - 146L
1,448 Elo+
Solo
Jing Wei
Jing Wei
austintj_
Jing Wei
Level 59
God Stats
7W - 6L
1,685 SR
Queue Stats
237W - 215L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 1 / 2
8,921
595
10,859
18,466
20,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
12
1 / 0 / 3
7,980
532
3,847
8,461
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Drawaknife
Apollo
13
0 / 3 / 1
7,269
485
7,444
9,964
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
LeiMarr
Anubis
14
3 / 2 / 2
8,563
571
6,943
9,495
4,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ShukeBeita
Thanatos
16
8 / 1 / 2
9,494
633
6,823
12,309
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 4 / 1
7,813
521
7,517
7,238
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,185
479
12,705
15,281
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
K1LLERx17
Lancelot
11
1 / 5 / 2
6,779
452
4,290
12,868
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
0 / 0 / 2
7,035
469
5,144
8,685
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
austintj_
Jing Wei
14
3 / 2 / 0
7,867
524
6,717
11,302
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
7
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
2
4
W
Fafnir
 
Fafnir
1
0
3
2.5
L
Zeus
 
Zeus
2
4
1
0.63
L
1
4
0
0.25
W
Apollo
Drawaknife
Apollo
0
3
1
0.17
L
Lancelot
K1LLERx17
Lancelot
1
5
2
0.4
W
Anubis
LeiMarr
Anubis
3
2
2
2
W
Thanatos
ShukeBeita
Thanatos
8
1
2
9
L
Fafnir
0
0
2
1
L
Jing Wei
austintj_
Jing Wei
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
36,373
58,695
Taken
55,374
43,416
Mitigated
28,615
27,224
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,859
3,146
0
3,990
18,466
20,185
42
222
16,980
0
71,094
W
Fafnir
 
Fafnir
3,847
957
468
3,500
8,461
8,127
4
1,856
6,605
20,633
1,388
L
Zeus
 
Zeus
7,517
995
0
500
7,238
1,848
423
3,381
3,857
61,413
0
L
12,705
2,992
0
5,270
15,281
9,591
0
0
14,208
0
53,331
W
Apollo
Drawaknife
Apollo
7,444
5,108
0
2,824
9,964
4,240
636
1,374
8,590
0
61,735
L
Lancelot
K1LLERx17
Lancelot
4,290
1,225
0
4,374
12,868
4,594
0
2,416
10,363
0
41,815
W
Anubis
LeiMarr
Anubis
6,943
504
0
4,445
9,495
4,890
312
6,224
3,271
59,718
263
W
Thanatos
ShukeBeita
Thanatos
6,823
1,564
0
11,997
12,309
5,974
115
2,641
9,668
0
88,585
L
Fafnir
5,144
1,282
0
2,283
8,685
9,048
0
2,662
6,023
22,102
759
L
Jing Wei
austintj_
Jing Wei
6,717
4,654
0
3,965
11,302
3,534
0
2,203
9,099
0
52,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
36,679
458
Minions Killed
415
0
Camps Cleared
0
1,479,139
Distance Traveled
1,405,810
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,921
595
112
7
0
288,695
0
W
Fafnir
7,980
532
18
1
0
307,415
5
L
Zeus
7,813
521
115
8
0
260,306
0
L
Nike
7,185
479
68
5
0
276,205
0
W
Apollo
7,269
485
106
7
0
255,116
0
L
Lancelot
6,779
452
82
5
0
268,827
0
W
Anubis
8,563
571
109
7
0
284,887
0
W
Thanatos
9,494
633
113
8
0
343,026
0
L
Fafnir
7,035
469
31
2
0
312,519
0
L
Jing Wei
7,867
524
119
8
0
287,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role