Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Dustydoot
Danzaburou
Level 27
God Stats
1W - 3L
1,182 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 3
Achilles
Achilles
QUAREEEX
Achilles
Level 20
God Stats
9W - 12L
1,544 SR
Queue Stats
38W - 41L
1,425 Elo+
Party 1
Thanatos
Thanatos
RoLL3x
Thanatos
Level 69
God Stats
13W - 7L
1,746 SR
Queue Stats
142W - 134L
1,477 Elo+
Party 1
Freya
Freya
ScAzZy
Freya
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,585 Elo+
Party 1
Team Averages
Level 47
1,494 SR
1,422 Elo+

VS

Team Averages
Level 57
1,432 SR
1,437 Elo+
Neith
Neith
Albertgalle
Neith
Level 16
God Stats
22W - 30L
943 SR
Queue Stats
39W - 47L
980 Elo+
Party 4
Ra
Ra
Brian_2006612
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,683 Elo+
Party 2
Pele
Pele
Castiel_White23
Pele
Level 76
God Stats
2W - 1L
1,540 SR
Queue Stats
8W - 3L
1,683 Elo+
Party 2
Chiron
Chiron
YmirTroll
Chiron
Level 65
God Stats
10W - 2L
1,842 SR
Queue Stats
77W - 72L
1,473 Elo+
Solo
Bacchus
Bacchus
micki_cod
Bacchus
Level 69
God Stats
70W - 73L
1,336 SR
Queue Stats
287W - 289L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
3
0 / 2 / 0
5,391
300
674
3,688
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Dustydoot
Danzaburou
5
0 / 1 / 0
5,508
306
1,763
3,590
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
QUAREEEX
Achilles
13
2 / 3 / 1
7,898
439
8,426
19,487
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RoLL3x
Thanatos
16
8 / 3 / 2
9,704
539
15,144
17,723
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Freya
ScAzZy
Freya
15
1 / 2 / 6
8,410
467
7,393
13,272
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,489
583
8,122
7,479
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 3
9,343
519
7,730
7,474
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 2 / 1
10,022
557
2,662
15,847
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
YmirTroll
Chiron
16
2 / 3 / 3
10,168
565
13,083
17,778
16,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
micki_cod
Bacchus
15
3 / 0 / 4
9,663
537
8,182
14,678
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
11
11
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
5
2
1
2.75
W
0
4
3
0.38
W
1
2
1
0.75
L
Danzaburou
Dustydoot
Danzaburou
0
1
0
0
L
Achilles
QUAREEEX
Achilles
2
3
1
0.83
L
Thanatos
RoLL3x
Thanatos
8
3
2
3
L
Freya
ScAzZy
Freya
1
2
6
2
W
Chiron
YmirTroll
Chiron
2
3
3
1.17
W
Bacchus
micki_cod
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
39,779
57,760
Taken
63,256
34,117
Mitigated
49,261
17,753
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
674
27
96
455
3,688
1,886
0
1,087
2,601
5,522
0
W
8,122
4,044
0
1,988
7,479
2,945
6,056
866
6,533
0
68,612
W
7,730
388
1,668
887
7,474
2,624
1,767
1,738
5,560
60,568
485
W
2,662
726
0
2,001
15,847
7,652
0
1,802
13,906
0
117,583
L
Danzaburou
Dustydoot
Danzaburou
1,763
852
0
1,324
3,590
1,182
0
767
2,823
0
11,726
L
Achilles
QUAREEEX
Achilles
8,426
2,340
0
2,380
19,487
16,359
0
2,771
16,597
2,638
37,318
L
Thanatos
RoLL3x
Thanatos
15,144
3,691
0
10,376
17,723
8,879
0
4,673
13,050
0
70,186
L
Freya
ScAzZy
Freya
7,393
2,010
0
3,122
13,272
5,811
0
6,127
6,777
48,284
890
W
Chiron
YmirTroll
Chiron
13,083
5,748
527
3,838
17,778
16,925
2,149
1,804
14,885
0
78,787
W
Bacchus
micki_cod
Bacchus
8,182
1,200
0
4,051
14,678
19,115
874
2,006
12,410
41,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
49,685
290
Minions Killed
557
0
Camps Cleared
0
1,173,602
Distance Traveled
1,662,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,391
300
10
1
0
71,849
0
W
Neith
10,489
583
119
7
0
292,891
0
W
Ra
9,343
519
117
7
0
332,382
0
W
Pele
10,022
557
155
9
0
360,581
0
L
Danzaburou
5,508
306
17
1
0
92,643
0
L
Achilles
7,898
439
60
3
0
308,982
0
L
Thanatos
9,704
539
103
6
0
383,904
0
L
Freya
8,410
467
100
6
0
316,224
0
W
Chiron
10,168
565
121
7
0
287,238
0
W
Bacchus
9,663
537
45
3
0
389,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role