Player Matchup

Pele
Pele
GKAjax
Pele
Level 159
God Stats
8W - 7L
1,285 SR
Queue Stats
127W - 119L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Itz_Farhan_Yo_20
Ao Kuang
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 174L
1,557 Elo+
Solo
Sol
Sol
TheMarzz
Sol
Level 136
God Stats
5W - 3L
1,640 SR
Queue Stats
191W - 163L
1,554 Elo+
Party 1
Set
Set
bosslibra
Set
Level 125
God Stats
2W - 1L
1,512 SR
Queue Stats
58W - 48L
1,603 Elo+
Party 1
Surtr
Surtr
robbieford
Surtr
Level 135
God Stats
4W - 2L
1,299 SR
Queue Stats
89W - 94L
1,510 Elo+
Solo
Team Averages
Level 142
1,447 SR
1,537 Elo+

VS

Team Averages
Level 142
1,544 SR
1,712 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kallmur
Zeus
Level 201
God Stats
47W - 38L
1,686 SR
Queue Stats
58W - 54L
1,622 Elo+
Solo
Serqet
Serqet
Mywaifutorb
Serqet
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,966 Elo+
Party 2
Apollo
Apollo
Twili874
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,966 Elo+
Party 2
Hades
Hades
吾好舟不用楫
Hades
Level 174
God Stats
88W - 54L
1,534 SR
Queue Stats
178W - 158L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GKAjax
Pele
11
1 / 3 / 2
5,817
582
2,695
10,686
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 0
6,174
617
4,343
8,973
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 3
7,489
749
8,103
6,260
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 2
6,172
617
5,666
7,633
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
10
2 / 0 / 6
6,606
661
6,085
9,330
6,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 1
4,842
484
4,358
9,659
9,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Kallmur
Zeus
11
1 / 2 / 1
6,179
618
6,720
6,801
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
3 / 2 / 0
5,280
528
4,998
8,851
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Twili874
Apollo
9
0 / 4 / 0
5,151
515
2,562
6,545
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
6,496
650
4,460
8,423
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
7
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Pele
GKAjax
Pele
1
3
2
0.67
W
0
2
0
0
L
Zeus
Kallmur
Zeus
1
2
1
0.75
L
Serqet
3
2
0
1.5
W
5
0
3
6.5
L
Apollo
Twili874
Apollo
0
4
0
0
W
2
2
2
1.5
W
Surtr
2
0
6
5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
23,098
42,882
Taken
40,279
21,275
Mitigated
22,510
14,444
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,358
495
193
2,351
9,659
9,108
0
3,480
6,179
21,026
0
W
Pele
GKAjax
Pele
2,695
457
0
4,312
10,686
3,693
0
2,174
8,302
0
40,933
W
4,343
961
0
3,391
8,973
5,649
0
4,365
4,608
37,315
5,506
L
Zeus
Kallmur
Zeus
6,720
1,510
0
1,741
6,801
1,998
0
68
6,733
42,717
1,220
L
Serqet
4,998
971
0
303
8,851
4,039
0
1,625
7,226
0
30,386
W
8,103
3,790
0
3,276
6,260
2,215
646
1,670
4,590
57,392
8,341
L
Apollo
Twili874
Apollo
2,562
1,796
0
644
6,545
2,431
0
3,303
3,242
0
37,081
W
5,666
1,923
0
940
7,633
3,237
0
3,920
3,303
0
41,792
W
Surtr
6,085
2,049
0
2,525
9,330
6,481
0
3,065
5,811
1,285
23,439
L
4,460
916
0
6,871
8,423
4,934
0
4,096
4,327
47,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
27,948
369
Minions Killed
323
0
Camps Cleared
0
1,082,660
Distance Traveled
1,047,562
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,842
484
22
2
0
204,019
0
W
Pele
5,817
582
65
7
0
241,848
4
W
Ao Kuang
6,174
617
80
8
0
192,400
2
L
Zeus
6,179
618
89
9
0
179,166
0
L
Serqet
5,280
528
51
5
0
263,322
0
W
Sol
7,489
749
108
11
0
198,004
2
L
Apollo
5,151
515
75
8
0
207,703
0
W
Set
6,172
617
78
8
0
221,750
0
W
Surtr
6,606
661
38
4
0
228,658
4
L
Hades
6,496
650
86
9
0
193,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role