Player Matchup

Janus
Janus
Ben289
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2
He Bo
He Bo
GredOne
He Bo
Level 143
God Stats
0W - 1L
1,286 SR
Queue Stats
13W - 7L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
P1nkSausage
Zhong Kui
Level 76
God Stats
8W - 5L
1,500 SR
Queue Stats
385W - 385L
1,561 Elo+
Solo
Hades
Hades
Phynis
Hades
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,538 Elo+
Solo
Nike
Nike
SugarCyanide
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 2
Team Averages
Level 98
1,457 SR
1,531 Elo+

VS

Team Averages
Level 121
1,543 SR
1,473 Elo+
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crowboy10
Zeus
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
565W - 570L
1,465 Elo+
Solo
Kukulkan
Kukulkan
PtheMachine
Kukulkan
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 162L
1,449 Elo+
Party 1
Da Ji
Da Ji
THAT__GIRLxx
Da Ji
Level 102
God Stats
8W - 6L
1,715 SR
Queue Stats
1,007W - 986L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ben289
Janus
14
0 / 4 / 7
7,597
760
5,485
5,427
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
GredOne
He Bo
13
3 / 4 / 2
7,893
789
5,834
6,675
2,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
P1nkSausage
Zhong Kui
13
1 / 4 / 1
7,172
717
3,262
8,526
7,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Phynis
Hades
11
2 / 5 / 2
6,736
674
5,410
9,142
5,062
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 4 / 5
7,468
747
4,885
7,716
7,641
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 2 / 13
9,078
908
6,467
6,651
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
 
Sun Wukong
13
3 / 3 / 16
8,054
805
5,464
10,915
13,011
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
16
7 / 3 / 12
9,946
995
9,313
7,269
2,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
PtheMachine
Kukulkan
15
1 / 0 / 15
8,536
854
8,675
4,389
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 13
7,943
794
5,893
6,608
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
21
21
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
13
6.75
W
Sun Wukong
 
Sun Wukong
3
3
16
3.67
L
Janus
Ben289
Janus
0
4
7
0.88
W
Zeus
7
3
12
4.33
L
He Bo
GredOne
He Bo
3
4
2
1
L
Zhong Kui
P1nkSausage
Zhong Kui
1
4
1
0.38
L
Hades
Phynis
Hades
2
5
2
0.6
W
Kukulkan
PtheMachine
Kukulkan
1
0
15
8.5
L
2
4
5
1.13
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
35,812
37,486
Taken
35,832
25,063
Mitigated
23,904
5,817
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,467
4,069
274
376
6,651
2,801
2,151
2,736
3,915
0
16,838
W
Sun Wukong
 
Sun Wukong
5,464
796
821
1,607
10,915
13,011
824
6,351
4,564
0
11,356
L
Janus
Ben289
Janus
5,485
158
349
146
5,427
2,196
0
2,454
2,973
21,621
0
W
Zeus
9,313
826
790
1,421
7,269
2,637
1,235
3,487
3,782
17,032
482
L
He Bo
GredOne
He Bo
5,834
113
207
492
6,675
2,389
0
2,213
4,462
13,401
0
L
Zhong Kui
P1nkSausage
Zhong Kui
3,262
72
482
1,601
8,526
7,775
0
4,844
3,682
9,805
0
L
Hades
Phynis
Hades
5,410
97
288
1,539
9,142
5,062
0
3,775
5,367
7,670
805
W
Kukulkan
PtheMachine
Kukulkan
8,675
220
3,386
2,030
4,389
1,892
708
2,413
1,976
28,512
0
L
4,885
316
407
306
7,716
7,641
0
4,513
3,203
0
10,577
W
5,893
949
1,093
1,034
6,608
3,563
0
4,414
2,194
0
7,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
43,557
93
Minions Killed
119
0
Camps Cleared
0
858,868
Distance Traveled
955,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,078
908
19
2
0
183,854
0
W
Sun Wukong
8,054
805
11
1
0
202,453
0
L
Janus
7,597
760
42
4
0
169,035
0
W
Zeus
9,946
995
37
4
0
170,101
0
L
He Bo
7,893
789
14
1
0
200,258
0
L
Zhong Kui
7,172
717
23
2
0
185,600
0
L
Hades
6,736
674
6
1
0
136,226
0
W
Kukulkan
8,536
854
49
5
0
221,977
0
L
Nike
7,468
747
8
1
0
167,749
0
W
Da Ji
7,943
794
3
0
0
176,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role