Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
InquiSitoR34Rus
Lancelot
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 261L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Quinnzyyy
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 229L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
Sasoukye
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
1,537 Elo+
Solo
Tiamat
Tiamat
WoiAliceWoi
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,319 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,451 Elo+

VS

Team Averages
Level 132
1,583 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Marsoc1656
Cliodhna
Level 160
God Stats
6W - 4L
1,676 SR
Queue Stats
124W - 130L
1,367 Elo+
Solo
Cernunnos
Cernunnos
SizerAF
Cernunnos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
He Bo
He Bo
SplashAF
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Poseidon
Poseidon
qmanmatt
Poseidon
Level 139
God Stats
8W - 9L
1,739 SR
Queue Stats
473W - 478L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 1 / 2
6,693
669
2,570
7,481
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
13
5 / 3 / 4
7,561
756
8,393
8,388
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Quinnzyyy
Hun Batz
14
2 / 1 / 4
7,256
726
4,782
5,952
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sasoukye
Jing Wei
12
3 / 2 / 5
6,829
683
4,421
5,598
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
13
0 / 3 / 5
7,052
705
3,876
8,195
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 1 / 6
8,567
857
9,737
4,204
2,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Marsoc1656
Cliodhna
16
4 / 0 / 6
9,043
904
6,440
5,358
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cernunnos
SizerAF
Cernunnos
13
1 / 3 / 7
8,183
818
5,919
8,249
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
SplashAF
He Bo
12
1 / 2 / 3
7,668
767
2,928
5,280
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
qmanmatt
Poseidon
14
4 / 4 / 3
8,474
847
6,679
7,989
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
10
Kills
10
10
Deaths
10
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
2
1
W
Kukulkan
 
Kukulkan
0
1
6
3
L
Lancelot
5
3
4
2.33
W
Cliodhna
Marsoc1656
Cliodhna
4
0
6
7
L
Hun Batz
Quinnzyyy
Hun Batz
2
1
4
4
L
Jing Wei
Sasoukye
Jing Wei
3
2
5
2.75
W
Cernunnos
SizerAF
Cernunnos
1
3
7
1.5
W
He Bo
SplashAF
He Bo
1
2
3
1.25
L
Tiamat
0
3
5
0.83
W
Poseidon
qmanmatt
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
31,703
35,614
Taken
31,080
18,405
Mitigated
12,575
12,604
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,570
490
830
2,176
7,481
3,094
0
4,666
2,667
8,939
0
W
Kukulkan
 
Kukulkan
9,737
350
1,459
944
4,204
2,035
312
523
3,583
31,082
0
L
Lancelot
8,393
368
1,297
1,172
8,388
3,698
0
4,010
4,202
0
10,840
W
Cliodhna
Marsoc1656
Cliodhna
6,440
342
266
2,124
5,358
2,924
340
2,268
2,903
0
9,702
L
Hun Batz
Quinnzyyy
Hun Batz
4,782
130
401
1,583
5,952
5,277
0
2,642
3,169
0
20,092
L
Jing Wei
Sasoukye
Jing Wei
4,421
2,543
627
1,073
5,598
2,323
0
3,489
2,010
0
9,779
W
Cernunnos
SizerAF
Cernunnos
5,919
2,602
1,951
1,812
8,249
3,252
3,239
1,357
6,723
0
16,062
W
He Bo
SplashAF
He Bo
2,928
64
68
787
5,280
1,833
0
827
4,327
7,505
137
L
Tiamat
3,876
45
1,529
1,916
8,195
4,013
0
4,152
3,957
14,254
0
W
Poseidon
qmanmatt
Poseidon
6,679
391
1,227
1,392
7,989
2,531
615
1,471
6,436
14,048
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
41,935
90
Minions Killed
119
0
Camps Cleared
0
878,914
Distance Traveled
992,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,693
669
21
2
0
152,584
0
W
Kukulkan
8,567
857
51
5
0
210,814
0
L
Lancelot
7,561
756
6
1
0
212,318
0
W
Cliodhna
9,043
904
16
2
0
218,306
1
L
Hun Batz
7,256
726
28
3
0
192,412
0
L
Jing Wei
6,829
683
8
1
0
114,577
0
W
Cernunnos
8,183
818
27
3
0
183,777
0
W
He Bo
7,668
767
5
1
0
198,119
0
L
Tiamat
7,052
705
27
3
0
207,023
0
W
Poseidon
8,474
847
20
2
0
181,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role