Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
CAPSBI
Maui
Gold III
Level 146
God Stats
0W - 3L
1,196 SR
Queue Stats
46W - 35L
1,643 MMR
Solo
Bellona
Bellona
Gold V
jacquisey
Bellona
Gold V
Level 122
God Stats
0W - 1L
1,526 SR
Queue Stats
19W - 14L
1,641 MMR
Solo
Rama
Rama
Gold V
omGiTzAndy
Rama
Gold V
Level 148
God Stats
4W - 2L
1,458 SR
Queue Stats
59W - 56L
1,683 MMR
Solo
Agni
Agni
Gold V
wouterofmortsel
Agni
Gold V
Level 120
God Stats
2W - 1L
1,851 SR
Queue Stats
27W - 23L
1,671 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,506 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,520 SR
1,661 MMR
Hachiman
Hachiman
Gold II
Charizardos
Hachiman
Gold II
Level 128
God Stats
7W - 10L
1,560 SR
Queue Stats
198W - 198L
1,662 MMR
Solo
Surtr
Surtr
Gold V
Drcipres
Surtr
Gold V
Level 167
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 38L
1,677 MMR
Solo
Ra
Ra
Platinum V
Gnappe
Ra
Platinum V
Level 68
God Stats
11W - 12L
1,538 SR
Queue Stats
117W - 115L
1,664 MMR
Solo
Thanatos
Thanatos
Gold IV
SirRozi
Thanatos
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,681 MMR
Solo
Sobek
Sobek
Gold V
xfvs
Sobek
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 34L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 3 / 1
5,017
456
1,194
9,278
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
CAPSBI
Maui
8
0 / 3 / 0
5,051
459
2,905
8,635
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
jacquisey
Bellona
11
0 / 3 / 0
5,692
517
5,854
10,953
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
6,002
546
3,965
6,880
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 0
5,850
532
5,687
6,501
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VamanaApolloSusanoThoth

VS

Bans
Bake KujiraKukulkanAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charizardos
Hachiman
12
0 / 0 / 4
5,981
544
3,831
4,363
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Surtr
Drcipres
Surtr
12
2 / 0 / 3
7,303
664
6,565
10,302
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
13
3 / 0 / 5
7,152
650
4,494
5,107
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
SirRozi
Thanatos
12
3 / 2 / 9
6,168
561
6,582
12,145
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
xfvs
Sobek
12
7 / 0 / 3
7,040
640
3,962
10,154
9,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
15
15
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
1
0.17
L
Maui
CAPSBI
Maui
0
3
0
0
W
Hachiman
Charizardos
Hachiman
0
0
4
2
W
Surtr
Drcipres
Surtr
2
0
3
3.5
W
Ra
3
0
5
5.5
W
Thanatos
SirRozi
Thanatos
3
2
9
3.75
L
Bellona
jacquisey
Bellona
0
3
0
0
L
0
2
0
0
L
2
4
0
0.5
W
Sobek
xfvs
Sobek
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
25,434
42,247
Taken
42,071
25,947
Mitigated
24,845
10,522
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,194
459
0
1,366
9,278
4,051
0
1,359
7,919
0
36,839
L
Maui
CAPSBI
Maui
2,905
812
1,280
1,301
8,635
4,503
0
2,212
6,423
12,808
0
W
Hachiman
Charizardos
Hachiman
3,831
2,434
0
2,070
4,363
1,500
33
672
3,691
0
50,476
W
Surtr
Drcipres
Surtr
6,565
2,951
0
5,054
10,302
6,307
0
0
9,628
1,195
54,305
W
Ra
4,494
772
812
1,680
5,107
2,370
0
2,046
3,034
62,565
1,105
W
Thanatos
SirRozi
Thanatos
6,582
1,842
0
10,080
12,145
5,248
0
3,170
8,920
0
40,391
L
Bellona
jacquisey
Bellona
5,854
1,695
0
3,921
10,953
12,347
0
534
10,419
0
47,818
L
3,965
2,913
0
2,054
6,880
2,557
0
1,436
5,444
0
54,481
L
5,687
598
0
600
6,501
2,489
0
2,998
3,403
40,135
662
W
Sobek
xfvs
Sobek
3,962
550
0
3,588
10,154
9,420
0
2,481
7,657
20,148
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
33,644
330
Minions Killed
394
0
Camps Cleared
0
1,083,464
Distance Traveled
1,146,154
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,017
456
60
5
0
236,403
0
L
Maui
5,051
459
11
1
0
240,665
6
W
Hachiman
5,981
544
82
7
0
206,801
0
W
Surtr
7,303
664
105
10
0
202,370
0
W
Ra
7,152
650
110
10
0
242,928
2
W
Thanatos
6,168
561
69
6
0
245,215
2
L
Bellona
5,692
517
80
7
0
210,113
0
L
Rama
6,002
546
110
10
0
192,147
0
L
Agni
5,850
532
69
6
0
204,136
2
W
Sobek
7,040
640
28
3
0
248,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role