Player Matchup

Hun Batz
Hun Batz
Smiten1
Hun Batz
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
569W - 592L
1,429 Elo+
Solo
Ares
Ares
SteveGaywood
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Terra
Terra
conniewonniee
Terra
Level 83
God Stats
6W - 9L
1,500 SR
Queue Stats
641W - 640L
1,484 Elo+
Solo
Ah Puch
Ah Puch
flamingduke
Ah Puch
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 312L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
prodacus
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 85L
1,427 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,466 Elo+

VS

Team Averages
Level 143
1,592 SR
1,538 Elo+
Discordia
Discordia
HibidyHooBla
Discordia
Level 86
God Stats
4W - 2L
1,726 SR
Queue Stats
139W - 145L
1,531 Elo+
Solo
Heimdallr
Heimdallr
ImPancho
Heimdallr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 283L
1,474 Elo+
Solo
He Bo
He Bo
Peаceful
He Bo
Level 157
God Stats
1W - 1L
1,732 SR
Queue Stats
84W - 89L
1,604 Elo+
Party 1
Raijin
Raijin
Pаssive
Raijin
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 64L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
Ulacanis
Ix Chel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Smiten1
Hun Batz
18
5 / 1 / 16
11,259
804
9,983
13,773
14,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 16
11,710
836
8,169
20,923
31,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 1 / 16
10,748
768
5,269
17,091
15,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
flamingduke
Ah Puch
20
8 / 1 / 13
12,181
870
17,736
7,889
5,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
prodacus
Tsukuyomi
17
10 / 5 / 10
11,262
804
13,388
15,039
9,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HibidyHooBla
Discordia
14
1 / 6 / 1
8,598
614
6,107
10,024
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ImPancho
Heimdallr
14
1 / 7 / 3
8,534
610
9,686
12,279
5,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Peаceful
He Bo
16
5 / 6 / 3
9,657
690
10,546
10,708
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
Pаssive
Raijin
18
1 / 3 / 6
9,597
686
11,575
10,122
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Ulacanis
Ix Chel
16
1 / 5 / 3
8,951
639
7,202
13,410
11,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
27
Kills
9
10
Deaths
27
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
HibidyHooBla
Discordia
1
6
1
0.25
L
Heimdallr
ImPancho
Heimdallr
1
7
3
0.36
L
He Bo
Peаceful
He Bo
5
6
3
1.08
L
Raijin
Pаssive
Raijin
1
3
6
1.33
W
Hun Batz
Smiten1
Hun Batz
5
1
16
13
W
4
2
16
6
L
Ix Chel
Ulacanis
Ix Chel
1
5
3
0.5
W
0
1
16
8
W
Ah Puch
flamingduke
Ah Puch
8
1
13
14.5
W
Tsukuyomi
prodacus
Tsukuyomi
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
45,116
74,715
Taken
56,543
76,069
Mitigated
32,429
27,663
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HibidyHooBla
Discordia
6,107
35
307
408
10,024
4,650
0
5,814
4,210
19,526
0
L
Heimdallr
ImPancho
Heimdallr
9,686
3,442
79
375
12,279
5,952
0
7,515
4,764
0
17,022
L
He Bo
Peаceful
He Bo
10,546
109
142
928
10,708
4,680
0
6,405
4,303
18,813
0
L
Raijin
Pаssive
Raijin
11,575
206
468
1,850
10,122
5,345
0
4,778
5,344
29,420
0
W
Hun Batz
Smiten1
Hun Batz
9,983
511
3,807
3,804
13,773
14,223
595
6,403
7,370
0
32,461
W
8,169
335
1,147
2,134
20,923
31,564
2,432
10,162
10,761
10,432
356
L
Ix Chel
Ulacanis
Ix Chel
7,202
578
1,498
2,066
13,410
11,802
0
6,523
6,887
18,541
0
W
5,269
669
6,927
4,398
17,091
15,756
1,833
8,181
8,910
12,422
0
W
Ah Puch
flamingduke
Ah Puch
17,736
426
2,354
991
7,889
5,475
1,223
3,444
4,445
51,594
1,100
W
Tsukuyomi
prodacus
Tsukuyomi
13,388
3,159
954
1,147
15,039
9,051
1,529
7,240
7,799
0
23,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
45,337
170
Minions Killed
152
0
Camps Cleared
0
1,471,966
Distance Traveled
1,117,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,598
614
28
2
0
209,867
0
L
Heimdallr
8,534
610
16
1
0
203,804
0
L
He Bo
9,657
690
31
2
0
229,239
0
L
Raijin
9,597
686
51
4
0
247,133
0
W
Hun Batz
11,259
804
37
3
0
325,043
0
W
Ares
11,710
836
9
1
0
280,906
0
L
Ix Chel
8,951
639
26
2
0
227,664
0
W
Terra
10,748
768
8
1
0
309,167
0
W
Ah Puch
12,181
870
92
7
0
283,770
0
W
Tsukuyomi
11,262
804
24
2
0
273,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role