Player Matchup

Cernunnos
Cernunnos
Half 404
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,256 Elo+
Party 3
Bellona
Bellona
Liberez_widdy91
Bellona
Level 56
God Stats
18W - 14L
1,439 SR
Queue Stats
91W - 92L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
SHEEEEP0S
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 3
Chang'e
Chang'e
SooN_EZ
Chang'e
Level 68
God Stats
19W - 19L
1,497 SR
Queue Stats
70W - 74L
1,436 Elo+
Party 3
Thanatos
Thanatos
o IWhiTeMamBa o
Thanatos
Level 87
God Stats
4W - 4L
1,473 SR
Queue Stats
23W - 32L
1,371 Elo+
Party 3
Team Averages
Level 65
1,482 SR
1,377 Elo+

VS

Team Averages
Level 112
1,470 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Percdye7
Osiris
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
149W - 149L
1,399 Elo+
Party 1
Bakasura
Bakasura
SMO2000
Bakasura
Level 41
God Stats
4W - 7L
1,272 SR
Queue Stats
167W - 153L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirLax
Cu Chulainn
Level 158
God Stats
22W - 20L
1,577 SR
Queue Stats
270W - 267L
1,523 Elo+
Party 2
Merlin
Merlin
XER_PSYCORE_987
Merlin
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 92L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Half 404
Cernunnos
11
0 / 2 / 2
6,234
480
4,692
7,672
2,989
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
6,981
537
7,750
13,091
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SHEEEEP0S
Cthulhu
11
0 / 6 / 1
5,546
427
4,335
10,774
8,588
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
SooN_EZ
Chang'e
13
1 / 1 / 2
7,790
599
3,832
7,349
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
14
6 / 4 / 1
7,354
566
9,652
14,534
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 3
8,072
621
10,131
6,980
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Percdye7
Osiris
14
2 / 2 / 1
8,633
664
10,719
15,756
19,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SMO2000
Bakasura
13
4 / 5 / 0
7,023
540
4,958
13,881
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SirLax
Cu Chulainn
11
0 / 2 / 7
7,137
549
6,378
11,939
7,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 5
7,687
591
4,635
4,284
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
14
14
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
3
7.5
L
Cernunnos
Half 404
Cernunnos
0
2
2
0.5
L
2
1
3
3.5
W
Osiris
Percdye7
Osiris
2
2
1
1.25
L
Cthulhu
SHEEEEP0S
Cthulhu
0
6
1
0.08
W
Bakasura
SMO2000
Bakasura
4
5
0
0.8
W
Cu Chulainn
SirLax
Cu Chulainn
0
2
7
1.75
L
Chang'e
SooN_EZ
Chang'e
1
1
2
2
W
2
0
5
4.5
L
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
36,821
53,420
Taken
52,840
39,343
Mitigated
36,485
16,502
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,131
3,305
0
4,375
6,980
2,199
992
1,262
5,718
68,439
0
L
Cernunnos
Half 404
Cernunnos
4,692
2,078
0
2,151
7,672
2,989
0
1,785
5,887
0
49,214
L
7,750
2,198
0
2,836
13,091
17,615
0
685
12,082
0
48,161
W
Osiris
Percdye7
Osiris
10,719
2,869
0
6,044
15,756
19,185
0
0
14,635
2,207
67,797
L
Cthulhu
SHEEEEP0S
Cthulhu
4,335
370
0
0
10,774
8,588
0
6,232
4,542
21,877
1,677
W
Bakasura
SMO2000
Bakasura
4,958
3,507
0
2,180
13,881
5,693
0
2,040
11,797
0
45,811
W
Cu Chulainn
SirLax
Cu Chulainn
6,378
721
0
3,093
11,939
7,850
297
2,447
9,492
0
25,036
L
Chang'e
SooN_EZ
Chang'e
3,832
560
149
3,344
7,349
2,891
555
3,283
3,686
55,203
3,239
W
4,635
753
0
1,418
4,284
1,558
0
1,920
2,364
57,528
0
L
Thanatos
9,652
2,934
0
8,022
14,534
7,260
0
3,480
11,043
0
60,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
38,552
401
Minions Killed
432
0
Camps Cleared
0
1,343,367
Distance Traveled
1,396,051
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,072
621
109
8
0
261,642
0
L
Cernunnos
6,234
480
93
7
0
253,705
0
L
Bellona
6,981
537
73
6
0
259,974
0
W
Osiris
8,633
664
112
9
0
261,293
0
L
Cthulhu
5,546
427
30
2
0
266,604
0
W
Bakasura
7,023
540
78
6
0
302,887
0
W
Cu Chulainn
7,137
549
32
2
0
290,391
6
L
Chang'e
7,790
599
119
9
0
251,320
0
W
Merlin
7,687
591
101
8
0
279,838
2
L
Thanatos
7,354
566
86
7
0
311,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role