Player Matchup

Chaac
Chaac
FATALMISTAKE777
Chaac
Level 228
God Stats
134W - 110L
1,590 SR
Queue Stats
1,008W - 964L
1,631 Elo+
Party 2
Arachne
Arachne
theinnerdemon91
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 2
Eset
Eset
xXCorn504Xx
Eset
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,721 Elo+
Party 2
Team Averages
Level 179
1,530 SR
1,659 Elo+

VS

Team Averages
Level 134
1,690 SR
1,520 Elo+
Osiris
Osiris
Grim_Reaper69529
Osiris
Level 109
God Stats
5W - 4L
1,690 SR
Queue Stats
197W - 206L
1,519 Elo+
Party 1
Thoth
Thoth
SaintHunts55
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 300L
1,513 Elo+
Party 1
Neith
Neith
briannabellbe
Neith
Level 144
God Stats
15W - 10L
1,879 SR
Queue Stats
342W - 291L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,441
844
9,761
11,536
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
9 / 2 / 3
9,164
916
10,600
11,461
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 6
7,979
798
5,787
8,390
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,504
750
7,882
11,717
13,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 0
6,490
649
5,376
9,358
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
1 / 1 / 2
7,771
777
7,322
8,481
3,739
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
2
3
1
0.83
L
0
8
0
0
L
1
1
2
2
W
9
2
3
5.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
20,580
31,387
Taken
29,556
22,265
Mitigated
20,706
6,708
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,761
137
0
2,662
11,536
12,499
0
2,093
9,174
0
34,479
L
7,882
2,427
0
2,313
11,717
13,829
0
2,643
8,802
0
22,277
L
5,376
74
0
500
9,358
3,138
0
1,024
8,029
24,052
0
L
7,322
2,459
0
2,644
8,481
3,739
0
2,139
5,933
0
33,647
W
10,600
7,781
0
3,319
11,461
6,070
61
1,883
9,168
0
33,563
W
5,787
309
81
646
8,390
3,696
78
1,570
6,555
32,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
21,765
152
Minions Killed
145
0
Camps Cleared
0
615,821
Distance Traveled
579,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,441
844
51
5
0
217,801
0
L
Osiris
7,504
750
26
3
0
215,616
0
L
Thoth
6,490
649
47
5
0
172,366
0
L
Neith
7,771
777
72
7
0
191,394
0
W
Arachne
9,164
916
40
4
0
200,741
0
W
Eset
7,979
798
61
6
0
197,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role