Player Matchup

Bellona
Bellona
Silver I
Aleksintarinat
Bellona
Silver I
Level 96
God Stats
5W - 7L
1,548 SR
Queue Stats
188W - 196L
1,413 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
BBA_Bourney
Tsukuyomi
Silver IV
Level 49
God Stats
1W - 1L
1,600 SR
Queue Stats
4W - 8L
1,416 MMR
Solo
Kukulkan
Kukulkan
Silver I
GlamorousMidget
Kukulkan
Silver I
Level 140
God Stats
7W - 4L
1,167 SR
Queue Stats
205W - 208L
1,413 MMR
Party 1
Neith
Neith
Bronze III
KarrameliV2
Neith
Bronze III
Level 192
God Stats
8W - 10L
1,770 SR
Queue Stats
312W - 307L
1,403 MMR
Solo
Bacchus
Bacchus
Silver IV
羊村刁民
Bacchus
Silver IV
Level 158
God Stats
11W - 3L
1,500 SR
Queue Stats
52W - 52L
1,415 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,517 SR
1,412 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,522 SR
1,430 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Delbra
Cu Chulainn
Silver IV
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 121L
1,389 MMR
Solo
Anubis
Anubis
Silver II
Maiki47
Anubis
Silver II
Level 156
God Stats
2W - 8L
1,607 SR
Queue Stats
95W - 107L
1,457 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Naif300
Danzaburou
Bronze III
Level 124
God Stats
1W - 4L
1,518 SR
Queue Stats
25W - 44L
1,393 MMR
Solo
Cerberus
Cerberus
Bronze III
dry476
Cerberus
Bronze III
Level 151
God Stats
0W - 2L
1,486 SR
Queue Stats
10W - 24L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,637
602
8,774
14,596
22,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
BBA_Bourney
Tsukuyomi
17
6 / 0 / 5
9,448
591
10,007
12,689
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
3 / 0 / 7
10,333
646
7,433
4,980
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 1 / 4
10,933
683
12,767
9,686
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
羊村刁民
Bacchus
14
0 / 0 / 11
8,736
546
5,455
13,249
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Bake KujiraFenrirThoth

VS

Bans
AthenaSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 0
7,429
464
5,596
11,085
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Delbra
Cu Chulainn
14
0 / 3 / 0
8,608
538
11,778
17,676
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Maiki47
Anubis
12
0 / 6 / 0
7,032
440
2,829
11,298
5,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Naif300
Danzaburou
13
0 / 6 / 0
7,914
495
2,663
12,779
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
dry476
Cerberus
11
0 / 3 / 0
6,784
424
3,746
13,714
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
22
Kills
1
1
Deaths
22
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
W
3
0
3
4.5
W
Tsukuyomi
BBA_Bourney
Tsukuyomi
6
0
5
8.5
L
Cu Chulainn
Delbra
Cu Chulainn
0
3
0
0
W
Kukulkan
3
0
7
6.5
W
10
1
4
12
L
Anubis
Maiki47
Anubis
0
6
0
0
L
Danzaburou
Naif300
Danzaburou
0
6
0
0
L
Cerberus
dry476
Cerberus
0
3
0
0
W
Bacchus
羊村刁民
Bacchus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
26,612
55,200
Taken
66,552
47,123
Mitigated
36,757
20,975
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,596
353
0
4,562
11,085
3,874
0
2,510
8,575
53,664
0
W
8,774
2,771
0
3,965
14,596
22,156
94
317
14,279
0
64,328
W
Tsukuyomi
BBA_Bourney
Tsukuyomi
10,007
3,673
0
7,894
12,689
5,308
530
2,138
10,551
0
92,512
L
Cu Chulainn
Delbra
Cu Chulainn
11,778
2,672
0
1,379
17,676
12,233
0
3,133
13,578
0
73,097
W
Kukulkan
7,433
779
0
792
4,980
2,236
150
1,883
3,097
97,216
1,088
W
12,767
5,195
0
3,605
9,686
3,848
1,894
3,886
5,800
0
97,508
L
Anubis
Maiki47
Anubis
2,829
82
0
3,527
11,298
5,092
0
4,000
7,247
57,505
885
L
Danzaburou
Naif300
Danzaburou
2,663
850
0
760
12,779
4,801
0
692
12,039
0
55,933
L
Cerberus
dry476
Cerberus
3,746
127
0
2,823
13,714
10,757
0
2,553
11,161
26,964
0
W
Bacchus
羊村刁民
Bacchus
5,455
1,104
0
4,719
13,249
13,575
84
4,251
8,998
26,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
37,767
576
Minions Killed
467
0
Camps Cleared
0
1,742,776
Distance Traveled
1,498,527
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,429
464
99
6
0
265,279
0
W
Bellona
9,637
602
106
7
0
329,475
0
W
Tsukuyomi
9,448
591
115
7
0
430,746
0
L
Cu Chulainn
8,608
538
132
8
0
297,152
0
W
Kukulkan
10,333
646
177
11
0
338,731
0
W
Neith
10,933
683
140
9
0
318,401
3
L
Anubis
7,032
440
102
6
0
304,521
0
L
Danzaburou
7,914
495
94
6
0
301,998
11
L
Cerberus
6,784
424
40
3
0
329,577
3
W
Bacchus
8,736
546
38
2
0
325,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role