Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FlowerPotHat
Bacchus
Level 153
God Stats
33W - 19L
1,701 SR
Queue Stats
796W - 883L
1,452 Elo+
Solo
Thanatos
Thanatos
JuankiiLeon00
Thanatos
Level 140
God Stats
3W - 1L
1,600 SR
Queue Stats
54W - 57L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
happy-predator7
Morgan Le Fay
Level 122
God Stats
31W - 23L
1,513 SR
Queue Stats
198W - 194L
1,453 Elo+
Solo
Neith
Neith
teicaa
Neith
Level 131
God Stats
4W - 4L
1,666 SR
Queue Stats
8W - 12L
1,507 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,472 Elo+

VS

Team Averages
Level 113
1,456 SR
1,425 Elo+
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
M5LP-hmg_707
Tsukuyomi
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
13W - 16L
1,477 Elo+
Solo
Ra
Ra
bobkataJDM
Ra
Level 100
God Stats
3W - 2L
1,680 SR
Queue Stats
11W - 15L
1,486 Elo+
Solo
Hachiman
Hachiman
licher96
Hachiman
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
229W - 223L
1,193 Elo+
Solo
Vamana
Vamana
tahsah_69
Vamana
Level 124
God Stats
0W - 2L
1,293 SR
Queue Stats
21W - 23L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 0
4,669
778
4,205
4,795
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FlowerPotHat
Bacchus
6
1 / 1 / 5
4,324
721
2,697
4,965
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
JuankiiLeon00
Thanatos
7
1 / 0 / 1
4,087
681
3,091
5,043
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
happy-predator7
Morgan Le Fay
7
5 / 1 / 1
4,617
770
5,254
4,710
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
teicaa
Neith
8
3 / 0 / 2
4,847
808
2,255
2,082
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
1 / 3 / 0
3,876
646
1,500
5,732
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
M5LP-hmg_707
Tsukuyomi
6
1 / 2 / 0
3,852
642
2,665
6,279
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 1
3,549
592
2,503
5,179
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
licher96
Hachiman
4
0 / 1 / 0
3,009
502
1,067
1,898
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
tahsah_69
Vamana
6
0 / 1 / 0
3,744
624
2,479
6,073
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
Maui
 
Maui
1
3
0
0.33
W
Bacchus
FlowerPotHat
Bacchus
1
1
5
3.5
W
Thanatos
JuankiiLeon00
Thanatos
1
0
1
1.5
L
Tsukuyomi
M5LP-hmg_707
Tsukuyomi
1
2
0
0.5
L
0
4
1
0.13
W
Morgan Le Fay
happy-predator7
Morgan Le Fay
5
1
1
5.5
L
Hachiman
licher96
Hachiman
0
1
0
0
L
Vamana
tahsah_69
Vamana
0
1
0
0
W
Neith
teicaa
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
10,214
21,595
Taken
25,161
11,907
Mitigated
12,349
9,918
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,205
1,427
0
1,666
4,795
3,763
0
0
4,371
0
28,062
L
Maui
 
Maui
1,500
465
0
711
5,732
4,070
0
1,991
3,627
10,579
0
W
Bacchus
FlowerPotHat
Bacchus
2,697
530
0
1,508
4,965
4,281
0
612
4,353
7,974
0
W
Thanatos
JuankiiLeon00
Thanatos
3,091
1,009
0
4,079
5,043
1,609
0
1,108
3,884
0
22,556
L
Tsukuyomi
M5LP-hmg_707
Tsukuyomi
2,665
1,086
0
2,645
6,279
2,031
0
2,322
3,813
0
14,408
L
2,503
413
276
1,275
5,179
1,751
0
2,718
2,163
18,414
374
W
Morgan Le Fay
happy-predator7
Morgan Le Fay
5,254
688
20
2,357
4,710
1,679
0
1,929
2,727
13,954
0
L
Hachiman
licher96
Hachiman
1,067
531
0
295
1,898
570
0
400
1,498
0
8,361
L
Vamana
tahsah_69
Vamana
2,479
1,155
0
1,752
6,073
3,927
0
0
5,439
0
18,920
W
Neith
teicaa
Neith
2,255
1,028
0
288
2,082
575
663
182
1,900
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
18,030
178
Minions Killed
113
0
Camps Cleared
0
637,810
Distance Traveled
563,989
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,669
778
50
8
0
125,580
1
L
Maui
3,876
646
17
3
0
121,758
1
W
Bacchus
4,324
721
8
1
0
134,377
2
W
Thanatos
4,087
681
36
6
0
151,017
0
L
Tsukuyomi
3,852
642
21
4
0
138,497
0
L
Ra
3,549
592
33
6
0
124,214
0
W
Morgan Le Fay
4,617
770
25
4
0
120,451
0
L
Hachiman
3,009
502
7
1
0
53,391
0
L
Vamana
3,744
624
35
6
0
126,129
1
W
Neith
4,847
808
59
10
0
106,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role