Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Lasica
Sylvanus
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 MMR
Solo
Janus
Janus
Bronze III
Shagraath
Janus
Bronze III
Level 127
God Stats
0W - 2L
1,622 SR
Queue Stats
3W - 3L
1,445 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 161
1,541 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,539 SR
1,474 MMR
Heimdallr
Heimdallr
Gold IV
AcyTheOne
Heimdallr
Gold IV
Level 127
God Stats
3W - 4L
1,591 SR
Queue Stats
24W - 25L
1,474 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Vickepicke1234
Zhong Kui
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,474 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
eldvindovatten
Erlang Shen
Gold IV
Level 120
God Stats
6W - 5L
1,526 SR
Queue Stats
24W - 25L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 3 / 3
12,468
693
18,178
19,950
10,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Lasica
Sylvanus
18
3 / 2 / 2
11,486
638
7,125
18,042
17,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Shagraath
Janus
17
2 / 4 / 3
11,462
637
11,142
11,114
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboThothPersephoneIshtarBaron Samedi

VS

Bans
Bake KujiraGebMorgan Le FayAchillesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AcyTheOne
Heimdallr
20
5 / 1 / 4
13,625
757
12,727
8,038
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Vickepicke1234
Zhong Kui
17
4 / 5 / 4
12,547
697
16,726
18,150
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Erlang Shen
eldvindovatten
Erlang Shen
18
0 / 2 / 4
11,578
643
13,364
17,183
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
3
1.5
W
Heimdallr
AcyTheOne
Heimdallr
5
1
4
7
L
Sylvanus
Lasica
Sylvanus
3
2
2
2
L
Janus
Shagraath
Janus
2
4
3
0.88
W
Zhong Kui
Vickepicke1234
Zhong Kui
4
5
4
1.2
W
Erlang Shen
eldvindovatten
Erlang Shen
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
42,817
49,106
Taken
43,371
33,877
Mitigated
31,158
15,043
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
18,178
11,746
0
7,329
19,950
10,186
1,386
6,944
12,187
0
85,017
W
Heimdallr
AcyTheOne
Heimdallr
12,727
6,945
0
2,564
8,038
3,988
1,552
3,530
4,508
0
63,584
L
Sylvanus
Lasica
Sylvanus
7,125
1,346
2,904
4,310
18,042
17,734
342
5,849
11,581
24,533
0
L
Janus
Shagraath
Janus
11,142
217
0
500
11,114
5,957
104
3,432
7,358
54,701
0
W
Zhong Kui
Vickepicke1234
Zhong Kui
16,726
1,681
38
4,748
18,150
11,850
202
6,535
11,605
53,170
868
W
Erlang Shen
eldvindovatten
Erlang Shen
13,364
3,084
0
3,575
17,183
15,320
692
8,242
8,911
0
51,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
37,750
241
Minions Killed
273
0
Camps Cleared
0
1,022,567
Distance Traveled
937,467
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,468
693
111
6
0
315,359
2
W
Heimdallr
13,625
757
117
7
0
303,578
0
L
Sylvanus
11,486
638
31
2
0
355,050
4
L
Janus
11,462
637
99
6
0
352,158
0
W
Zhong Kui
12,547
697
86
5
0
267,815
0
W
Erlang Shen
11,578
643
70
4
0
366,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role