Player Matchup

Thoth
Thoth
Franmanuel4
Thoth
Level 63
God Stats
1W - 1L
1,296 SR
Queue Stats
49W - 58L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
OmerKed
Erlang Shen
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 84L
1,470 Elo+
Party 4
Ares
Ares
Rubenen
Ares
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,422 Elo+
Party 1
Mercury
Mercury
davidbalmo
Mercury
Level 67
God Stats
8W - 4L
1,681 SR
Queue Stats
39W - 42L
1,494 Elo+
Party 1
Apollo
Apollo
shakil254
Apollo
Level 97
God Stats
6W - 3L
1,697 SR
Queue Stats
167W - 167L
1,493 Elo+
Party 4
Team Averages
Level 75
1,535 SR
1,465 Elo+

VS

Team Averages
Level 100
1,535 SR
1,417 Elo+
Tiamat
Tiamat
AKUAZEN
Tiamat
Level 148
God Stats
4W - 6L
1,559 SR
Queue Stats
265W - 280L
1,475 Elo+
Party 2
Charon
Charon
JDmagic1996
Charon
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 78L
1,298 Elo+
Party 3
Fenrir
Fenrir
LazyDude-24
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,355 Elo+
Party 3
Artio
Artio
ShuraSpain
Artio
Level 157
God Stats
3W - 1L
1,699 SR
Queue Stats
270W - 279L
1,499 Elo+
Party 2
Anhur
Anhur
bis4me2030
Anhur
Level 86
God Stats
1W - 2L
1,414 SR
Queue Stats
9W - 12L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,157
429
7,989
11,104
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
OmerKed
Erlang Shen
16
1 / 1 / 5
10,913
574
9,697
14,602
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Rubenen
Ares
14
3 / 0 / 9
10,145
534
11,721
13,677
16,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
davidbalmo
Mercury
17
6 / 3 / 3
9,985
526
7,178
18,380
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
shakil254
Apollo
18
6 / 1 / 5
10,445
550
15,141
13,427
6,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AKUAZEN
Tiamat
15
3 / 3 / 1
9,341
492
8,790
12,905
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
0 / 2 / 2
7,700
405
7,833
14,595
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
5 / 4 / 1
8,292
436
11,371
17,046
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
12
1 / 6 / 2
6,960
366
6,295
17,686
15,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
14
1 / 2 / 2
7,698
405
8,137
11,462
4,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
10
10
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AKUAZEN
Tiamat
3
3
1
1.17
W
1
5
6
0.8
L
Charon
0
2
2
0.5
L
Fenrir
5
4
1
1.38
W
Erlang Shen
OmerKed
Erlang Shen
1
1
5
3.5
W
Ares
Rubenen
Ares
3
0
9
7.5
L
Artio
1
6
2
0.33
L
Anhur
1
2
2
1
W
Mercury
davidbalmo
Mercury
6
3
3
2.5
W
Apollo
shakil254
Apollo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,726
Damage
42,426
71,190
Taken
73,694
47,911
Mitigated
49,718
26,055
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AKUAZEN
Tiamat
8,790
653
0
2,158
12,905
8,566
373
4,248
8,657
66,148
3,622
W
7,989
786
0
500
11,104
4,761
385
6,160
4,944
49,736
0
L
Charon
7,833
1,814
0
1,917
14,595
12,484
0
2,596
11,999
45,343
676
L
Fenrir
11,371
2,608
0
4,035
17,046
9,063
0
3,832
13,214
0
59,577
W
Erlang Shen
OmerKed
Erlang Shen
9,697
5,280
0
7,999
14,602
11,249
52
4,878
9,724
0
81,578
W
Ares
Rubenen
Ares
11,721
1,885
0
4,436
13,677
16,435
329
4,935
8,742
31,343
1,539
L
Artio
6,295
935
385
2,429
17,686
15,550
0
7,162
10,524
26,941
0
L
Anhur
8,137
4,840
0
3,763
11,462
4,055
0
1,872
9,590
0
69,023
W
Mercury
davidbalmo
Mercury
7,178
3,837
0
5,925
18,380
8,521
217
2,513
15,867
0
68,746
W
Apollo
shakil254
Apollo
15,141
11,441
0
7,195
13,427
6,945
366
3,291
10,136
0
108,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
39,991
494
Minions Killed
376
0
Camps Cleared
0
1,825,681
Distance Traveled
1,651,795
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,341
492
118
6
0
324,762
8
W
Thoth
8,157
429
70
4
0
335,122
0
L
Charon
7,700
405
52
3
0
287,840
0
L
Fenrir
8,292
436
78
4
0
358,012
1
W
Erlang Shen
10,913
574
145
8
0
344,317
0
W
Ares
10,145
534
24
1
0
383,544
4
L
Artio
6,960
366
35
2
0
348,506
0
L
Anhur
7,698
405
93
5
0
332,675
0
W
Mercury
9,985
526
112
6
0
398,338
0
W
Apollo
10,445
550
143
8
0
364,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role