Player Matchup

Hercules
Hercules
ALT-FROSTYYY
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo
Nemesis
Nemesis
St4ck1337
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 149L
1,441 Elo+
Solo
Yu Huang
Yu Huang
Turtletech13
Yu Huang
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Odin
Odin
rollingsmke
Odin
Level 105
God Stats
47W - 42L
1,541 SR
Queue Stats
823W - 832L
1,493 Elo+
Solo
Xbalanque
Xbalanque
splashy_kazoo92
Xbalanque
Level 80
God Stats
0W - 2L
1,276 SR
Queue Stats
697W - 709L
1,461 Elo+
Solo
Team Averages
Level 82
1,463 SR
1,474 Elo+

VS

Team Averages
Level 99
1,614 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Coffee_INC_1
Izanami
Level 106
God Stats
5W - 2L
1,909 SR
Queue Stats
30W - 24L
1,566 Elo+
Party 1
Da Ji
Da Ji
Dreadigon404
Da Ji
Level 73
God Stats
2W - 2L
1,537 SR
Queue Stats
253W - 266L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Monty__Crusader
Cthulhu
Level 113
God Stats
4W - 2L
1,624 SR
Queue Stats
18W - 19L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALT-FROSTYYY
Hercules
13
3 / 2 / 2
8,431
496
6,487
15,776
13,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
St4ck1337
Nemesis
12
0 / 4 / 2
7,119
419
1,662
15,553
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Turtletech13
Yu Huang
13
0 / 1 / 1
7,780
458
7,930
7,292
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 2
7,896
464
8,261
13,499
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
splashy_kazoo92
Xbalanque
11
1 / 7 / 3
6,804
400
6,123
15,029
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 8
9,297
547
7,700
7,999
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
13
3 / 1 / 3
8,239
485
5,969
10,702
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Coffee_INC_1
Izanami
13
2 / 3 / 6
8,265
486
11,511
10,022
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 2 / 4
9,646
567
12,537
16,452
8,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 1 / 4
8,886
523
7,965
13,009
10,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
8
5
W
Ymir
 
Ymir
3
1
3
4.5
L
Hercules
ALT-FROSTYYY
Hercules
3
2
2
2
W
Izanami
Coffee_INC_1
Izanami
2
3
6
1.67
W
10
2
4
6
W
2
1
4
4
L
Nemesis
St4ck1337
Nemesis
0
4
2
0.25
L
Yu Huang
Turtletech13
Yu Huang
0
1
1
0.5
L
3
4
2
1
L
Xbalanque
splashy_kazoo92
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
45,682
67,149
Taken
58,184
40,470
Mitigated
41,176
10,414
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,700
1,934
0
2,080
7,999
3,026
468
4,114
3,838
68,459
3,194
W
Ymir
 
Ymir
5,969
741
111
1,727
10,702
14,133
0
669
9,951
32,374
0
L
Hercules
ALT-FROSTYYY
Hercules
6,487
2,343
0
3,991
15,776
13,496
0
4,450
11,326
1,644
29,109
W
Izanami
Coffee_INC_1
Izanami
11,511
8,165
0
3,036
10,022
4,436
641
413
9,517
0
70,853
W
12,537
3,793
0
903
16,452
8,946
776
1,704
14,616
0
76,642
W
7,965
356
100
2,486
13,009
10,635
0
1,800
10,469
53,801
4,454
L
Nemesis
St4ck1337
Nemesis
1,662
471
0
1,834
15,553
6,283
0
5,633
9,920
0
43,866
L
Yu Huang
Turtletech13
Yu Huang
7,930
818
0
750
7,292
2,681
0
3,415
3,877
62,201
965
L
8,261
705
0
1,808
13,499
12,101
0
4,529
8,970
576
41,769
L
Xbalanque
splashy_kazoo92
Xbalanque
6,123
3,349
0
2,031
15,029
5,909
0
3,330
11,699
0
43,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
44,333
345
Minions Killed
470
0
Camps Cleared
0
1,586,684
Distance Traveled
1,581,900
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,297
547
131
8
0
274,276
2
W
Ymir
8,239
485
32
2
0
314,298
3
L
Hercules
8,431
496
35
2
0
337,527
4
W
Izanami
8,265
486
122
7
0
283,273
0
W
Da Ji
9,646
567
96
6
0
383,742
0
W
Cthulhu
8,886
523
89
5
0
326,311
0
L
Nemesis
7,119
419
79
5
0
315,201
0
L
Yu Huang
7,780
458
125
7
0
317,293
0
L
Odin
7,896
464
52
3
0
315,891
0
L
Xbalanque
6,804
400
54
3
0
300,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role