Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
Brigandine
Surtr
Bronze III
Level 186
God Stats
12W - 12L
1,365 SR
Queue Stats
115W - 102L
1,417 MMR
Party 3
Anhur
Anhur
Silver II
Ciconada
Anhur
Silver II
Level 57
God Stats
8W - 18L
1,456 SR
Queue Stats
27W - 33L
1,466 MMR
Solo
Ravana
Ravana
Gold IV
ImSoBadBangBang
Ravana
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,461 MMR
Solo
Yemoja
Yemoja
Silver I
Metelitsa
Yemoja
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 200L
1,509 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,464 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,575 SR
1,495 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
ImJustTryingOk
Bellona
Gold V
Level 124
God Stats
8W - 7L
1,643 SR
Queue Stats
27W - 23L
1,515 MMR
Party 2
Kukulkan
Kukulkan
Silver I
mokaba97
Kukulkan
Silver I
Level 154
God Stats
7W - 9L
1,730 SR
Queue Stats
179W - 174L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,001
800
315
1,278
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
6
0 / 0 / 0
3,626
725
1,688
4,273
2,135
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Ciconada
Anhur
6
0 / 0 / 2
3,657
731
1,648
2,362
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,310
662
843
2,235
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Metelitsa
Yemoja
6
2 / 0 / 0
3,990
798
806
2,783
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaVamanaThanatosThoth

VS

Bans
Ao KuangMaman BrigitteSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
3,330
666
388
3,405
1,965
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serqet
 
Serqet
6
0 / 0 / 0
3,302
660
301
2,687
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
5
0 / 1 / 0
3,080
616
1,421
1,757
413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,779
756
2,102
3,738
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
mokaba97
Kukulkan
2
0 / 0 / 0
2,508
502
0
315
92
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Sobek
 
Sobek
0
1
0
0
L
Serqet
 
Serqet
0
0
0
0
L
Ullr
 
Ullr
0
1
0
0
W
Surtr
0
0
0
0
W
Anhur
Ciconada
Anhur
0
0
2
1
L
0
0
0
0
W
0
0
1
0.5
W
Yemoja
Metelitsa
Yemoja
2
0
0
2
L
Kukulkan
mokaba97
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,300
Damage
4,212
12,931
Taken
11,902
5,120
Mitigated
6,613
6,725
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
315
76
0
557
1,278
255
213
0
1,278
20,159
1,165
L
Sobek
 
Sobek
388
26
0
1,569
3,405
1,965
0
307
3,098
6,708
0
L
Serqet
 
Serqet
301
37
0
1,744
2,687
814
0
0
2,687
0
13,514
L
Ullr
 
Ullr
1,421
671
0
241
1,757
413
0
348
1,409
0
19,261
W
Surtr
1,688
689
0
1,644
4,273
2,135
0
0
4,024
1,777
14,479
W
Anhur
Ciconada
Anhur
1,648
1,206
0
742
2,362
649
0
0
2,362
0
18,978
L
2,102
574
0
1,054
3,738
3,329
0
235
3,464
0
20,864
W
843
273
0
1,856
2,235
715
0
0
2,199
0
13,847
W
Yemoja
Metelitsa
Yemoja
806
210
751
1,175
2,783
1,366
0
388
2,395
11,442
0
L
Kukulkan
mokaba97
Kukulkan
0
0
0
0
315
92
0
275
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,584
Gold Earned
15,999
159
Minions Killed
126
0
Camps Cleared
0
535,802
Distance Traveled
446,834
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,001
800
40
8
0
97,272
1
L
Sobek
3,330
666
6
1
0
108,690
0
L
Serqet
3,302
660
33
7
0
120,570
0
L
Ullr
3,080
616
34
7
0
97,062
0
W
Surtr
3,626
725
35
7
0
102,443
0
W
Anhur
3,657
731
40
8
0
94,613
0
L
Bellona
3,779
756
53
11
0
108,944
0
W
Ravana
3,310
662
30
6
0
129,398
0
W
Yemoja
3,990
798
14
3
0
112,076
0
L
Kukulkan
2,508
502
0
0
0
11,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role