Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Geraldinex
Skadi
Gold IV
Level 107
God Stats
65W - 47L
1,568 SR
Queue Stats
139W - 127L
1,544 MMR
Party 2
Raijin
Raijin
Gold IV
Hanstastic
Raijin
Gold IV
Level 123
God Stats
4W - 3L
1,706 SR
Queue Stats
139W - 127L
1,544 MMR
Party 2
Loki
Loki
Gold III
NekØz
Loki
Gold III
Level 124
God Stats
6W - 6L
1,643 SR
Queue Stats
49W - 47L
1,540 MMR
Solo
Bacchus
Bacchus
Bronze III
TheWolffe
Bacchus
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,537 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,583 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,602 SR
1,543 MMR
Arachne
Arachne
Gold II
ImWars
Arachne
Gold II
Level 149
God Stats
22W - 17L
1,582 SR
Queue Stats
116W - 117L
1,534 MMR
Solo
Vulcan
Vulcan
Silver I
MrTikku
Vulcan
Silver I
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 26L
1,637 MMR
Party 1
Chang'e
Chang'e
Gold IV
Onnik228
Chang'e
Gold IV
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
80W - 80L
1,545 MMR
Solo
Hachiman
Hachiman
Gold IV
OrbitalOverlap
Hachiman
Gold IV
Level 183
God Stats
2W - 1L
1,498 SR
Queue Stats
59W - 51L
1,546 MMR
Solo
Fafnir
Fafnir
Silver II
sauhusauli
Fafnir
Silver II
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 2 / 1
5,947
661
4,746
5,947
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
1 / 1 / 0
5,120
569
4,108
5,232
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
Hanstastic
Raijin
11
1 / 1 / 1
5,755
639
2,169
5,588
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
NekØz
Loki
8
1 / 1 / 1
4,577
509
1,352
4,289
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TheWolffe
Bacchus
8
1 / 2 / 1
4,843
538
2,484
8,359
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraOsirisJanus

VS

Bans
Ao KuangAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImWars
Arachne
10
1 / 1 / 6
5,548
616
5,877
7,974
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
MrTikku
Vulcan
11
1 / 1 / 0
5,671
630
1,459
3,373
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Onnik228
Chang'e
10
1 / 2 / 1
5,278
586
2,845
6,782
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
4 / 1 / 1
6,144
683
7,049
4,346
1,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
sauhusauli
Fafnir
9
0 / 1 / 3
5,369
597
2,408
6,743
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
7
7
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Skadi
1
1
0
1
L
Raijin
Hanstastic
Raijin
1
1
1
1.5
W
Arachne
ImWars
Arachne
1
1
6
4
W
Vulcan
MrTikku
Vulcan
1
1
0
1
L
Loki
NekØz
Loki
1
1
1
1.5
W
Chang'e
Onnik228
Chang'e
1
2
1
0.75
W
Hachiman
4
1
1
4.5
L
Bacchus
TheWolffe
Bacchus
1
2
1
0.75
W
Fafnir
sauhusauli
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
19,638
29,415
Taken
29,218
12,708
Mitigated
15,042
8,147
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,746
305
0
1,728
5,947
2,468
0
2,296
3,465
45,812
480
L
Skadi
4,108
1,104
0
894
5,232
1,552
0
978
4,254
0
43,246
L
Raijin
Hanstastic
Raijin
2,169
56
0
1,356
5,588
2,000
0
976
4,612
46,319
413
W
Arachne
ImWars
Arachne
5,877
3,245
0
4,661
7,974
2,978
0
1,520
6,412
0
42,764
W
Vulcan
MrTikku
Vulcan
1,459
538
0
625
3,373
1,200
0
1,273
1,976
44,166
0
L
Loki
NekØz
Loki
1,352
374
0
2,496
4,289
1,160
0
529
3,746
0
20,172
W
Chang'e
Onnik228
Chang'e
2,845
201
40
2,586
6,782
2,434
0
4,188
2,565
33,612
652
W
Hachiman
7,049
4,860
0
1,559
4,346
1,513
0
776
3,570
0
58,338
L
Bacchus
TheWolffe
Bacchus
2,484
651
0
1,673
8,359
5,528
0
1,677
6,678
9,745
0
W
Fafnir
sauhusauli
Fafnir
2,408
722
0
2,858
6,743
6,917
0
1,301
5,442
14,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,010
293
Minions Killed
342
0
Camps Cleared
0
899,286
Distance Traveled
925,466
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,947
661
78
9
0
180,153
2
L
Skadi
5,120
569
63
7
0
195,043
1
L
Raijin
5,755
639
97
11
0
178,850
2
W
Arachne
5,548
616
68
8
0
240,196
1
W
Vulcan
5,671
630
74
8
0
176,939
1
L
Loki
4,577
509
48
5
0
157,658
0
W
Chang'e
5,278
586
80
9
0
177,471
1
W
Hachiman
6,144
683
100
11
0
159,343
1
L
Bacchus
4,843
538
7
1
0
187,582
2
W
Fafnir
5,369
597
20
2
0
171,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role